When someone pisses you off don't whine... hit them with an Identity Crisis instead. If they are playing blue, just play a boil or choke.
Please shower.
Keep drinks away from play area, as most EDH decks have $100's if not $1000's in them and a beer/coke is like $2.
Please play with a playmat and sleeves. Nothing makes me shudder than pack fresh mythic/foils getting riffled and destroyed on a dirty table.
There will be gas (insert random fart joke here), so if you have to fart... fart somewhere else.
Plan turns ahead, if possible.
Last and most importantly, please communicate with your playgroup. This will be the mainstay in you having fun.
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"Failing to Find" Since March 2010.
Current Capt. of Team "Ju"
I play this:
Standard:
Rotation is coming...
Modern: GGGSTOMPY
ZOO (Goyf-less)
Legacy:
Brewing
EDH:
Too many to name.
3: don't play hate cards for the sake of hating. don't slip tsunami into your deck when I told the table I'm playing thada adel. I saw you do that, nick, not cool, man.
4: do not put your land into deck-like piles. I like to see if you have untapped kor havens before I attack into your blockers.
5: don't attack the mana short guy first.
It's fine to let Jhoira resolve. Just make sure you have a Twincast and Counterspell ready for the Time Stretch they suspend with it
The game should be fun, so build a deck that's both fun to play and fun to play against. Hopefully your opponents do the same.
Build fun decks, as well as competitive deck. Have a good time. If you're playing a fun deck, get like a small hourglass or something so nobody takes insanely long turns...
Play Sylvan Library early or Necropotence a few turns later all while ramping and drawing cards that generally trade for more than 1-for-1. And um....don't get ganged up on.
At the local club where I play sometimes there's players who can't afford the best cards or they're new to the game. I always try to pick on the more dangerous players and let the newer ones walk in and kill me sometimes, even when I'm holding answers to stop them.
My philosophy is that the best way to have fun is to make it so someone else has fun.
According to both South Park AND Hitchhiker's Guide to the Galaxy, don't forget to bring a towel.
I contribute to the group by knocking out the most annoying person first so the rest of us can have fun. There always seems to be one really aggressive, socially inept player at the table. Praetor's Grasp their Kozilek/Ulamog. Hinder. Tunnel Vision. Make them go away.
Have FUN and RTFC! Seriously if you don't know what something does, read the card! Don't wait till your dead, and say "I didn't know it did that or I would have countered, destroyed, exiled.....". But most importantly have fun, and let others have fun. If you're not having fun, then why play?
Try and be at least a little bit creative, and put your own little flourishes in your deck. By this point, most players who go to "EDH nights", be they at game stores, friends house, etc all know where to go find the lists of staples, all know what the various "most powerful" and "most popular" commanders are.
Since this is a slow variation of the game as it is, when you are done with your turn, please say so. If you crack your fetchland and you have nothing to play with it, don't sit there for even a minute to find the land you want before passing. This will speed things up considerably. On the topic, ponder on what you want to do on your turn while everyone else is taking their's.
Everyone should take some time to go read up on multiplayer strategies before jumping into edh. I find it incredibly annoying when new players to EDH don't understand the possible politics of the game, and everything they do has to be either full out offensive or defensive. Just because you play a big creature doesn't mean you have to start beating people over the head with it and make enemies, as well as just because that guy across the board hasn't swung at you yet, doesn't mean he's not the biggest threat that's about to win the game because you refuse to kill his combo pieces.
Everyone should take some time to go read up on multiplayer strategies before jumping into edh. I find it incredibly annoying when new players to EDH don't understand the possible politics of the game, and everything they do has to be either full out offensive or defensive. Just because you play a big creature doesn't mean you have to start beating people over the head with it and make enemies, as well as just because that guy across the board hasn't swung at you yet, doesn't mean he's not the biggest threat that's about to win the game because you refuse to kill his combo pieces.
The best way to understand multiplayer strategies is to actually play some games. I don't blame a newbie for doing it, most people need to play a few games poorly in the beginning of EDH before they realize board state, politics, and whatnot.
Pure, in its general form, is acting with selfless intentions whilst living a life of proactive, correct and logical choices where blame is nonexistent and there replaced with gratitude.
Join the Pure Alliance! For fun, making friends, and the purification of your soul!
Every *TBD*, right here, we discuss cute things over some healthy green tea.
The best way to understand multiplayer strategies is to actually play some games. I don't blame a newbie for doing it, most people need to play a few games poorly in the beginning of EDH before they realize board state, politics, and whatnot.
Yeah really. It's a social game. Otherwise you are left with a situation where you dominate a new player over and over and they don't want to play.
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EDH Decks:
Kaalia's Army of AnnhilationRWB
Obzedat, Ghost Council - Life Gain MattersWB
Jarad, Golgari Lich Lord - Fatty Reanimator ToolboxBG
Nekusar, the Mindrazer - Draw to DieRBU
Marath, Will of the Wild - Token Pump and TapGWR
Roon of the Hidden Realm - Blink to BleedWBG
Yeah really. It's a social game. Otherwise you are left with a situation where you dominate a new player over and over and they don't want to play.
Good point. This format needs more play groups. Don't wreck the new guy and scare him away. Hell, protect and help him.
Plus, if you really feel the need to win, it should be fairly easy to triumph if it comes down to just you and the new guy..
Everyone should take some time to go read up on multiplayer strategies before jumping into edh. I find it incredibly annoying when new players to EDH don't understand the possible politics of the game, and everything they do has to be either full out offensive or defensive. Just because you play a big creature doesn't mean you have to start beating people over the head with it and make enemies, as well as just because that guy across the board hasn't swung at you yet, doesn't mean he's not the biggest threat that's about to win the game because you refuse to kill his combo pieces.
The flip side of this is DO attack. If you play a big creature and you're so paralyzed by the fear of making enemies that you don't do anything with it, it's not worth much at all. You can be social, political, and a good opponent without being a doormat. Not attacking just makes already long games drag on and on.
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[Pr]Jaya | Estrid | A rotating cast of decks built out of my box.
Be as cutthroat as possible and stab as many people in the back as possible in fact cut and stab as many body parts as you possibly can as every opportunity
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Please shower.
Keep drinks away from play area, as most EDH decks have $100's if not $1000's in them and a beer/coke is like $2.
Please play with a playmat and sleeves. Nothing makes me shudder than pack fresh mythic/foils getting riffled and destroyed on a dirty table.
There will be gas (insert random fart joke here), so if you have to fart... fart somewhere else.
Plan turns ahead, if possible.
Last and most importantly, please communicate with your playgroup. This will be the mainstay in you having fun.
Current Capt. of Team "Ju"
I play this:
Rotation is coming...
Modern: GGGSTOMPY
ZOO (Goyf-less)
Legacy:
Brewing
EDH:
Too many to name.
It's fine to let Jhoira resolve. Just make sure you have a Twincast and Counterspell ready for the Time Stretch they suspend with it
The game should be fun, so build a deck that's both fun to play and fun to play against. Hopefully your opponents do the same.
Much thanks to Heroes of the Plane Studios for the siggy!
[EDH Decks]
~~~~~~~~~~~~~~
WBG ~Teneb, the Harvester; Boardwipes FTW~ GBW
WUR ~Numot, the Devestator; Mid-Range Stax~ RUW
[EDH in Progress]
~~~~~~~~~~~~~~~~~
URG ~Riku of Two Reflections; Clones and Copies~ GRU
WUB ~Sharuum, the Hegemon; Stax Control~ BUW
Generation 14: The first time you see this, add it to your sig, but add 1 to the number. Call it a social experiment.
Combo out brother.
+1 a little soap can REALLY go a long way!
Live in Northern AZ? Lets play some Legacy! Catch me on MODO!
Awesome sig by the one and only DarkNightCavalier from Heroes of the Plane Studios
At the local club where I play sometimes there's players who can't afford the best cards or they're new to the game. I always try to pick on the more dangerous players and let the newer ones walk in and kill me sometimes, even when I'm holding answers to stop them.
My philosophy is that the best way to have fun is to make it so someone else has fun.
My G Yisan, the Bard of Death G deck.
My BUGWR Hermit druid BUGWR deck.
I contribute to the group by knocking out the most annoying person first so the rest of us can have fun. There always seems to be one really aggressive, socially inept player at the table. Praetor's Grasp their Kozilek/Ulamog. Hinder. Tunnel Vision. Make them go away.
Modern
RBig RedR
GMean GreenG
WWW AlliesW
BGScavengeBG
WUVenser SilenceWU
EDH
RWAurelia 1 vs 1RW
GWURoonGWU
GWSaffiGW
2. Crush your enemy's soda-cans.
3. Crush your enemy's potato chips.
4. Buy your enemy's girl an Orange Crush and look fly whilst doing so.
5. Have fun!
I have to respond to this even if it isn't constructive; F'in hilarious! You must be a blast to play with.
Try it anyway, though. Also, use cards from The Dark, because they are awesome.
The best way to understand multiplayer strategies is to actually play some games. I don't blame a newbie for doing it, most people need to play a few games poorly in the beginning of EDH before they realize board state, politics, and whatnot.
My very first game I casted Akroma's Vengeance to kill a Primeval Titan, except someone else would have spot-removed it if it tried to attack and I had Skullclamp and Phyrexian Arena out. It was terrible, looking back :c
Join the Pure Alliance! For fun, making friends, and the purification of your soul!
Every *TBD*, right here, we discuss cute things over some healthy green tea.
Yeah really. It's a social game. Otherwise you are left with a situation where you dominate a new player over and over and they don't want to play.
Kaalia's Army of Annhilation RWB
Obzedat, Ghost Council - Life Gain Matters WB
Jarad, Golgari Lich Lord - Fatty Reanimator Toolbox BG
Nekusar, the Mindrazer - Draw to Die RBU
Marath, Will of the Wild - Token Pump and Tap GWR
Roon of the Hidden Realm - Blink to Bleed WBG
Eh, for all you know, the other guy had a Threaten and a Kiki-Jiki, Mirror Breaker in his hand instead of spot removal.
Good point. This format needs more play groups. Don't wreck the new guy and scare him away. Hell, protect and help him.
Plus, if you really feel the need to win, it should be fairly easy to triumph if it comes down to just you and the new guy..
Play well with others, especially newcomers.
Modern
RBig RedR
GMean GreenG
WWW AlliesW
BGScavengeBG
WUVenser SilenceWU
EDH
RWAurelia 1 vs 1RW
GWURoonGWU
GWSaffiGW
The flip side of this is DO attack. If you play a big creature and you're so paralyzed by the fear of making enemies that you don't do anything with it, it's not worth much at all. You can be social, political, and a good opponent without being a doormat. Not attacking just makes already long games drag on and on.