Quote from OKnotOKoblivion stone
Quote from KingChewieI think that you should play a lot more artifacts to optimize the use of your general...
Quote from DVS DANTEI run a very similar deck to this. A couple of cars that i run, and thoroughly enjoy seeing are buried alive, memory plunder, and sphinx summoner. Some extensive play has led me to believe that it is the best general for multi-player games. I'll post a list sometime later, could give you some ideas. But seriously, turn 3 buried alive into turn 6 sharuum, its always fun. Get magister sphinx, sanctum gargoyle and sphinx summoner in you yar, and its over.
Quote from malcolmbwjust a small thing but if youre running little mana accel, maybe transmute artifact > reshape?
Quote from jokalhaupsTriskelavus>Pentavus? I like the removal option... I run both Triskelion, vus, and Grim Poppet in my Sharuum deck (it's funny because I've used the "Sacrifice a scarecrow..." effect from Scarecrone and before the game, I thought the only scarecrow I had in the deck was Scarecrone itself.
Thirst for Knowledge>Compulsive Research (obvious choice with Sharuum)
I see you're running these:
20 Wrath of God
22 Austere Command
23 Oblivion Stone
24 Nevinyrral's Disk
Why not Soulscour? It's usually pretty close to game over after you play it. Or are you worried about being Excommunicated out of your play group?
I think Thran Dynamo and Gilded Lotus are very important for the deck. I've noticed while playing that with three colors, you have enough color fixing with your lands so you want your artifacts to add 2+ mana. Coalition Relic is fine, Signets and Ignot is thumbs down (actually I run these, but I think you should put a priority on getting the above two cards as well as anything like Worn Powerstone, Sisay's Ring, and MAYBE Armillary Sphere).
Also, Erratic Portal is a nice second Crystal Shard.
Walk the Eons seems out of place for a non-mono blue deck. There's got to be a better option for you...
How has Esper Charm been playing for you? It didn't make the cut in my deck due to it's suckiness. Same with Dromar's Charm (I had them both, and never tried them). I'd prefer more draw like Tidings, Concentrate, and Opportunity.
Oh, and where is your Memnarch? I could understand if you say that you play "friendly" and don't like stealing their stuff. I don't like Control Magic and friends, but I do run Memnarch because it's an artifact deck and it takes 7 mana to steal something (he's TOTALLY fun after Soulscour since it's easy to take their artifact mana... hehehehe!).
Here's a link to my EDH Sharuum deck (it's more budget than yours, i.e. no shock lands):
Quote from Innus Ok some questions:
-Is Etherium Sculptor working for you? in that slot wouldnt Cloud Key work better?
Quote from Innus-What does Merchant Scroll look for you? other than Fact or Fiction and Intuition or Thirst for Knowledge
Quote from Innus--You can Cascade with enigma Sphinx no matter how you play it (zombified etc)
Quote from Innus-How is Esperzoa performing I found it lacking.
Quote from Innus-Why no Pentavus? Pentavus + Scarecrone + Time Sieve and 9 free mana = Endless Turns
Quote from WolSHamaninstead of running O-stone for removal, run nevinyrral's disk. Disk, along with darksteel forge, pretty much auto-wins for you.
Quote from SlivortalDoes anyone have a post-ARB list? Would Zealous Persecution be good here/in EDH in general? Vectis Dominator isn't that good either, but I think there are many cards that are.
Quote from DJ CatchemMy list above (with the noted changes) is my post-ARB list. The only solid inclusions were Time Sieve and Sphinx Of The Steel Wind, with a current nod to Enigma Sphinx (which may not be permanent for the detailed reasons above).
The list is so unbelievably tight as it is...it's hard to justify other cards against what is already there.