Eternal Witness + Dust Elemental + Rude Awakening and a lot of mana gives you infinite mana, and lets you play cards from your graveyard. Pretty much a win if you have a card draw spell.
Sounds like a pain, right? As long as you have 2 of Victimize, Lens and Buried Alive + Demonic Tutor, you're good. Other tutors can easily set up the combo too. It's essentially 3 cards you have to find. Stupid as hell!
yea, it does.....that's more than a "three card combo" as you claim. First of all, it requires Eternal Witness, Victimize, and Phyrexian Altar as it's engine, but it also needs a creature to sac to the first victimize, and a card that creates more than one creature in play (Symbiotic Wurm is what you suggest, but you could easily use Skeletal Vampire or any number of others). So, that's a MINIMUM of 5 cards to make the combo work, along with any tutors required to get them. Don't get me wrong, I love crazy combos, but this seems kind of clunky.
How does that win the game? Sure, it deals 3 damage to people repeatedly and is surprisingly hard to deal with, but I don't get the "IWin" aspect of it. Care to enlighten it a bit?
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The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
no problem, guess I wasn't very clear about the combo. Basically, as I mentioned, you need Kiki-Jiki and Lightning Crafter in play, but I forgot to mention that you'll need a sacrifice outlet (I have several in my goblin deck, including Goblin Bombardment, and Skirk Prospector). So, after getting all three of the cards in play, Kiki-Jiki taps to copy Lightning Crafter; the token champions Kiki-Jiki, and taps to deal 3 to a player (since it gets haste); then you sac the token to bombardment or prospector, or whatever, and Kiki-Jiki comes back into play untapped.....Repeat! Good times, and surprisingly easy to pull off, thanks to Goblin Recruiter and Goblin Ringleader. The details of the turn 4 win are listed in my goblin deck thread (linked in my sig)
I really don't care about the moral issues because I just want to make these broken combos into something incredibly dumb. Though I gotta say that Tunnel Vision is the cheesiest thing I have ever heard.
Cheesy yes, but fun nonetheless, I don't think my playgroup can possibly hate on this combo because I barely play it (1/99). I play Momir Vig so tutoring Vendilion Clique is not hard at all.
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Standard GBGB AggroGB
Modern GBRWDeath's ShadowGBRW UBWRAffinityUBWR GRTitanshiftGR URBGrixis ControlURB
Legacy BUGTrue Name BUGBUG UBRGrixis DelverUBR BUGShardless BUGBUG BUGElvesBUG
2. Evoke Reveillark and get back Mirror Entity and Karmic Guide who gets back Reveillark.
3. Activate Mirror Entity for 0 about 100 times.
4. First trigger resolves, kills your team and triggers Reveillark who gets back Saffi and Karmic Guide who gets back Reveillark.
5. Sac Saffi targeting Reveillark before the next Mirror Entity trigger resolves.
6. Next Mirror Entity trigger resolves, kills your team and triggers Reveillark who comes back into play and gets back Saffi and Karmic Guide who gets back Yosei.
7. Repeat step 6 for each remaining Mirror Entity trigger, always using Saffi to get back Reveillark. Each time through the loop Yosei will trigger which will allow you to tap all of your opponents permanents and never allowing them to have another untap step.
8. For the very last Mirror Entity trigger, get back Mirror Entity so that you can start the combo again, at instant speed, since Reveillark will be in play and he also works well as a finisher.
You can replace Yosei with Eternal Witness to draw your graveyard, Wall of Blossoms, Carven Caryatid, etc. to draw your library or Essence Warden, Soul Warden, etc. to gain infinite life. If you add blue you can bounce all your opponents permanents with Vensor, Shaper Savant and use Body Double to make the combo less confusing. Red can deal infinite damage with Ghitu Slinger or Armageddon your opponents with Avalanche Riders. Black lets you kill everyone with numerous creatures who cause opponents to lose life when they enter/leave play. Additionally, without white you can dump Genesis in the yard to get back Kiki-Jiki, Mirror Breaker + Pestermite or any other creature based combo.
I generally stay away from "I Win" combos and "going infinite" simply because I feel the essence of EDH is a dynamic, unpredictable game where the game can spin on a turn by turn basis. A well timed Wrath of God or a even better timed Armageddon, or even a skillfully played Counterspell will do more for me to bring a fun game than any "going infinite" combo.
That said, I do have one guilty pleasure, but even this isn't that powerful, because it still can be dealt with very easily, and its not a guarenteed "win" condition -
Though I gotta say that Tunnel Vision is the cheesiest thing I have ever heard.
It's the stinky cheese that kills. What with all the plethora of effects to put certain cards on the bottom of player's libraries that are rampant in EDH, Tunnel Vision is stupid good. It works as a kill card with...
I recently put a Madblind Mountain (and a Chartooth Cougar to find it) in my Rorix Bladewing EDH deck just because of Tunnel Vision. The Madblind replaced a snow-covered mountain, making my Skred and Scrying Sheets just a little less effective, but seriously, Tunnel Vision is a redonkulously good card in EDH and I wouldn't be suprised if it got the banhammer.
2. Evoke Reveillark and get back Mirror Entity and Karmic Guide who gets back Reveillark.
3. Activate Mirror Entity for 0 about 100 times.
4. First trigger resolves, kills your team and triggers Reveillark who gets back Saffi and Karmic Guide who gets back Reveillark.
5. Sac Saffi targeting Reveillark before the next Mirror Entity trigger resolves.
6. Next Mirror Entity trigger resolves, kills your team and triggers Reveillark who comes back into play and gets back Saffi and Karmic Guide who gets back Yosei.
7. Repeat step 6 for each remaining Mirror Entity trigger, always using Saffi to get back Reveillark. Each time through the loop Yosei will trigger which will allow you to tap all of your opponents permanents and never allowing them to have another untap step.
8. For the very last Mirror Entity trigger, get back Mirror Entity so that you can start the combo again, at instant speed, since Reveillark will be in play and he also works well as a finisher.
You can replace Yosei with Eternal Witness to draw your graveyard, Wall of Blossoms, Carven Caryatid, etc. to draw your library or Essence Warden, Soul Warden, etc. to gain infinite life. If you add blue you can bounce all your opponents permanents with Vensor, Shaper Savant and use Body Double to make the combo less confusing. Red can deal infinite damage with Ghitu Slinger or Armageddon your opponents with Avalanche Riders. Black lets you kill everyone with numerous creatures who cause opponents to lose life when they enter/leave play. Additionally, without white you can dump Genesis in the yard to get back Kiki-Jiki, Mirror Breaker + Pestermite or any other creature based combo.
My favorite combo though is definitely Island + blue spells. How can you possibly lose?
Wow, that's a bit complicated.......how about keeping the Karmic Guide / Reveillark, dropping ALL of the other stuff, and just throwing in a Goblin Bombardment....? Pretty sure that says "I win" (ok, I'm totally sure.....that's why I use it in my Brion Stoutarm deck)
Wow, that's a bit complicated.......how about keeping the Karmic Guide / Reveillark, dropping ALL of the other stuff, and just throwing in a Goblin Bombardment....? Pretty sure that says "I win" (ok, I'm totally sure.....that's why I use it in my Brion Stoutarm deck)
I wanted to make it less color intensive, but yeah, that would work just fine. Altar of Dementia will get the job done too except it is kinda crappy by itself. If you use either though the combo is more difficult to assemble since you need more than just Survival.
well, the combo you listed before was G/W, and white has all kinds of ways to tutor for enchantments - Enlightened tutor, Idyllic Tutor, Academy Rector, etc. Just splash some red, (which is always good advice) and you're in business!
Right now my favorite "I win" combo, is what I run in my Wort, Boggart Auntie deck. I think it's my favorite because nobody seems to expect a R/B deck to combo out for infinite damage on turn 4.....which it can.....and I have...:evillol:
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
I think the poster perhaps meant to say 2x Raven's Crime. Since Retrace actually plays the spell, a second Raven's Crime will give you infinite turns for B every two turns, providing you can get a land every two turns as well.
The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
yea, it does.....that's more than a "three card combo" as you claim. First of all, it requires Eternal Witness, Victimize, and Phyrexian Altar as it's engine, but it also needs a creature to sac to the first victimize, and a card that creates more than one creature in play (Symbiotic Wurm is what you suggest, but you could easily use Skeletal Vampire or any number of others). So, that's a MINIMUM of 5 cards to make the combo work, along with any tutors required to get them. Don't get me wrong, I love crazy combos, but this seems kind of clunky.
and as to the thread topic, my goblin deck (in sig) won a game on turn 4 last week with Kiki-Jiki, Mirror Breaker, and Lightning Crafter
Gotta love Kiki-Jiki!
How does that win the game? Sure, it deals 3 damage to people repeatedly and is surprisingly hard to deal with, but I don't get the "IWin" aspect of it. Care to enlighten it a bit?
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Current EDH Decks:
G Multani, Maro-Sorcerer
B Xiahou Dun, the One-Eyed
GU Momir Vig, Simic Visionary
Cheesy yes, but fun nonetheless, I don't think my playgroup can possibly hate on this combo because I barely play it (1/99). I play Momir Vig so tutoring Vendilion Clique is not hard at all.
GBGB AggroGB
Modern
GBRWDeath's ShadowGBRW
UBWRAffinityUBWR
GRTitanshiftGR
URBGrixis ControlURB
Legacy
BUGTrue Name BUGBUG
UBRGrixis DelverUBR
BUGShardless BUGBUG
BUGElvesBUG
1. Pitch a creature then tutor and pitch the following creatures, Mirror Entity, Karmic Guide, Saffi Ericksdotter and Yosei, the Morning Star and for the last creature get Reveillark but don't pitch it.
2. Evoke Reveillark and get back Mirror Entity and Karmic Guide who gets back Reveillark.
3. Activate Mirror Entity for 0 about 100 times.
4. First trigger resolves, kills your team and triggers Reveillark who gets back Saffi and Karmic Guide who gets back Reveillark.
5. Sac Saffi targeting Reveillark before the next Mirror Entity trigger resolves.
6. Next Mirror Entity trigger resolves, kills your team and triggers Reveillark who comes back into play and gets back Saffi and Karmic Guide who gets back Yosei.
7. Repeat step 6 for each remaining Mirror Entity trigger, always using Saffi to get back Reveillark. Each time through the loop Yosei will trigger which will allow you to tap all of your opponents permanents and never allowing them to have another untap step.
8. For the very last Mirror Entity trigger, get back Mirror Entity so that you can start the combo again, at instant speed, since Reveillark will be in play and he also works well as a finisher.
You can replace Yosei with Eternal Witness to draw your graveyard, Wall of Blossoms, Carven Caryatid, etc. to draw your library or Essence Warden, Soul Warden, etc. to gain infinite life. If you add blue you can bounce all your opponents permanents with Vensor, Shaper Savant and use Body Double to make the combo less confusing. Red can deal infinite damage with Ghitu Slinger or Armageddon your opponents with Avalanche Riders. Black lets you kill everyone with numerous creatures who cause opponents to lose life when they enter/leave play. Additionally, without white you can dump Genesis in the yard to get back Kiki-Jiki, Mirror Breaker + Pestermite or any other creature based combo.
Also Helm of Obedience + Leyline of the Void kills people.
My favorite combo though is definitely Island + blue spells. How can you possibly lose?
That said, I do have one guilty pleasure, but even this isn't that powerful, because it still can be dealt with very easily, and its not a guarenteed "win" condition -
Squirrel's Nest + Earthcraft
Big problem with Island + blue spells. Playing against other decks with Island + Blue Spells. Not all of you can win, you know.
Signature by spiderboy4 of High~Light Studios
It's the stinky cheese that kills. What with all the plethora of effects to put certain cards on the bottom of player's libraries that are rampant in EDH, Tunnel Vision is stupid good. It works as a kill card with...
Clash mechanic (when an opponent puts the revealed card on the bottom of their library)
Fateseal mechanic
Condemn
Hinder
Proteus Staff
Reito Lantern
Vendilion Clique
Bant Charm
Ether Well
Grazing Kelpie
Hide//Seek (Hide)
Jotun Grunt
Junktroller
Nantuko Tracer
Precognition
Psychotic Episode
Ransack
Wheel of Sun and Moon
Probably more I'm forgetting...
I recently put a Madblind Mountain (and a Chartooth Cougar to find it) in my Rorix Bladewing EDH deck just because of Tunnel Vision. The Madblind replaced a snow-covered mountain, making my Skred and Scrying Sheets just a little less effective, but seriously, Tunnel Vision is a redonkulously good card in EDH and I wouldn't be suprised if it got the banhammer.
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Wow, that's a bit complicated.......how about keeping the Karmic Guide / Reveillark, dropping ALL of the other stuff, and just throwing in a Goblin Bombardment....? Pretty sure that says "I win" (ok, I'm totally sure.....that's why I use it in my Brion Stoutarm deck)
I wanted to make it less color intensive, but yeah, that would work just fine. Altar of Dementia will get the job done too except it is kinda crappy by itself. If you use either though the combo is more difficult to assemble since you need more than just Survival.
Kiki-Jiki, Mirror Breaker + Lightning Crafter + Skirk Prospector (or Goblin Bombardment)
The best part is, you can tutor for all of the combo pieces with good ol' Goblin Recruiter!
Bombo. First of all, if it worked, they would just give you Raven's Crime and Time Stretch. Second of all, it doesn't work.
If you remove Raven's Crime and Time Stretch with Spellweaver Helix, Raven's Crime won't be in your graveyard anymore, and therefore cannot be retraced.
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
I think the poster perhaps meant to say 2x Raven's Crime. Since Retrace actually plays the spell, a second Raven's Crime will give you infinite turns for B every two turns, providing you can get a land every two turns as well.
EDIT: This is EDH, 2x won't work! Um... maybe... Pull from Eternity?
GX Tron XG
UR Phoenix RU
GG Freyalise High Tide GG
UR Parun Counterspells RU
BB Yawgmoth Token Storm BB
WB Pestilence BW
Spellweaver Helix just doesn't work in EDH.
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
LOLz.....that's awesome. just add a flickerform and you can kill different player next!
I like the flavor too, Stuffy Doll feels so guilty about hurting your opponent but he just can't stop!