Once a year or so my group gets on a kick of playing and building new decks. This time around the only limit is a price. $40. What's the best deck you can build with that? I don't have any ideas yet so I'm open to any and all suggestions, play styles and colors.
A $40 deck that had genuine power was easy 10 years ago. It's getting more difficult....
I assume this means degenerate combo is where everyone is looking at for sheer speed and power, but I'm goin to leave that to the guys who like playing it.
(we don't play degenerate combo)
I'm going to suggest Mono-R Goblins, with basic mountains & 4 Sandstone Needle's for a speed increase.
Not the most powerful option, but it plays the attrition game better than most, and the core won't change if you decide to spend more money.
All the core cards in Goblin Matron, Goblin Warchief & Goblin Ringleader are relatively cheap, plus with a no-holds-barred approach you could play with 4x Goblin Recruiter. Something like Impact Tremors could work too.
An optimal version of the deck would play with more expensive options, but goblins is one of the best supported tribes in MTG, they even have non-creature goblin cards that work with Recruiter, Ringleader & Matron.
To clarify this is a 3-4 person free for all. I like where your head's at Xyx but I think with those banned blue cards I'd play one time and everyone would tell me to never play it again. I've been having a lot of fun with a deck we built in a similar thread about a year ago. Just looking for something new. What really makes this deck fun is the flexibility. Like no matter what seems to be thrown at me, walls of creatures, control, whatever, it's wiggly enough to find a way out. Can we build another wiggly deck?
is the above decklist the deck that was built a few yrs ago or is it an idea for a new deck you had? also if its not the deck you built a few yrs ago, can you pls post that deck so we can see what you've been playing w/? thx
is the above decklist the deck that was built a few yrs ago or is it an idea for a new deck you had? also if its not the deck you built a few yrs ago, can you pls post that deck so we can see what you've been playing w/? thx
Yeah the one I posted is the one we built a year ago.
been trying to come up w/ something completely different that the mono-black deck DPX, just so you'd have something had a totally different feel/play to it. would you play a w/u/r deck?
Something like 5C ramp/control with Hivemind could work.
Play classic green land ramp like explore, sakura, search for tomorrow, etc. Throw a couple board wipes and the like in, the goal is to land Hivemind and then cast a pact or more cheaply Final Fortune. You get to stack its trigger so each opponent gets a turn and then loses at the end of it, no paying their way out.
There should be a fair few UR artifact-based variants on ImpactTremors.deck.
I'd start with playsets of Impact Tremors, Reckless Fireweaver and Whirler Rogue, and go from there. Fill the board with Thopters, burn people, win.
Once a year or so my group gets on a kick of playing and building new decks. This time around the only limit is a price. $40. What's the best deck you can build with that? I don't have any ideas yet so I'm open to any and all suggestions, play styles and colors.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
I assume this means degenerate combo is where everyone is looking at for sheer speed and power, but I'm goin to leave that to the guys who like playing it.
(we don't play degenerate combo)
I'm going to suggest Mono-R Goblins, with basic mountains & 4 Sandstone Needle's for a speed increase.
Not the most powerful option, but it plays the attrition game better than most, and the core won't change if you decide to spend more money.
All the core cards in Goblin Matron, Goblin Warchief & Goblin Ringleader are relatively cheap, plus with a no-holds-barred approach you could play with 4x Goblin Recruiter. Something like Impact Tremors could work too.
An optimal version of the deck would play with more expensive options, but goblins is one of the best supported tribes in MTG, they even have non-creature goblin cards that work with Recruiter, Ringleader & Matron.
20x Swamp
4x Leechridden Swamp
Creatures( (22)
4x Basilica Screecher
4x Gifted Aetherborn
2x Yahenni, Undying Partisan
4x Crypt Ghast
4x Gray Merchant of Asphodel
2x Griselbrand
2x Sepulchral Primordial
1x Phyrexian Reclamation
2x Oath of Liliana
4x Syphon Mind
2x Pestilence
1x Necrologia
4x Curtains' Call
20x Plains
4x Myriad Landscape
Creatures (4)
4x Militant Angel
Spells (32)
2x Swords to Plowshares
4x Intangible Virtue
4x Raise the Alarm
4x Spectral Procession
4x Rousing of Souls
1x Sacred Mesa
1x Mobilization
4x Benevolent Offering
4x Anointed Procession
1x Cathars' Crusade
1x Divine Visitation
2x Hour of Reckoning
Militant Angel isn't remotely needed if you want to run something else. More Plows/Hours/etc. Divine Visitation could be any other 5 drop including another Cathars' Crusade. You can also splash Black for Lingering Souls and Anguished Unmaking if you want some extra interaction + resilience.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
Yeah the one I posted is the one we built a year ago.
Play classic green land ramp like explore, sakura, search for tomorrow, etc. Throw a couple board wipes and the like in, the goal is to land Hivemind and then cast a pact or more cheaply Final Fortune. You get to stack its trigger so each opponent gets a turn and then loses at the end of it, no paying their way out.
I'd start with playsets of Impact Tremors, Reckless Fireweaver and Whirler Rogue, and go from there. Fill the board with Thopters, burn people, win.
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