My original version of this deck had thicker butts and more combat resiliency but with Pestilent Spirit turning Electrickery into Plague Wind and Necroskitter turning that into Rise of the Dark Realms (less your own 'yard, of course) and Anger turning that into Insurrection, well, I figured it was time to revisit this combo.
Problem is, Soul-Scar Mage neutralizes Pestilent Spirit, because it replaces the damage event with something other than damage. So deathtouch on your Electrickery doesn't work anymore. Spirit still works with Everlasting Torment, though, because with wither, damage is still dealt, just its result changes.
Problem is, Soul-Scar Mage neutralizes Pestilent Spirit, because it replaces the damage event with something other than damage. So deathtouch on your Electrickery doesn't work anymore. Spirit still works with Everlasting Torment, though, because with wither, damage is still dealt, just its result changes.
Yes, true. In my mind, Soul-Scar gives me early game into Necroskitter before eating removal, and 'skitter gives me mid-game into the wither shenanigans and such as finishers.
If people catch wise and start leaving the mages around, I can always reboot with Starstorm.
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My original version of this deck had thicker butts and more combat resiliency but with Pestilent Spirit turning Electrickery into Plague Wind and Necroskitter turning that into Rise of the Dark Realms (less your own 'yard, of course) and Anger turning that into Insurrection, well, I figured it was time to revisit this combo.
Here's what I'm thinking:
4x Soul-Scar Mage
4x Necroskitter
4x Pestilent Spirit
2x Humble Defector
1x Kulrath Knight
1x The Scorpion God
1x Anger
4x Nest of Scarabs
2x Everlasting Torment
Other Spells (13)
4x Faithless Looting
4x Electrickery
2x Mizzium Mortars
2x Tormenting Voice
1x Starstorm
24x TBD
Former Rules Advisor
"Everything's better with pirates." - Lodge
(The Gamers: Dorkness Rising)
"Any sufficiently analyzed magic is indistinguishable from science."
(Girl Genius - Fairy Tale Theater Break - Cinderella, end of volume 8)
Yes, true. In my mind, Soul-Scar gives me early game into Necroskitter before eating removal, and 'skitter gives me mid-game into the wither shenanigans and such as finishers.
If people catch wise and start leaving the mages around, I can always reboot with Starstorm.