Thought I'd try my hand at this general since Scion didn't work out. Merieke at least punishes you for killing her and isn't nearly as threatening as Scion of the Ur-Dragon. Semi-on a budget since I'm just using what I've got, and I have no Alpha duals. Feel free to suggest expensive cards that are staples in Extended/Standard as I probably have them. Here goes...
Deck seems basicly simple and close to what i used to run, the only thing I have to warn you about is that for some reason my UWB deck that was just the good stuff seem'd to not do a lot in games... i had terrible luck with the deck but hopefully you will have a better time.
Dont overfill with answers and go too light on Kill, because it gets removed easily, i recomend some form of creature recursion, volrath's stronghold is nice. And haste/flash is a pluss because in anything 4 ppl or larger it never seems to get around to your turn with a beg enuf threat... just my Personal experience.
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Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. ~Blaise Pascal~
i'd argue that my list is pretty close if you want a control build - just add in demonic tutor, vampiric tutor, enlightened tutor, sol ring, wasteland, alpha duals, and volrath's stronghold, solemn simulacrum, maze of ith and then you can vary up your finisher suite, probably including morphling or visara or memnarch somewhere in there.
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"Death - an outmoded concept. We sleep, and we change."
kinda hard to do budget when the "good cards" that make the deck up are expensive. Generally UWB is the expensive deck, because anything with Blue in it is going to be more. More so with Land. land kinda goes like this UB-UG/UW-UR-all the others depending on format.
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Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. ~Blaise Pascal~
Unfortunately, Yawgmoth's Bargain is banned in EDH.
I'd also recommend Skullclamp, it's just priceless and tutorable by Trinket Mage.
I'm also really big on Avarice Totem lately. It fits your general's theme quite nicely.
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Alright, subbed out Yawg Bargain for Mind Spring. I don't own any Avarice totem, or Skullclamp. I also don't like the Aura's as my group is heavy on the instant-speed removal so I prefer artifacts/equipment or non-Aura enchantments.
However I am thinking of cutting Pact of Negation. It's tutorable via Teachings, Mystical Tutor, and Tolaria West but I'm not sure if it's worth it. I included it originally as a tutorable "emergency button" type card to protect my spells or myself when I had established a good position, especially after laying down expensive beef like Debtors' Knell or Av of Woe. Some cards I was thinking of cutting it for:
Bump! Updated list. Can anyone suggest any cool infi combos that fit in this deck or some way of locking up the game ala-death cloud? I was thinking of putting Brine Elemental in ...
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"Death - an outmoded concept. We sleep, and we change."
1 Merieke Ri Berit
Lands (40)
1 Windswept Heath
1 Flooded Strand
1 Bloodstained Mire
1 Polluted Delta
1 Terramorphic Expanse
1 Godless Shrine
1 Watery Grave
1 Hallowed Fountain
1 Orzhov Basilica
1 Dimir Aqueduct
1 Azorius Chancery
1 Exotic Orchard
1 Vivid Marsh
1 Fetid Heath
1 Caves of Koilos
1 Underground River
1 Adarkar Wastes
1 River of Tears
1 Urborg, Tomb of Yawgmoth
1 Vivid Meadow
1 Shizo, Death's Storehouse
1 Minamo, School at Water's Edge
1 Tolaria West
1 Academy Ruins
1 Volrath's Stronghold
1 Strip Mine
1 Wasteland
1 Vivid Creek
1 Arcane Sanctum
1 Dreadship Reef
1 Calciform Pools
2 Swamp
2 Plains
2 Island
1 Grand Coliseum
1 Boreal Shelf
1 Maze of Ith
1 Coalition Relic
1 Azorius Signet
1 Orzhov Signet
1 Dimir Signet
1 Worn Powerstone
1 Thran Dynamo
1 Darksteel Ingot
1 Sol Ring
1 Solemn Simulacrum
1 Gilded Lotus
Win Conditions (11)
1 Puppeteer Clique
1 Ethersworn Adjudicator
1 Teferi, Mage of Zhalfir
1 Myojin of Night's Reach
1 Magister Sphinx
1 Angel of Despair
1 Arcanis the Omnipotent
1 Vesuvan Shapeshifter
1 Visara the Dreadful
1 Avatar of Woe
1 Mindslaver
Tutors (8)
1 Planar Portal
1 Tezzeret the Seeker
1 Demonic Tutor
1 Liliana Vess
1 Enlightened Tutor
1 Mystical Tutor
1 Mystical Teachings
1 Trinket Mage
Draw Spells (8)
1 Jace Beleren
1 Future Sight
1 Opportunity
1 Fact or Fiction
1 Mind Spring
1 Phyrexian Arena
1 Mind's Eye
1 Sensei's Divining Top
1 Damnation
1 Death Cloud
1 Oblivion Stone
1 Hallowed Burial
1 Austere Command
1 Rout
1 Decree of Pain
1 Martial Coup
Steal effects (3)
1 Take Possession
1 Bribery
1 Treachery
Spot Removal (4)
1 Swords to Plowshares
1 Engineered Explosives
1 Dismantling Blow
1 Dispeller's Capsule
General killers (3)
1 Hinder
1 Proteus Staff
1 Spin into Myth
Synergy with General/creatures (2)
1 Thousand-Year Elixir
1 Lightning Greaves
Other stuff (2)
1 Relic of Progenitus
1 Beacon of Unrest
Comments? Thoughts? Suggestions?
Edit: Updated! How's it look? Does this deck want Shriekmaw?
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
Dont overfill with answers and go too light on Kill, because it gets removed easily, i recomend some form of creature recursion, volrath's stronghold is nice. And haste/flash is a pluss because in anything 4 ppl or larger it never seems to get around to your turn with a beg enuf threat... just my Personal experience.
Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. ~Blaise Pascal~
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. ~Blaise Pascal~
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
1 mana to untap merieke is VERY good
Modern
UWRJeskai ControlRWU
RWGBurnGWR
Legacy
UWStonebladeWU
I'd also recommend Skullclamp, it's just priceless and tutorable by Trinket Mage.
I'm also really big on Avarice Totem lately. It fits your general's theme quite nicely.
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Cards I'm selling!!
EDH
UArcanis the Omnipotent
RJaya Ballard, Task Mage
UBRNicol Bolas
However I am thinking of cutting Pact of Negation. It's tutorable via Teachings, Mystical Tutor, and Tolaria West but I'm not sure if it's worth it. I included it originally as a tutorable "emergency button" type card to protect my spells or myself when I had established a good position, especially after laying down expensive beef like Debtors' Knell or Av of Woe. Some cards I was thinking of cutting it for:
Do you guys think it's worth it to cut Pact for one of those?
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!
"Death - an outmoded concept. We sleep, and we change."
Awesome sig and avatar by Mr. Stuff over at High~Light Studios!