I wonder what the point of making it trigger at precombat main instead of upkeep is? I can't think of a scenario where it would really matter much.
Serra seems appropriately way too busted for standard. Serra angel costs 1 less and comes with a 1 loyalty planeswalker, pretty insane. Funny enough it still looks mediocre in commander though. That worship ult is easy to get but pretty unexciting, and the + is lame too. So it's basically just a fragile angel factory.
Time to start buying those Bonds of Mortality then. Also another thing to be on the lookout for is Eternal Scourge, Misthollow Griffin, and Squee, the Immortal. Also this emblem makes Sigarda, Host of Herons more annoying to deal with as edicts are off the table. Along with other means to have a very sticky creature(s). Since she is so easy to reach her ultimate, she is going to go off in the same turn with just a bit of prepwork such as The Chain Veil or even a Doubling Season for examples. She doesn't make you immortal but she certainly makes you more of a pain to knock out. Any go-wide strategy is going to be stopped in its tracks if unable to handle her. Go-tall strategies can still win through commander damage. Milling can work if they don't have obnoxious means to stop you there like an eldrazi titan or a wheel of sun and moon. The remainder are just strategies that involve cards that read "the game is a draw" or "loses the game" or "win the game".
She doesn't make you immortal but she certainly makes you more of a pain to knock out. Any go-wide strategy is going to be stopped in its tracks if unable to handle her. Go-tall strategies can still win through commander damage. Milling can work if they don't have obnoxious means to stop you there like an eldrazi titan or a wheel of sun and moon. The remainder are just strategies that involve cards that read "the game is a draw" or "loses the game" or "win the game".
You can also lose to any life-loss cards as it prevents damage only.
Personally I would not want to rely on the emblem to survive and would only use the emblem as a last resort unless I was reasonably confident my opponents wouldn't be able to get through it.
....considering the name of the cabal therapy on a stick, i suspect it might be a april fools joke?
Is this really a thing? A straight to modern set release with new cards? So like modern masters, but newer?
Much like EDH products, but with emphasize on Modern power level and rules. Anything can go into EDH of course, so Cabal Therapist with a recur engine like Shirei, Shizo's Caretaker would work.
The emblem pretty much every single creature in existence that have “indestructible” and/or “hexproof” combos to the max with it
The emblem has already existed as a card since forever (worship). It sees a little play. It's not that great in EDH though.
Yeah, but you can remove that one, making it infinitely worse. Not saying this is going to make a viable play in the format, but, if it’s the effect I’m looking for, I’ll play this over Worship 11/10 times, unless obvious synergy.
Oh yeah, love the flavor. Obviously geared more towards power than flavor, but it’s great. Urzas Saga Worship has perfect flavor text for this as well.
....considering the name of the cabal therapy on a stick, i suspect it might be a april fools joke?
Is this really a thing? A straight to modern set release with new cards? So like modern masters, but newer?
Much like EDH products, but with emphasize on Modern power level and rules. Anything can go into EDH of course, so Cabal Therapist with a recur engine like Shirei, Shizo's Caretaker would work.
Yea shirei is definately the best home for it if to be put in edh
Yeah, but you can remove that one, making it infinitely worse. Not saying this is going to make a viable play in the format, but, if it’s the effect I’m looking for, I’ll play this over Worship 11/10 times, unless obvious synergy.
the emblem has 5 weaknesses and the enchantment has 6. I wouldn't call that infinite.
I'd say the much bigger weakness is that, barring doubling season or proliferate, you need her to survive a full turn around the table before you get the emblem. In which case you obviously don't need worship THAT badly.
Yeah, but you can remove that one, making it infinitely worse. Not saying this is going to make a viable play in the format, but, if it’s the effect I’m looking for, I’ll play this over Worship 11/10 times, unless obvious synergy.
the emblem has 5 weaknesses and the enchantment has 6. I wouldn't call that infinite.
I'd say the much bigger weakness is that, barring doubling season or proliferate, you need her to survive a full turn around the table before you get the emblem. In which case you obviously don't need worship THAT badly.
Not exactly my point. Do we really have to deconstruct every single comment to “dies to Doomblade”? If you want the Worship effect, you want this emblem, not the enchantment. It’s not a point of contention, it’s a matter of fact. Emblems don’t get removed, so long as you can continue putting creatures on the field, you’ll always have the effect. Not true of the enchantment.
I don’t care if it “needs to make its way around the table”, that wasn’t my point. For instance, I will play this in Nahiri, the Lithomancer but not Worship. I never considered this type of effect for that deck, but the fact that for the same cost and an admittedly harder to remove permanent, I get the effect indefinitely, it’s worth a slot with added utility to boot.
Besides that, from my experience, low cost PW’s usually make it around the table of cast early enough. Stupid things like that don’t discourage me from playing a particular card, as it’s rarely relevant.
Way more relevant than "doom blade" is that, y'know, planeswalkers can be attacked while enchantments cannot? If you can + her for no board presence, and no one has anything that can put a single point of damage on her, then I daresay worship is not something you needed anytime in the near future anyway. If anything the argument against worship, the card, is more "dies to doom blade" than the argument against serra.
Obviously the emblem is better than an enchantment generally-speaking, but when you need a worship effect, you probably need it RIGHT NOW, not after a full rotation during which no one could damage you. Even if you were guaranteed to keep the planeswalker alive, I think the delay alone justifies the enchantment over her, if that's the main reason you're playing the card.
As a planeswalker she's still ok, but I think by far her best attribute is being able to make serra angels every few turns. Her ult will probably not come up super often unless you know your opponents are light on removal and can't reasonably kill you with commander damage/infect/mill/alt wincons/life loss.
then I daresay worship is not something you needed anytime in the near future anyway.
Ok, after this one I’m done with my take on the card. You’re missing my point. The effect, that’s it, that’s all I’m talking about. If you’re looking for a source of that effect, you’ll ideally want Serra. Who cares if you don’t need it now, it’s the point that once you have it, you aren’t losing it.. You acknowledge that Worship isn’t relevant until it’s needed, so you aren’t playing it until then, because it will probably be removed, or played around. There is no removing the emblem. If I Ult. Serra on turn 4, I have Worship the remainder of the game. I don’t have to worry about timing, removal, etc. who cares if it’s irrelevant now, I know it’ll be relevant when I need it, though, and I’m not banking on some scenario to play out to get it into play and be relevant.
I don’t really see how it took 3 separate posts to get that through, but here we are. I don’t care about the PW aspect, or really anything else you’ve mentioned, strictly the Worship effect. It can’t be interacted with, so it is better than Worship.
Serra's emblem seems broken. I mean I ran a PW deck with a bunch of indestructible creatures as blockers. Serra would allow me to make those blockers a survival condition. (My main wincon howerever was a lockdown.
Well won't you be disappointed when it turns out even 3 posts wasn't enough?
Obviously, given the choice of a 4 mana card that gives you the emblem immediately, or the card worship, the emblem (barring enchantress triggers) is better, but that's not what we have to work with so it's not exactly relevant.
Besides the (major) risk that she'll just get killed before ulting, the delay is absolutely critical. You're hypothesizing a situation where you have her out on 3, which obviously won't always be the case, and in games where you need the worship effect means it's very possible you'll never have a good window to turn her into worship if you draw her later in the game. But fine, have it your way - she's out turn 3, no one has creatures for some reason, and BAM, we ult on turn 4. Sweet.
Now, the entire game, everyone knows you have that emblem. Which means they're much more likely to direct commander damage, infect, mill, and anything else that kills you without normal damage, because they know that emblem could be a problem. They'll save a life-loss spell to push you over the edge, or a board wipe to clear out your creatures before a final push. Whereas if you waited until you're down to 10 and then slam worship, they might have already burned their life-loss, attacked someone else for commander damage, etc. Hell, if they don't have a way to kill you, they might avoid killing another player so that player can help deal the final blow instead. The earlier you get the emblem, the easier it is to play around, and because of the difficulty in getting your planeswalker to ult you're obliged to get the emblem whenever you can, rather than at the most strategically valuable time.
Well won't you be disappointed when it turns out even 3 posts wasn't enough?
Obviously, given the choice of a 4 mana card that gives you the emblem immediately, or the card worship, the emblem (barring enchantress triggers) is better, but that's not what we have to work with so it's not exactly relevant.
Besides the (major) risk that she'll just get killed before ulting, the delay is absolutely critical. You're hypothesizing a situation where you have her out on 3, which obviously won't always be the case, and in games where you need the worship effect means it's very possible you'll never have a good window to turn her into worship if you draw her later in the game. But fine, have it your way - she's out turn 3, no one has creatures for some reason, and BAM, we ult on turn 4. Sweet.
Now, the entire game, everyone knows you have that emblem. Which means they're much more likely to direct commander damage, infect, mill, and anything else that kills you without normal damage, because they know that emblem could be a problem. They'll save a life-loss spell to push you over the edge, or a board wipe to clear out your creatures before a final push. Whereas if you waited until you're down to 10 and then slam worship, they might have already burned their life-loss, attacked someone else for commander damage, etc. Hell, if they don't have a way to kill you, they might avoid killing another player so that player can help deal the final blow instead. The earlier you get the emblem, the easier it is to play around, and because of the difficulty in getting your planeswalker to ult you're obliged to get the emblem whenever you can, rather than at the most strategically valuable time.
Holy F*** dude, I’m not trying to quantify anything, it’s a god damn opinion based on my play experiences with the people I play with.
I don’t give a s*** about when it comes down, or what happens, or whatever BS you’re trying to sell. I specifically stated that of the two sources that grant the Worship ability, the emblem is better, that’s it. I’m not proclaiming this to be a viable strategy, a meta breaking card, or whatever else that would warrant this type of discussion. A removable permanent vs. a non-removable emblem. Strictly better, all day every day. Infinitely better.
Done, that’s it. Move on. I’m sure you have better things to do with your time. If not, play some MtG. Fack.
Holy F*** dude, I’m not trying to quantify anything, it’s a god damn opinion based on my play experiences with the people I play with.
I don’t give a s*** about when it comes down, or what happens, or whatever BS you’re trying to sell. I specifically stated that of the two sources that grant the Worship ability, the emblem is better, that’s it. I’m not proclaiming this to be a viable strategy, a meta breaking card, or whatever else that would warrant this type of discussion. A removable permanent vs. a non-removable emblem. Strictly better, all day every day. Infinitely better.
Done, that’s it. Move on. I’m sure you have better things to do with your time. If not, play some MtG. Fack.
Wow. Alright. Yikes. Didn't realize this was so important to you.
Feel like I kind of addressed your "point" twice already:
Obviously, given the choice of a 4 mana card that gives you the emblem immediately, or the card worship, the emblem (barring enchantress triggers) is better, but that's not what we have to work with so it's not exactly relevant.
Obviously the emblem is better than an enchantment generally-speaking
Forgive me if, in addition to acknowledging the obvious, I feel like diving into the likely play patterns that will determine the actual effectiveness of Serra as a card. Part of which being the difficulty and method of getting the emblem, and whether that will be strong enough to be an important part of the card's functionality.
But hey, if being correct about something trivial that I already agreed to helps you calm down a bit, don't let me stop you.
Kinda curious what definition of "infinitely" you're using, though.
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
If you control a creature damage. lol
BChainer, Dementia Master(Big Mana/Reanimator)
BRRakdos, The Showstopper (Mass Life Loss/Ramp)
BUThe Scarab God (Zombie Tribal/Control)
BWKarlov of the Ghost Council (Life Gain)
BGJarad, Golgari Lich Lord (Stompy/Dredge)
BRGProssh, Skyraider of Kher (Tokens/Non-infinite Combo)
Serra seems appropriately way too busted for standard. Serra angel costs 1 less and comes with a 1 loyalty planeswalker, pretty insane. Funny enough it still looks mediocre in commander though. That worship ult is easy to get but pretty unexciting, and the + is lame too. So it's basically just a fragile angel factory.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
I was like...is this a miss translate? then I read it again slower and was like "oh okay" lol
The emblem pretty much every single creature in existence that have “indestructible” and/or “hexproof” combos to the max with it
I hope we get phyrexians legends in this one since these first two cards might be a clue the first ever modern legal set being phyrexian focused
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
Personally I would not want to rely on the emblem to survive and would only use the emblem as a last resort unless I was reasonably confident my opponents wouldn't be able to get through it.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
Is this really a thing? A straight to modern set release with new cards? So like modern masters, but newer?
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Much like EDH products, but with emphasize on Modern power level and rules. Anything can go into EDH of course, so Cabal Therapist with a recur engine like Shirei, Shizo's Caretaker would work.
EDIT: Serra doesn't quite look like the one appeared in Gideon: https://www.cardkingdom.com/mtg/promotional/gideon-of-the-trials-sdcc-2018-promo-foil
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
https://magic.wizards.com/en/articles/archive/news/announcing-modern-horizons-2019-02-28
Yeah, but you can remove that one, making it infinitely worse. Not saying this is going to make a viable play in the format, but, if it’s the effect I’m looking for, I’ll play this over Worship 11/10 times, unless obvious synergy.
Oh yeah, love the flavor. Obviously geared more towards power than flavor, but it’s great. Urzas Saga Worship has perfect flavor text for this as well.
Yea shirei is definately the best home for it if to be put in edh
I'd say the much bigger weakness is that, barring doubling season or proliferate, you need her to survive a full turn around the table before you get the emblem. In which case you obviously don't need worship THAT badly.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
Not exactly my point. Do we really have to deconstruct every single comment to “dies to Doomblade”? If you want the Worship effect, you want this emblem, not the enchantment. It’s not a point of contention, it’s a matter of fact. Emblems don’t get removed, so long as you can continue putting creatures on the field, you’ll always have the effect. Not true of the enchantment.
I don’t care if it “needs to make its way around the table”, that wasn’t my point. For instance, I will play this in Nahiri, the Lithomancer but not Worship. I never considered this type of effect for that deck, but the fact that for the same cost and an admittedly harder to remove permanent, I get the effect indefinitely, it’s worth a slot with added utility to boot.
Besides that, from my experience, low cost PW’s usually make it around the table of cast early enough. Stupid things like that don’t discourage me from playing a particular card, as it’s rarely relevant.
Obviously the emblem is better than an enchantment generally-speaking, but when you need a worship effect, you probably need it RIGHT NOW, not after a full rotation during which no one could damage you. Even if you were guaranteed to keep the planeswalker alive, I think the delay alone justifies the enchantment over her, if that's the main reason you're playing the card.
As a planeswalker she's still ok, but I think by far her best attribute is being able to make serra angels every few turns. Her ult will probably not come up super often unless you know your opponents are light on removal and can't reasonably kill you with commander damage/infect/mill/alt wincons/life loss.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
Ok, after this one I’m done with my take on the card. You’re missing my point. The effect, that’s it, that’s all I’m talking about. If you’re looking for a source of that effect, you’ll ideally want Serra. Who cares if you don’t need it now, it’s the point that once you have it, you aren’t losing it.. You acknowledge that Worship isn’t relevant until it’s needed, so you aren’t playing it until then, because it will probably be removed, or played around. There is no removing the emblem. If I Ult. Serra on turn 4, I have Worship the remainder of the game. I don’t have to worry about timing, removal, etc. who cares if it’s irrelevant now, I know it’ll be relevant when I need it, though, and I’m not banking on some scenario to play out to get it into play and be relevant.
I don’t really see how it took 3 separate posts to get that through, but here we are. I don’t care about the PW aspect, or really anything else you’ve mentioned, strictly the Worship effect. It can’t be interacted with, so it is better than Worship.
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Obviously, given the choice of a 4 mana card that gives you the emblem immediately, or the card worship, the emblem (barring enchantress triggers) is better, but that's not what we have to work with so it's not exactly relevant.
Besides the (major) risk that she'll just get killed before ulting, the delay is absolutely critical. You're hypothesizing a situation where you have her out on 3, which obviously won't always be the case, and in games where you need the worship effect means it's very possible you'll never have a good window to turn her into worship if you draw her later in the game. But fine, have it your way - she's out turn 3, no one has creatures for some reason, and BAM, we ult on turn 4. Sweet.
Now, the entire game, everyone knows you have that emblem. Which means they're much more likely to direct commander damage, infect, mill, and anything else that kills you without normal damage, because they know that emblem could be a problem. They'll save a life-loss spell to push you over the edge, or a board wipe to clear out your creatures before a final push. Whereas if you waited until you're down to 10 and then slam worship, they might have already burned their life-loss, attacked someone else for commander damage, etc. Hell, if they don't have a way to kill you, they might avoid killing another player so that player can help deal the final blow instead. The earlier you get the emblem, the easier it is to play around, and because of the difficulty in getting your planeswalker to ult you're obliged to get the emblem whenever you can, rather than at the most strategically valuable time.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6
Holy F*** dude, I’m not trying to quantify anything, it’s a god damn opinion based on my play experiences with the people I play with.
I don’t give a s*** about when it comes down, or what happens, or whatever BS you’re trying to sell. I specifically stated that of the two sources that grant the Worship ability, the emblem is better, that’s it. I’m not proclaiming this to be a viable strategy, a meta breaking card, or whatever else that would warrant this type of discussion. A removable permanent vs. a non-removable emblem. Strictly better, all day every day. Infinitely better.
Done, that’s it. Move on. I’m sure you have better things to do with your time. If not, play some MtG. Fack.
Feel like I kind of addressed your "point" twice already: Forgive me if, in addition to acknowledging the obvious, I feel like diving into the likely play patterns that will determine the actual effectiveness of Serra as a card. Part of which being the difficulty and method of getting the emblem, and whether that will be strong enough to be an important part of the card's functionality.
But hey, if being correct about something trivial that I already agreed to helps you calm down a bit, don't let me stop you.
Kinda curious what definition of "infinitely" you're using, though.
EDH Primers
Phelddagrif - Zirilan
EDH
Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif 4 - Liliana - Kaervek - Phelddagrif 3 - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena Oathbreaker - Wrenn&6