Been a while since I brewed three colors - there is such a wealth of choice! That said, I think the deck is probably stacked a bit too high on the curve, and would love feedback about numbers on slots / cool combos I might ne missing out on.
I run a similar deck with the Jeleva/Sower exile package and most of the time it wins is because of Cut // Ribbons so I highly recommend that one.
I'll second this. I'd love to see 1-2 big payoff spells for your ramp. I'd also like to see at least 1-2 more mass removal spells such as Massacre, Damnation and Blasphemous Act.
I'll build on this and say that I don't get how more people aren't playing Manifold Insights. I'm incredibly happy to play 4 in any Blue deck. 3 mana draw 3 spells. Done. How does it get any better than that?
Reason I don't play the card is that even with 3 opponents it can take like 3 minutes to resolve the spell.
As long as I'm the one casting it, I don't see that as a downside. I love it when people agonize over my cards.
+1 to this. Also, honestly even when people think they "get you" they really don't. You still cast "3 mana draw 3 spells" and even if it (magically) automatically gave you the worst 3 in the top 10 it would still be broken. It's still 3 spells that you actively put in your deck and if drawing 3 of them is ever a bad thing then you're either very unlucky or a bad deckbuilder :P. Moreover, you were going to lose that game regardless so it's a moot point. On average that would mean 4 lands, 3 useless spells and 3 good spells and if that was the top of your deck then you were screwed from the get-go.
Since the other players wont know your hand/plan they won't always correctly choose the worst 3. Beyond that sometimes you're someone like me who plays in 8 player FFAs and so I get to draw every spell that I reveal. In the rare instances where you flip 9-10 spells you also get to (pretend to) act frustrated at the lost value. Like, come on, how unlucky can you possibly be? The card just blows me away every time that I play with it because it, much like Compost, can't be remotely fair when there's 3+ adversaries sitting across from you.
4 Baleful Strix
2 Jeleva, Nephalia's Scourge
1 Kess, Dissident Mage
2 Sire of Stagnation
3 Oblivion Sower
4 Fellwar Stone
4 Coalition Relic
1 The Immortal Sun
1 Supreme Will
1 Arcane Denial
1 Cyclonic Rift
4 Dark Intimations
1 Painful Truths
1 Toxic Deluge
1 Nicol Bolas, God-Pharoah
6 Fetch
6 Shocks
6 Basics
1 Inventor's Fair
1 Bojuka Bog
Been a while since I brewed three colors - there is such a wealth of choice! That said, I think the deck is probably stacked a bit too high on the curve, and would love feedback about numbers on slots / cool combos I might ne missing out on.
I'll second this. I'd love to see 1-2 big payoff spells for your ramp. I'd also like to see at least 1-2 more mass removal spells such as Massacre, Damnation and Blasphemous Act.
FWIW where you play Deathrite Shaman/Coalition Relic I typically play Fleshbag Marauder because it's a great card to recur with Dark Intimations.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
My meta: 3 or 4 player free for all, anything goes but boring games or broken decks cause a vote to end that game.
I'll build on this and say that I don't get how more people aren't playing Manifold Insights. I'm incredibly happy to play 4 in any Blue deck. 3 mana draw 3 spells. Done. How does it get any better than that?
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
HA! Fair enough :).
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold
+1 to this. Also, honestly even when people think they "get you" they really don't. You still cast "3 mana draw 3 spells" and even if it (magically) automatically gave you the worst 3 in the top 10 it would still be broken. It's still 3 spells that you actively put in your deck and if drawing 3 of them is ever a bad thing then you're either very unlucky or a bad deckbuilder :P. Moreover, you were going to lose that game regardless so it's a moot point. On average that would mean 4 lands, 3 useless spells and 3 good spells and if that was the top of your deck then you were screwed from the get-go.
Since the other players wont know your hand/plan they won't always correctly choose the worst 3. Beyond that sometimes you're someone like me who plays in 8 player FFAs and so I get to draw every spell that I reveal. In the rare instances where you flip 9-10 spells you also get to (pretend to) act frustrated at the lost value. Like, come on, how unlucky can you possibly be? The card just blows me away every time that I play with it because it, much like Compost, can't be remotely fair when there's 3+ adversaries sitting across from you.
Guilds of Ravnica - Commander 2018 - Core 2019 - Battlebond - Dominaria - Rivals of Ixalan - Ixalan - Commander 2017 - Hour of Devastation - Amonket - Aether Revolt - Commander 2016 - Kaladesh - Conspiracy 2 - Eldritch Moon - Shadows Over Innistrad - Oath of the Gatewatch - Commander 2015 - Battle for Zendikar - Magic Origins - Dragons of Tarkir
Green - Blue - Red - White - Gold