1) Scion of the Ur-Dragon - 5c hermit druid is absurd
2) Aggro generals do not win games
Wow really how could you be so narrow minded? I play in a highly competitive environment and I have won 3 out of 5 tournaments with my aggro Ezuri, Renegade Leader elf tribal deck. I win on turn 4-6 when most control players and combo decks are still searching for pieces/answers. Aggro wins.
1) Scion of the Ur-Dragon - 5c hermit druid is absurd
2) Aggro generals do not win games
Wow really how could you be so narrow minded? I play in a highly competitive environment and I have won 3 out of 5 tournaments with my aggro Ezuri, Renegade Leader elf tribal deck. I win on turn 4-6 when most control players and combo decks are still searching for pieces/answers. Aggro wins.
most tournements are bad and any player who does not suck can win easily. 5c hermit druid would beat you on all but its worse hands against your best with you going first it goes off turn 2-4 every game and you deck getting set back even a single turn or more from a toxic deluge is pretty bad. While i agree that aggro is playable in this format hermir druid is a combo deck with a mana barrier of 2 packing like 20 tutors and a legacy/ vintage curved control suite that's massive considering the deck needs almost no cards to go off. it tutors for 1 card turn 1 and now you have to answer it or lose and every turn after it lands and every tiem you answer it they just pop another tutor and threaten to win again the very next turn. If your playing aggro or combo and not control and you cannot goldfish wins by turn 4 like 70% of the time your probably to slow at a table with 3 other tier 1 decks.
Best 1v1 general lorthos just shuts down by tapping lands
Best aggro gereral kaalia coz angels!!
Best control general ertai the corrupted white tokens and blue to untap him just shuts down games
Funnest general gahiji because he has a political taste to him and has access to white for removal green for ramp and red for multiplayer madness
Just to let you know, now that this thread is outdated I am no longer updating it. Anyone else who would like to make a new version of this thread is welcome to do so.
1) best combo generals: Sharuum
2) best aggro generals: Uril
3) funnest generals to play with: Maelstrom Wanderer
4) funnest generals to play against: Ghave
5) best control generals: Arbiter
6) best 1vs1 general: Edric
Never played a Bruna, Light of Alabaster, is she good as a multiplayer aggro general? She's damn near unkillable and can one-shot opponent.
I'd add my own Intet, the Dreamer as one of the funniest creature to play with. It emphasizes on top of the deck functions, end up taking infinite turns and kill everyone with general damage.
Also, my sphinx-riddle Medomai the Ageless deck uses various sphinx and Lantern of Insight combo to play games with opponent's head, would also be a fun deck to play.
Wow really how could you be so narrow minded? I play in a highly competitive environment and I have won 3 out of 5 tournaments with my aggro Ezuri, Renegade Leader elf tribal deck. I win on turn 4-6 when most control players and combo decks are still searching for pieces/answers. Aggro wins.
Aggro: Ezuri, Maelstrom Wanderer, Gaddock Teeg, Animar, Karametra
Funnest to play with: Animar, Phelddagrif, Edric, Maelstrom Wanderer, Zegana
Funnest to play against: Phelddagrif
Control: Jin, Damia, Jhoira, Child of Alara, Sen Triplets
1v1: Gaddock Teeg, Zur, Derevi, Edric, Clique
most tournements are bad and any player who does not suck can win easily. 5c hermit druid would beat you on all but its worse hands against your best with you going first it goes off turn 2-4 every game and you deck getting set back even a single turn or more from a toxic deluge is pretty bad. While i agree that aggro is playable in this format hermir druid is a combo deck with a mana barrier of 2 packing like 20 tutors and a legacy/ vintage curved control suite that's massive considering the deck needs almost no cards to go off. it tutors for 1 card turn 1 and now you have to answer it or lose and every turn after it lands and every tiem you answer it they just pop another tutor and threaten to win again the very next turn. If your playing aggro or combo and not control and you cannot goldfish wins by turn 4 like 70% of the time your probably to slow at a table with 3 other tier 1 decks.
Damia http://forums.mtgsalvation.com/showthread.php?t=410191
DDFT Legacyhttp://forums.mtgsalvation.com/showthread.php?t=505247
Domain Zoo http://forums.mtgsalvation.com/showthread.php?p=10212429#post10212429
Best aggro gereral kaalia coz angels!!
Best control general ertai the corrupted white tokens and blue to untap him just shuts down games
Funnest general gahiji because he has a political taste to him and has access to white for removal green for ramp and red for multiplayer madness
My G Yisan, the Bard of Death G deck.
My BUGWR Hermit druid BUGWR deck.
2) best aggro generals: Uril
3) funnest generals to play with: Maelstrom Wanderer
4) funnest generals to play against: Ghave
5) best control generals: Arbiter
6) best 1vs1 general: Edric
I'd add my own Intet, the Dreamer as one of the funniest creature to play with. It emphasizes on top of the deck functions, end up taking infinite turns and kill everyone with general damage.
Also, my sphinx-riddle Medomai the Ageless deck uses various sphinx and Lantern of Insight combo to play games with opponent's head, would also be a fun deck to play.
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs