Pendant of Prosperity allow me to draw 2 cards and put 2 lands into play if I am in control of the artifact. This allows me to put into play the lands that I draw with Humble Defector.
Wishclaw Talisman allows me to look for the missing combo pieces or for the only white mana producing land that I have in my deck. I can activate the talisman during my upkeep, after the second ability of The Fall of Lord Konda goes on the stack to regain control of the talisman right away, and prevent my opponent from being able to use it.
Overall the deck is much fun to play (I activated various Wishclaw Talisman 7 times during the same game on the second game I played with this deck last night) and the synergies are nice but I am missing a way to become a more important threat...or a way to finish the game. I keep activating my abilities all over but I don't do much damage and it takes me a long time before I become that much of a threat. I am looking to remove the Etali, Primal Storm and Diluvian Primordial and maybe some other cards and replace them with cards that I can tutor for and that will have a heavy impact on the game.
I think I fixed the deck...I added 3 Psychosis Crawler and removed 1 Perplexing Chimera, the Etali, Primal Storm and the Diluvian Primordial...the crawlers deal sick damage with all the drawing I do. Played the deck again last friday and I won after dealing 17 damage to an opponent on the same turn...drawing 6 cards and attacking with a hasted 11/11 crawler right after a board wipe.
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I haven't posted here for some time but I need some help with a new deck that I built...
4 Humble Defector
4 Treacherous Pit-Dweller
2 Starke of Rath
4 Perplexing Chimera
1 Etali, Primal Storm
1 Diluvian Primordial
Artifacts
1 Sol Ring
4 Wishclaw Talisman
4 Pendant of prosperity
2 Fervor
2 The Fall of Lord Konda
Spells
4 Brand
4 Dark Ritual
3 Malakir Rebirth
Lands
4 Homeward path
4 Exotic Orchard
3 Rakdos Carnarium
2 Luxury Suite
2 Dimir Aqueduct
1 Morphic Pool
2 Izzet Boilerworks
1 Training Center
1 Vault of Champions
Here are some synergies...
Humble Defector, Treacherous Pit-Dweller, Starke of Rath and Perplexing Chimera come back to my side using Homeward Path, Brand or The Fall of Lord Konda. I can gain control of a spell with the Chimera and then retake control of the Chimera using Homeward Path before the spell resolves and becomes a permanent for which I might lose control if I use Homeward path or The Fall of Lord Konda
Pendant of Prosperity allow me to draw 2 cards and put 2 lands into play if I am in control of the artifact. This allows me to put into play the lands that I draw with Humble Defector.
Wishclaw Talisman allows me to look for the missing combo pieces or for the only white mana producing land that I have in my deck. I can activate the talisman during my upkeep, after the second ability of The Fall of Lord Konda goes on the stack to regain control of the talisman right away, and prevent my opponent from being able to use it.
Overall the deck is much fun to play (I activated various Wishclaw Talisman 7 times during the same game on the second game I played with this deck last night) and the synergies are nice but I am missing a way to become a more important threat...or a way to finish the game. I keep activating my abilities all over but I don't do much damage and it takes me a long time before I become that much of a threat. I am looking to remove the Etali, Primal Storm and Diluvian Primordial and maybe some other cards and replace them with cards that I can tutor for and that will have a heavy impact on the game.
Thanks for your suggestions !
Kain