I agree on most of your choices OKnotOK so I basically just copied your list and made some changes. I've played many games against a pretty solid Gaddock Teeg deck but honestly I rarely care that Teeg is in play. Rhys on the other hand comes down on turn 1 and just starts making tokens. Turn 6 you start doubling the tokens. At this point your opponents must deal with your growing army in some way or die and if they kill your general he just costs 3. Much better than Teeg in my opinion, in fact I'd even put Captain Sisay over Teeg. For B/U I gave the nod to Wydwen in 1v1 simply because of Hatred. With tutors you can tutor for it turn 2 or 3, flash in your general EOT on turn 4 then just attack, pay 18 life and your opponent just dies. I also like Sygg, River Guide for 1v1 as he has evasion, can protect himself and gets nasty if you slap a few pieces of equipment on him.
Yea......that's why I said we needed to chose a new one a few posts back.:-/
I agree that Maga is an incredibly powerful general, but I'm not sure if it's the best choice for duels. What about Ink-Eyes?
Maga isn't ideal for 1v1. Iname, Death Aspect is really good, you just pretty much die if your opponent has Tormod's Crypt so I would say Iname is more powerful than Maga in 1v1 but also more fragile. Ink-Eyes would seem like a better choice for multiplayer as you would have more options for creatures to grab. Not as good in multiplayer as Maga though.
For Duels I would probably go with Visara the Dreadful now that Braids is out of the picture. Ink Eyes, while good is somewhat dependent on the gamestate, nor can you really use his ninjitsu to your advantage. Visara on the other hand is pretty much always relevant and has evasion to boot.
I only play in 1 vs. 1s, so I guess just put these votes toward that.
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Current EDH Decks: UR Suspension of Disbelief: Jhoira W Darien's Kjeldoran Battalion WR Gisela's Cathedral GW Tripling Season: Rhys the Redeemed
Visara doesnt lose much value between mutliplayer and 1v1. Iname gains, bc there is less chance to face GY hate (GY hate is FAR more rampant in multiplayer than in single player). Also, there are less people that have answers to your mortal combat, etc. Maga is fine single player, but as singler player games are signigigantly shorter, Maga loses a lot of power.
Inkeyes is much worse in 1v1 than in multiplayer, the whole power of Ink Eyes is the fact that you can pick and choose out of a ton of graveyards, and a bunch of opponents, some of which certainly wont have blockers. Visara, of course has more targets in multiplayer. However, Visara's weakness is surviving to untap. Even in 1v1 there will be no shortage of targets, and in 1v1, there is more chance of it surviving.
I think its between Visara and Iname. Visara of course supports the MBC archetype, while Iname is a build around combo general. Frankly, I think MBC isn't the same in the faster 1v1 games. Iname is quite solid in 1 on 1.
From experience, Molimo, Maro Sorcerer is pretty badass in mono-green. He's a beast when he comes out, especially since he has built in trample. Nice synergy with the green mana-ramp strategy I see in EDH too.
I can't believe I'm the first to say it, but
White - Akroma, Angel of Wrath
Haste is just beastly on a combat general.
This isnt all of my opinions, but i thought i would throw a few into the hat.
White: Brigid, Hero of Kinsible: the Queen of combat control. when used with Umbral Mantle and things that give lifelink (or close enough, or Wither. She will make it so that an entire table of people are afraid to attack anyone, ESPECIALLY you.
Black: Iname, Death Aspect: Efficient combo deck with enough black tutors to make it way too reliable to hit the combo very fast. and if your opponent prevents your combo from going off, all the peices are creatures anyway, you can just throw into the red zone.
2 Color: BW: Teysa, Orzhov Scion: Tokens and tokens. The standard dominator of the past few months comes to EDH with authority. add Painter's Servant and Neither Traitor and you have control of the board.
Don't get me wrong, Iname is really powerful, but as a combo deck, it is greatly more susceptible to hate by nature than the MBC deck. True, often times it comes down to "who can combo out faster" in which case Iname has the hands down advantage. But I'm sure we have all seen some really mean MBC decks as well with ample discard and removal effects to keep the opposition on the ropes. Iname ends up being almost entirely dependent on 1 of 3 cards to win outright: Mortal Combat, Living Death, and/or Patriarch's Bidding. Not to mention that you need to fill your deck with otherwise suboptimal spirits to have maximum potency with Iname. Visara allows you to play roughly 60 of the best cards that black has to offer, no strings attached.
Honestly, one of the better MBC generals is Ashling, the Extinguisher. Mix with cards like Grave Pact, Whispersilk Cloak, Plague Wind, etc. and your opponent will have an empty board very very often. Also, T1 Ashling is as easy to land as T1 Braids.
Against a general like Rofellos it certainly does. Either Rofellos blocks - and dies - or he doesn't and dies anyway. It also puts your opponent on a 6 turn clock at the least on offense, and of course it lets you run Black "good stuff" like Pact, Plague Wind, Decree of Pain, etc. etc.
Against a general like Rofellos it certainly does. Either Rofellos blocks - and dies - or he doesn't and dies anyway. It also puts your opponent on a 6 turn clock at the least on offense, and of course it lets you run Black "good stuff" like Pact, Plague Wind, Decree of Pain, etc. etc.
If your opponent can't deal with a 4/4 mostly vanilla creature by turn 6, I think Ashling is the least of their problems... also, your opponent isn't limited to just one creature a turn... and Rofellos is already expecting targeted removal, so you'll probably find Lightning Greaves, etc.
As for my vote for monoblack general, I think it has to go to Visara, probably.
Frankly, I'm not a huge fan of any general that relies on combat damage (general damage) to win or to enable an effect. There are so many preventative mechanisms that can prevent your general from swinging through: mass/point removal, damage prevention, tapping effects, blockers, etc. This problem is perpetuated when you consider that this is a largely a multiplayer format with a multitude of players that could be gunning for you. Personally, I prefer to go the rout of establishing overwhelming board control/position and winning by attrition. There are, however, some generals that I will exclude from this generalization, (Ashling certainly is not one of them), namely Zur and Rafiq.
I would wager that a well-built Rofellos deck would absolutely ruin any well-built Ashling deck at least 9 out of 10 games. Nothing against Ashling, or the people who play him/her but Rofellos is absolutely broken and was intially banned, and probably still should be, for many reasons. Sure, if Ashling wound up with an opening hand of: Swamp, Dark Ritual, Sol Ring it would be really hard to stop, but you can't count on that with any sort of reliability in singleton highlaner. More often than not, Ashling will drop turn 3-4, at which point Rofellos has 6 mana available reliably and is throwing down things like Silvos, Rogue Elemental, Multani, Maro Sorcerer, or Thornling. Good luck swinging through those with your general.
WU: Grand Arbiter Augustine IV (duel only... he gets hated out fast in multiplayer) UB: Sygg, river cutthroat BR: Wort, Boggart Auntie RG: I don't actually think there are any particularly great generals for this combo. GW: Rhys WB: Teysa, Orzhov scion (Considering what happens with gravepact and all the token producers in the game, I think shes one of the top generals in the whole format. Humility is also broken in her deck) BG: Savra, though Doran is just a color away and much better. GU: Momir Vig UR: Niv Mizzet (counter-burn and combo. All the best things in magic) RW: Biron.
Althought i'm not that learned in this particular format I'd like to say a word about Arcum
He is the best friggin general for blue.
I mean, his built in tutor ability is simply broken in a format such as highlander, and the fact that He puts the tutored card into play a la tinker is just nuts, theres no real need for wacky 3 cards combos, the darkstell-forge-all-my-thingys-are-indestructible is more often than not enought to win a match back to back, and don't forget the fact that a 99 cards deck fuells easily an eot myr incubator for 40 damage any time you get to untap with your general, and you can't really expect that your oponent is going to have that singleton volcanic fallout to deal with that.
With all this said I'd like to vote for Arcum as the best General for blue
UW : This one go to Augustin.Yes he is bomb but there is also no other good option into those two color (Multi and Duel)
UR : If some one doesn't agree on Niv-Mizzet, the Firemind for this one well you are stupid. (Multi and Duel)
UB : For multi i'll say Sygg and Oona for duel.
UG : Bad multi color here.I'll say Momir for both Duel and Multi.
WB : Ghost Council for both Duel and Multi, this guy is bomb.
WG : Gaddock Teeg for duel here and anything else for multi, this guy have a bulleye on his back...
WR : Bad color combinaison is bad. Brion Stoutarm for both Multi and Duel
GB : Probably Nath of the Gilt-leaf but why would you play GB when you can play doran?
GR : This one is one of my favorite Radha, Heir to Keld.Agressive Llanowar Elves is just so underrated. (Multi and Duel)
RB : Totaly Tsabo Tavoc.Cmon a general killed on a good beatstick that doesn't force you to discard you hand (*cough*Malfegorisjustsooverratedvsgooddeck*cough*) is a must for duel.Probably the same for multi because there is not a lot of good choice (*cough*dareyoutodiscardyourhandandsurviveinmulti*cough*)
Opinions? We're still voting on the best two-colored generals for either multiplayer or duels.
And we also need to decide on a replacement for Braids on the mono-colored list.
Shouldn't it just be Maga, Traitor to Mortals for both? I've played against some pretty nasty Iname, Death Aspect & Balthor the Defiled lists but they get hosed pretty bad by graveyard hate. My multicolor selections:
Multiplayer
- Rhys the Redeemed
- Grand Arbiter Augustin IV
- Sygg, River Cutthroat
- Kaervek the Merciless
- Wort, the Raidmother
- Brion Stoutarm
- Ghost Council of Orzhova
- Nath of the Gilt-leaf
- Momir Vig, Simic Visionary
- Jhoira of the Ghitu
Duels
- Rhys the Redeemed
- Sygg, River Guide
- Wydwen, the Biting Gale
- Wort, Boggart Auntie
- Wort, the Raidmother
- Brion Stoutarm
- Teysa, Orzhov Scion
- Savra, Queen of the Golgari
- Momir Vig, Simic Visionary
- Niv-Mizzet, the Firemind
I agree on most of your choices OKnotOK so I basically just copied your list and made some changes. I've played many games against a pretty solid Gaddock Teeg deck but honestly I rarely care that Teeg is in play. Rhys on the other hand comes down on turn 1 and just starts making tokens. Turn 6 you start doubling the tokens. At this point your opponents must deal with your growing army in some way or die and if they kill your general he just costs 3. Much better than Teeg in my opinion, in fact I'd even put Captain Sisay over Teeg. For B/U I gave the nod to Wydwen in 1v1 simply because of Hatred. With tutors you can tutor for it turn 2 or 3, flash in your general EOT on turn 4 then just attack, pay 18 life and your opponent just dies. I also like Sygg, River Guide for 1v1 as he has evasion, can protect himself and gets nasty if you slap a few pieces of equipment on him.
For Black Duel general, Maga is still a decent choice. I think Visara is a k general, Iname Death Aspect is nice aswell.
Thanks to Spiderboy4 of High~Light Studios!
Yea......that's why I said we needed to chose a new one a few posts back.:-/
I agree that Maga is an incredibly powerful general, but I'm not sure if it's the best choice for duels. What about Ink-Eyes?
Maga isn't ideal for 1v1. Iname, Death Aspect is really good, you just pretty much die if your opponent has Tormod's Crypt so I would say Iname is more powerful than Maga in 1v1 but also more fragile. Ink-Eyes would seem like a better choice for multiplayer as you would have more options for creatures to grab. Not as good in multiplayer as Maga though.
Current EDH Decks:
G Multani, Maro-Sorcerer
B Xiahou Dun, the One-Eyed
GU Momir Vig, Simic Visionary
Orzhov (WB): Tesya, Orzhov Scion
Boros (WR): Brion Stoutarm
Selesnya (WG): Gaddock Teeg
Dimir (UB): Sygg, River Cutthroat
Izzet (UR): Jhoira of the Ghitu
Simic (UG): Momir Vig, Simic Visionary
Rakdos (BR): Tsabo Tavoc
Golgari (BG): Nath of the Gilt-Leaf
Gruul (RG): Rosheen Meanderer
I only play in 1 vs. 1s, so I guess just put these votes toward that.
Current EDH Decks:
UR Suspension of Disbelief: Jhoira
W Darien's Kjeldoran Battalion
WR Gisela's Cathedral
GW Tripling Season: Rhys the Redeemed
Cubes:
http://forums.mtgsalvation.com/showthread.php?p=10295167#post10295167
Inkeyes is much worse in 1v1 than in multiplayer, the whole power of Ink Eyes is the fact that you can pick and choose out of a ton of graveyards, and a bunch of opponents, some of which certainly wont have blockers. Visara, of course has more targets in multiplayer. However, Visara's weakness is surviving to untap. Even in 1v1 there will be no shortage of targets, and in 1v1, there is more chance of it surviving.
I think its between Visara and Iname. Visara of course supports the MBC archetype, while Iname is a build around combo general. Frankly, I think MBC isn't the same in the faster 1v1 games. Iname is quite solid in 1 on 1.
Iname Death Aspect
Thanks to Spiderboy4 of High~Light Studios!
I can't believe I'm the first to say it, but
White - Akroma, Angel of Wrath
Haste is just beastly on a combat general.
White: Brigid, Hero of Kinsible: the Queen of combat control. when used with Umbral Mantle and things that give lifelink (or close enough, or Wither. She will make it so that an entire table of people are afraid to attack anyone, ESPECIALLY you.
Black: Iname, Death Aspect: Efficient combo deck with enough black tutors to make it way too reliable to hit the combo very fast. and if your opponent prevents your combo from going off, all the peices are creatures anyway, you can just throw into the red zone.
2 Color:
BW: Teysa, Orzhov Scion: Tokens and tokens. The standard dominator of the past few months comes to EDH with authority. add Painter's Servant and Neither Traitor and you have control of the board.
UG: Mormir Vig, Simic Visionary: This guy is absolutely nuts. add Eratic Portal, Crystal Shard and Cloudstone Curio and let the crazyness begin. plus the ability to search for Pickles Combo? WTF?
Maybe I'm just biased because I hate the "I Win" cards like Mortal Combat, Test of Endurance, and Helix Pinnacle.
Current EDH Decks:
G Multani, Maro-Sorcerer
B Xiahou Dun, the One-Eyed
GU Momir Vig, Simic Visionary
Undecided
Extended/Standard+
:symg::symw: Elves! :symw::symg:
EDH
:symr::symb: Wort, Boggart Auntie :symb::symr:
Kiku, Night's Flower
But a turn 1 ashling doesn't seal you the game.
1800+ in Limited
3-0ing after drafting 17 non-basics in Cube
Undecided
Extended/Standard+
:symg::symw: Elves! :symw::symg:
EDH
:symr::symb: Wort, Boggart Auntie :symb::symr:
Kiku, Night's Flower
If your opponent can't deal with a 4/4 mostly vanilla creature by turn 6, I think Ashling is the least of their problems... also, your opponent isn't limited to just one creature a turn... and Rofellos is already expecting targeted removal, so you'll probably find Lightning Greaves, etc.
As for my vote for monoblack general, I think it has to go to Visara, probably.
GX Tron XG
UR Phoenix RU
GG Freyalise High Tide GG
UR Parun Counterspells RU
BB Yawgmoth Token Storm BB
WB Pestilence BW
I would wager that a well-built Rofellos deck would absolutely ruin any well-built Ashling deck at least 9 out of 10 games. Nothing against Ashling, or the people who play him/her but Rofellos is absolutely broken and was intially banned, and probably still should be, for many reasons. Sure, if Ashling wound up with an opening hand of: Swamp, Dark Ritual, Sol Ring it would be really hard to stop, but you can't count on that with any sort of reliability in singleton highlaner. More often than not, Ashling will drop turn 3-4, at which point Rofellos has 6 mana available reliably and is throwing down things like Silvos, Rogue Elemental, Multani, Maro Sorcerer, or Thornling. Good luck swinging through those with your general.
Current EDH Decks:
G Multani, Maro-Sorcerer
B Xiahou Dun, the One-Eyed
GU Momir Vig, Simic Visionary
W: Multiplayer, Runetail, Kitsune Ascendant. Duel, probably Lin Sivvi.
U: Multiplayer, Teferi. Duel, Erayo.
B: Multiplayer, Iname. Duel, Marrow Gnawer.
R: Heartless Higedisu (easy choice)
G: Rofellos (even easier choice)
WU: Grand Arbiter Augustine IV (duel only... he gets hated out fast in multiplayer)
UB: Sygg, river cutthroat
BR: Wort, Boggart Auntie
RG: I don't actually think there are any particularly great generals for this combo.
GW: Rhys
WB: Teysa, Orzhov scion (Considering what happens with gravepact and all the token producers in the game, I think shes one of the top generals in the whole format. Humility is also broken in her deck)
BG: Savra, though Doran is just a color away and much better.
GU: Momir Vig
UR: Niv Mizzet (counter-burn and combo. All the best things in magic)
RW: Biron.
U Merfolk U
EDH
GBW Doran, the Siege Tower GBW
WU Hanna, Ship's Navigator WU
BBB Marrow-Gnawer BBB
He is the best friggin general for blue.
I mean, his built in tutor ability is simply broken in a format such as highlander, and the fact that He puts the tutored card into play a la tinker is just nuts, theres no real need for wacky 3 cards combos, the darkstell-forge-all-my-thingys-are-indestructible is more often than not enought to win a match back to back, and don't forget the fact that a 99 cards deck fuells easily an eot myr incubator for 40 damage any time you get to untap with your general, and you can't really expect that your oponent is going to have that singleton volcanic fallout to deal with that.
With all this said I'd like to vote for Arcum as the best General for blue
UW : This one go to Augustin.Yes he is bomb but there is also no other good option into those two color (Multi and Duel)
UR : If some one doesn't agree on Niv-Mizzet, the Firemind for this one well you are stupid. (Multi and Duel)
UB : For multi i'll say Sygg and Oona for duel.
UG : Bad multi color here.I'll say Momir for both Duel and Multi.
WB : Ghost Council for both Duel and Multi, this guy is bomb.
WG : Gaddock Teeg for duel here and anything else for multi, this guy have a bulleye on his back...
WR : Bad color combinaison is bad. Brion Stoutarm for both Multi and Duel
GB : Probably Nath of the Gilt-leaf but why would you play GB when you can play doran?
GR : This one is one of my favorite Radha, Heir to Keld.Agressive Llanowar Elves is just so underrated. (Multi and Duel)
RB : Totaly Tsabo Tavoc.Cmon a general killed on a good beatstick that doesn't force you to discard you hand (*cough*Malfegorisjustsooverratedvsgooddeck*cough*) is a must for duel.Probably the same for multi because there is not a lot of good choice (*cough*dareyoutodiscardyourhandandsurviveinmulti*cough*)
Romeo, O Romeo, can i haz romeo?