I decided to go with just a sick control aspect with a combo win instead of focusing attention on wizards. basically, if mind over matter and azami are on the board I win. Using high tide and turnabout I generate infinite mana and can win via "stroking"....hehehe each player to death or stealing everyone's things with memnarch. I can also infinitely reminisce my graveyard to draw any answer or threat that I may need.
I play 1v1 in tournies and with large groups (4-7) so I can't focus too much on either play style.
I need to cut five cards from the maindeck still and am open to any suggestions for other cards to use. Hope you enjoy.
For the tags to work you have to put a number in front of the card. Some people just put 1 for the number of cards you can play, and others number them like 00 for general and then 01,02,03... just to keep track of the number of cards.
Boomerang is really bad, I'd almost always want Capsize instead, and I see no reason to run both in any deck with decent amount of tutoring. I don't really like Remand too much either - It's decent tempo gain in 1n1, but *bad* in multiplayer.
As a note of interest, Palinchron + High Tide can generate infinite mana as well.
Private Mod Note
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The Sage is occupied with the unspoken
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
Creatures
2 Trinket Mage
3 Fatespinner
4 Vendillion Clique
5 Glen Elendra Archmage
6 Sower of Temptation
7 Solemn Simulacrum
8 Venser, Shaper Savant
9 Teferi, Mage of Zhalfir
10 Mulldrifter
11 Keiga, the Tide Star
12 Duplicant
13 Draining Whelk
14 Memnarch
15 Palinchron
16 Sundering Titan
17 Condescend
18 Counterspell
19 Remand
20 Forbid
21 Exclude
22 Dissipate
23 Hinder
24 Dismiss
25 Cryptic Command
26 Rewind
27 Force of Will
28 Desertion
29 Spelljack
30 Time Spiral
31 Brain Freeze
32 High Tide
33 Relearn
34 Turnabout
35 Reminisce
36 Recall
37 Mystical Tutor
38 Intuition
39 Gifts Ungiven
40 Capsize
41 Mana Short
42 Boomerang
43 Deep Analysis
44 Whispers of the Muse
45 Brainstorm
46 Fact or Fiction
47 Impulse
48 Pulse of the Grid
49 Frantic Search
50 Stroke of Genius
51 Ponder
53 Jace Beleren
54 Propaganda
55 Rhystic Study
56 Dream Halls
57 Treachery
58 Mind over Matter
59 Meishen, the Mind Cage
60 Tormod’s Crypt
61 Sensei’s Diving Top
62 Sol Ring
63 Crucible of Worlds
64 Gilded Lotus
65 Mindslaver
66 Seat of the Synod
67 Petrified Field
68 Riptide Laboratory
69 Tolaria West
70 Wasteland
71 Strip Mine
72 Dust Bowl
73 Academy Ruins
74 Minamo, School at Water’s Edge
75 Remote Isle
76 Lonely Sandbar
77 Maze of Ith
78 Cephalid Coliseum
79 Soldevi Excavation
80 Faerie Conclave
I play 1v1 in tournies and with large groups (4-7) so I can't focus too much on either play style.
I need to cut five cards from the maindeck still and am open to any suggestions for other cards to use. Hope you enjoy.
When neither modern science nor philosophy can explain what life is."
Does the Reaper dream of darkness Darker than BLACK?
anyone with a little more EDH prowess than I have anything to say in these regards?
When neither modern science nor philosophy can explain what life is."
Does the Reaper dream of darkness Darker than BLACK?
As a note of interest, Palinchron + High Tide can generate infinite mana as well.
and acts without effort.
Teaching without verbosity,
producing without possessing,
creating without regard to result,
claiming nothing,
the Sage has nothing to lose.
GBGB AggroGB
Modern
GBRWDeath's ShadowGBRW
UBWRAffinityUBWR
GRTitanshiftGR
URBGrixis ControlURB
Legacy
BUGTrue Name BUGBUG
UBRGrixis DelverUBR
BUGShardless BUGBUG
BUGElvesBUG