My faves so far are: fierce Guardianship and the Mythos spells like Mythos of Brokkos. Overall I consider this set to be relatively weak (I might be wrong).
Do you guys think the triomes will go down in price? I am currently considering to pre-order them, but I am not sure yet.
While there's plenty of great cards in the set I'm mostly excited about Serrated Scorpion, Whisper Squad and Bastion of Remembrance for various stax/drain/MBC builds. Very powerful cards at rock-bottom prices is always a win in my books.
This deck is a deck wich I play in standard. I do now plan to play it in my multiplayer group, where we play Vintage. It is also highly competitive and I am wondering how I could change things up a little bit.
The main question would be how to get the right mana early enough, I believe in vintage there are better possibilities than what standard can provide.
Also I'm going to incorporate some cards that I always play, like Demonic Tutor, Dark Ritual and stuff like that. How many Creatures with Mutate do you think are necessary?
fierce Guardianship and the Mythos spells like Mythos of Brokkos. Overall I consider this set to be relatively weak (I might be wrong).
Do you guys think the triomes will go down in price? I am currently considering to pre-order them, but I am not sure yet.
I also like Verge Rangers as a way for white to get some card advantage (I play in smaller MP games where a 3/3 first strike is relevant).
Bastion of Remembrance is great as a tough to remove Zulaport Cutthroat.
I could see Surly Badgersaur do some work in some specific shells.
Fiend Artisan is full of synergy and is just huge for 2 mana in the right deck.
If you can take advantage of the companion mechanic it's really amazing too. Adds consistency and card advantage to all your decks for "free".
The Ozolith seems to have potential as a build around as well. Kind of like a colorless Reyhan, Last of the Abzan
My 450ish 1vs1 cube
I'm interested in building a flash deck around Slitherwisp and Cunning Nightbonder.
Flourishing Fox and Drannith Stinger slot immediately into any cycling deck in their colors.
Eerie Ultimatum and Ruinous Ultimatum are great at the top end, and not quite as cheesy as Emergent Ultimatum in my opinion.
Quartzwood Crusher alongside Kaheera, the Orhpanguard make me want to take another look at beast tribal.
Some of the efficient-bodied mutate cards look like they have value as pump with upside. Growing things like Vault Skirge is kind of fun, but I'm more interested in mutating Cold-Eyed Selkie, Cephalid Constable, and Dreamstealer with Gemrazer, Otrimi, the Ever-Playful, and Sawtusk Demolisher.
Glademuse seems like a fun build-around, possibly slotting in the Slitherwisp flash deck if the color requirements could be accommodated.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
How good is mutate?
Are those tripple lands worth the money?
Which cards do I like in my meta? (Ok. Don’t answer this one. But the other two are worthy of discussion.)
My meta: 3 or 4 player free for all, anything goes but boring games or broken decks cause a vote to end that game.
My meta: 3 or 4 player free for all, anything goes but boring games or broken decks cause a vote to end that game.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
Mythos of Illuna pops into blue Cloudpost decks nicely.
Bonder's Enclave goes into Eldrazi decks quite well as a great source of card advantage that can be tutored by Hour of Promise.
Hunted Nightmare might be a budget beater or a nice political tool.
Other nice cards include Primal Empathy, Auspicious Starrix, Offspring's Revenge.
The main question would be how to get the right mana early enough, I believe in vintage there are better possibilities than what standard can provide.
Also I'm going to incorporate some cards that I always play, like Demonic Tutor, Dark Ritual and stuff like that. How many Creatures with Mutate do you think are necessary?
6 Forest
3 Godless Shrine
3 Indatha Triome
4 Overgrown Tomb
2 Plains
3 Swamp
4 Temple Garden
4 Arboreal Grazer
2 Zagoth Mamba
3 Essence Symbiote
2 Boneyard Lurker
3 Cubwarden
3 Dirge Bat
4 Migratory Greathorn
2 Auspicious Starrix
3 Nethroi, Apex of Death
3 Vivien, Monsters' Advocate
3 Casualties of War
3 Garruk, Cursed Huntsman
What do you think?