The card is absolutely insane! He's an auto-include in the UB Tezzerator decks that play a ton of Artifacts, prison elements, ThopterSword, etc. Even if you ignore all of his text other than his +2 he still comes down and kills any number of opponents in 2-3 hits. Assuming that you have Artifact lands it's almost always hitting for 8+ damage and given that there's countless ways to protect him that's way too fast of a clock for most decks to interact with. His passive is also utterly bonkers in combo decks since it enables you to abuse things like Karn, the Great Creator + Ancestral Statue/Guardians of Koilos. Cast Tezzeret, Master of the Bridge, cast Karn, the Great Creator for free, grab a stack of 50 Ancestral Statue/Guardians of Koilos, cast them all for free and then activate his +2 to kill. Super mindless 2 card combo that only costs 6 mana and it's playing nothing but objectively powerful cards. Teferi and Karn are both stupidly overpowered as standalone threats so you don't care in the slightest if you have to draw and play them on their own outside of the combo. So the fact that they also combo together to instantly defeat any number of adversaries is pure upside.
His -3 and -8 are mostly trinket text but Regrowth has plenty of uses and so it's not worthless by any means. It's just that his other modes are so powerful that you rarely find the need to use them. Much like Ashiok, Nightmare Weaver the "ultimate" is actually the + ability since it kills too fast for the big - ability to matter. Again, it's possible that you'll tick down for 8 every now and then but mostly you'll be ticking up twice, hitting the table for 16 and killing everyone outright while sitting behind things like Baleful Strix, Ensnaring Bridge or a slew of Thopter tokens from Thopter Foundry + Sword of the Meek.
Of my list the Dreadhorde Butcher performed better than I expected.
And I pulled off a Command the Dreadhorde while having The Wanderer in play... good times!
Oh. And my superfriends deck won gloriously by turning my walkers into dragons with Sarkhan.
The other cards haven’t seen (enough) play, so no stories there.
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In magic there's Harry Dresden, Fizban, Sethra Lavode, Dorotea Senjak and me...
My meta: 3 or 4 player free for all, anything goes but boring games or broken decks cause a vote to end that game.
War of the Spark is a great set, so many playable cards that either fit into decks I already like to play, or make me want to build new decks.
The amount of planeswalker hate being printed does make me a little curious of where they're taking the game, but change is good.
God-Eternal Oketra is A+ but too exy for me. God-Eternal Kefnet is probably my favourite so far, I'm in love with this card. I bought a pair of them, reckon that'll do me. Kiora, Behemoth Beckoner is a very underrated card. Ramp and draw in one card is killer. Tezzeret, Master of the Bridge is ridiculous. They could have printed this at 7cmc and it would still be OP. Nicol-Bolas, Dragon-God is ok. I got lucky and opened one of these at a standard draft event. Took it even though I was on green-white proliferate. I won't be buying a full set given it's very niche. Liliana, Dreadhorde General is another one I got lucky enough to open in a draft (I did a few). It's a good enough to just blindly chuck into almost any black deck. Very good card. The ult is so good for multiplayer, I reckon this card won't last long though... Narset's Reversal is nice.
Spark Double is my pick for a card I want to play in a LOT of decks. I love the design of this thing.
Underrated where though? It's not good enough for competitive but I've never heard anyone dismiss the card in casual spheres. Most people seem to recognize that:
Is a powerful curve. Her synergy specifically with cards like Utopia Sprawl and Wild Growth, which are already staples, is way too powerful to overlook. That's 6 mana on turn 3 plus a steady source of card advantage which is nuts. And it's not like the deck dies if you don't draw Kiora either. Just play some copies of Overgrowth or whatever to ensure that you're routinely going 1 -> 3 -> 6 and you'll be fine.
Hey all,
What are you all playing?
These are a few of my choices:
My meta: 3 or 4 player free for all, anything goes but boring games or broken decks cause a vote to end that game.
God-Eternal Kefnet - Soooo good, got 4 of them so far, cant have too many. Playing them in decks that have a lot of spells
Flux Channeler - Proliferate deck has almost no creature so it's a lot of triggers
Bolas's Citadel - Too good, especially with Sensei's Divining top
The Elderspell - New addition to my sideboard, my 5 colors deck plays Mastermind's Acquisition
Finale of Eternity - Mono black Cabal Coffers deck and UB Commander deck
Liliana's Triumph - Awesome in multiplayer games
Finale of Devastation - My mono green deck already won once with this. I spent 12 to bring in Ulamog, the Ceaseless Hunger with +10/+10 and haste.
Niv-Mizzet Reborn - Good card to search for in a Bring to Light deck
Sorin, Vengeful Bloodlord - Interesting effects...the lifelink alone is worth it for decks that are not too subtle and only want to beat.
Dovin, Hand of Control - Nice addition to my Sun Titan deck since it costs 3
Kiora, Behemoth Beckoner - Nice addition to my Sun Titan deck since it costs 3
God-Pharaoh's Statue - Turn 2: Rofellos, Llanowar Emissary, turn 3: this, Turn 4: having to find a new playgroup to play with ;P
Blast Zone - My proliferate deck is very artifact oriented so it doesnt care that much about mana color...nice fit !
Karn's Bastion - Same as Blast zone
Tezzeret, Master of the Bridge - Havent found a way to play him yet but I sure am trying ;P
The card is absolutely insane! He's an auto-include in the UB Tezzerator decks that play a ton of Artifacts, prison elements, ThopterSword, etc. Even if you ignore all of his text other than his +2 he still comes down and kills any number of opponents in 2-3 hits. Assuming that you have Artifact lands it's almost always hitting for 8+ damage and given that there's countless ways to protect him that's way too fast of a clock for most decks to interact with. His passive is also utterly bonkers in combo decks since it enables you to abuse things like Karn, the Great Creator + Ancestral Statue/Guardians of Koilos. Cast Tezzeret, Master of the Bridge, cast Karn, the Great Creator for free, grab a stack of 50 Ancestral Statue/Guardians of Koilos, cast them all for free and then activate his +2 to kill. Super mindless 2 card combo that only costs 6 mana and it's playing nothing but objectively powerful cards. Teferi and Karn are both stupidly overpowered as standalone threats so you don't care in the slightest if you have to draw and play them on their own outside of the combo. So the fact that they also combo together to instantly defeat any number of adversaries is pure upside.
His -3 and -8 are mostly trinket text but Regrowth has plenty of uses and so it's not worthless by any means. It's just that his other modes are so powerful that you rarely find the need to use them. Much like Ashiok, Nightmare Weaver the "ultimate" is actually the + ability since it kills too fast for the big - ability to matter. Again, it's possible that you'll tick down for 8 every now and then but mostly you'll be ticking up twice, hitting the table for 16 and killing everyone outright while sitting behind things like Baleful Strix, Ensnaring Bridge or a slew of Thopter tokens from Thopter Foundry + Sword of the Meek.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
Dreadhorde Invasion
Gleaming Overseer
Widespread Brutality
Enter the God-Eternals
They are nothing special, but sometimes I get really huge army that deals 10 damage to each non-army creature and attacks with lifelink.
Teyo, the Shieldmage
The Wanderer
I have used these walkers in mono white control I also use Urza's Ruinous Blast there. The deck has never won, but has potential.
Chandra, Fire Artisan I used it to replace a similar enchantment in monored deck. Feels pretty good.
Finale of Revelation Used to replace similar card, never fired it with x=10+ yet.
And I pulled off a Command the Dreadhorde while having The Wanderer in play... good times!
Oh. And my superfriends deck won gloriously by turning my walkers into dragons with Sarkhan.
The other cards haven’t seen (enough) play, so no stories there.
My meta: 3 or 4 player free for all, anything goes but boring games or broken decks cause a vote to end that game.
Karn's Bastion is good in so many decks.
Ugin, the Ineffable goes with artifact Voltron/Eldrazi.
Ajani's Pridemate and a playset of Charmed Strays are in my lifegain jank deck.
Gideon's Triumph is very useable even without a Gideon, same with the rest of the 5 color set.
Rising Populace in my Revolt deck.
Topple the Statue doesn't have a home yet, but it will, believe me.
The Wanderer goes great with burn-it-all decks (or Firesong and Sunspeaker EDH decks).
Eternal Skylord in Zombie EDH.
Kasmina's Transmutation is a great disabler.
Lazotep Plating can fizzle a spell and provide a surprise blocker.
Wall of Runesis an improved Kraken Hatchling (unless you are running kraken/leviathan/serpent matters decks, of course).
Aid the fallenis definitely meta relavant.
Banehoundis an insane one-drop.
Davriel's Shadowfugue is a functional reprint of Witness the End. Each time I cast this card on my opponent, they all closed their eyes and lowered their head, even if it was just for a moment. This card has a psychological impact and the added bonus of lowering target opponent's morale. Obviously don't play it against your friends too often or you might have less friends. But a very powerful card.
Eternal Taskmaster plays well with copies of itself as well as with others.
Unlikely Aid is a great tool in black pauper aggro.
Burning prophetis great for spellslinging/Zada EDH.
Cyclops Pyromancer see above.
Dreadhorde Arcanist same.
Mizzium Tank is the best out these.
Spellgorger Weird fits in these decks too.
Samut's Sprintas well.
Grim Initiateis pure value in red. It replaces itself. It's the red Young Wolf.
Jaya, Venerated Firemageand Tibalt, Rakish Instigator both go well with devil decks.
Krenko, Tin Street Kingpin is great for goblin decks just as Sarkhan, the Masterless is great for dragon decks. Surprise Surprise.
Tibalt's Rageris a great devil for a multicolored devil deck.
Evolution Sageis a card I'm still waiting to arrive. Going in my Lord Windgrace deck and Simic deck.
Liliana, Dreadhorde General was a hot open, that went straight into the Liliana theme deck and works well.
Return to Natureis a better Naturalize and should replace all copies being used.
Wardscale Crocodileis a budget Carnage Tyrant that is still a nuisance when it hits the battlefield.
Cruel Celebrantis an Orhzov Zulaport Cutthroat. They work well together.
Domri's Ambush goes beautifully with infect decks and makes an excellent signature spell for a Gruul Oathbreaker Infect deck.
Dovin's Veto was the counterspell I needed for my 'Murica multicolored-spells-matter deck.
Feather, the Redeemed… for obvious reasons.
Gleaming Overseer is great in zombie EDH, same with Vizier of the Scorpion.
Vampire Opportunistis an okay drop that does something late game if it lives long enough...I guess.
Heartwarming Redemptionis great in Boros EDH.
Leyline Prowleris a very versatile card and should not be overlooked.
Mayhem Devil can either be used to augment a rakdos deck or to push opponents who overuse sac mechanics.
Merfolk Skydiveris a great Simic card.
Sorin, Vengeful Bloodlord's static ability is reason enough to use him.
Dovin, Hand of Control goes great with Chronatog as it slows the opponent and permanently disables that source from dealing damage to you, (as you forever skipping your turn).
Kaya, Bane of the Dead is great for spot removal.
Kiora, Behemoth Beckoner if you have not yet heard, is amazing.
Vraska, Swarm's Eminence is meta relevant and is a token generator.
Firemind Vessel is the new budget Sisay's Ring
God-Pharaoh's Statueis a strictly better Feroz's Ban but obviously stacks well in a Stax deck.
Mana Geode is beautiful ramp that can go into any deck.
Blast Zoneis great in so many decks to deal with those early hosers played by opponents.
Emergence Zoneis also great, especially in multiplayer.
Gideon's Companyis playable in lifegain even without a Gideon 'walker.
This is a list of all the cards I am currently using in my decks from War of the Spark. Very useful set. Would recommend to others.
The amount of planeswalker hate being printed does make me a little curious of where they're taking the game, but change is good.
God-Eternal Oketra is A+ but too exy for me.
God-Eternal Kefnet is probably my favourite so far, I'm in love with this card. I bought a pair of them, reckon that'll do me.
Kiora, Behemoth Beckoner is a very underrated card. Ramp and draw in one card is killer.
Tezzeret, Master of the Bridge is ridiculous. They could have printed this at 7cmc and it would still be OP.
Nicol-Bolas, Dragon-God is ok. I got lucky and opened one of these at a standard draft event. Took it even though I was on green-white proliferate. I won't be buying a full set given it's very niche.
Liliana, Dreadhorde General is another one I got lucky enough to open in a draft (I did a few). It's a good enough to just blindly chuck into almost any black deck. Very good card. The ult is so good for multiplayer, I reckon this card won't last long though...
Narset's Reversal is nice.
Spark Double is my pick for a card I want to play in a LOT of decks. I love the design of this thing.
Underrated where though? It's not good enough for competitive but I've never heard anyone dismiss the card in casual spheres. Most people seem to recognize that:
Turn 1 Wild Growth, Utopia Sprawl
Turn 2 Kiora, Behemoth Beckoner
Turn 3 Hydroid Krasis, Titania, Protector of Argoth (+ recur a Fetchland), Primeval Titan, Commence the Endgame, etc.
Is a powerful curve. Her synergy specifically with cards like Utopia Sprawl and Wild Growth, which are already staples, is way too powerful to overlook. That's 6 mana on turn 3 plus a steady source of card advantage which is nuts. And it's not like the deck dies if you don't draw Kiora either. Just play some copies of Overgrowth or whatever to ensure that you're routinely going 1 -> 3 -> 6 and you'll be fine.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold