I built this deck originally because I wanted to put deathpact angel and ashen rider in a deck and at 6and8 mana the most practical strategy seemed to be reanimator. SO i made angel reanimator. Its a very budget list.
The problem is its better than most of the other decks i play against lately. There also budget. Ive mostly been playing against my dad lately since my friends are away cause college and he plays dinosaurs. I also let him use my decks as well mainly ub pirates, various vampire decks, aristocrats, mono black and some duel decks. There all budget decks. This deck ends up beating these decks much of the time. Its just to fast unless it whiffs which it doesnt to much because of flash back on faithless looting. Its not that fun to play beyond the satisfaction of playing big angels because of this.
Ive ran it mono black before using pox and small pox as discard and archangel of tithes and stoic angel instead of some of the big beaters but it was very inconsistent and painted to much of a target on my head cause i played a lot more multiplayer when it was built like this. Ive also tried lowering the focus on reanimator and putting in cards like pack rats and lingering souls in with smallpox but that just dint work well. Also tried putting in less reanimation spells for more distruption and some 4 and 5 drops but i kept having to discard said 4-5 drops and then when it came time to reanimate i was just reanimating worse creatures later and it didnt work.
This list is generally what the deck is like. I do sometimes swap around my reanimation targets and mess with the ratio of reanimation and distruption but this is an idea of what the deck is like.
This looks like a rather standard reanimator deck. Those can be fast, and are meant to be fast. If such a deck is in the meta, the meta must adapt. Now,if this deck was extremely overpowered, taking down its power level would make sense, and it would be rather easy. But this deck is nowhere near that. If this deck is still dominating the meta, then the decks in the meta are the problem. Reanimator is vulnerable against graveyard hate, counterspells, creature destruction, etc., all of which can be done cheaply manawise and moneywise.
Just as a side note, you are aware, that using Animate Dead on Akroma, Angel of Wrath does not work, right? Pro: black is the issue here. Akroma can be brought to the battlefield, but since the aura cannot legally enchant the angel, it goes to the graveyard right away. And its trigger will take Akroma with it.
I did not realize that about akroma. I'll probably have to switch her out for someone else. Or maybe run life//death instead of animate dead.
I'll probably put together some side boards for the decks. Because I find between duress and the draw from red I can usually get through the removal in most of the decks besides for the monoblack/orzhov midrange/control deck I sometimes have built. And the grave hate is a dead card against most of the decks.
Yeah, I think your list is fine. You aren't running Iona, which is far and away the most opressive option for this list. You have some strong removal, but your opponents just need to start running some graveyard hate. I'd build something else to bring with it and encourage your opponents to step up their game. Some fast aggro is probably in order. Think pauper boros battalion or metalcraft, or some of the "not quite legacy" elves lists. Encourage them to get used to a slightly faster clock and people will adapt.
Your list seems fair for Reanimator, not overpowered. However many budget casual decks are just not ready to fight the reanimate strategy. You just need to adapt the other decks to have answers.
Blue decks can run Negate to counter Animate Dead/Exhume.
Black decks can use removal like Plaguecrafter, which is very strong against you when all your creatures are huge.
You could also add graveyard hate to his decks: Deathrite Shaman, Scavenging Ooze, Bojuka Bog, etc.. A lot of anti-graveyard cards are playable against non-GY decks too.
It could also be that Ashen Rider is just too strong for your meta, because you get so much value even if it does get killed. You could consider replacing them with some other fat Angel that's fun but not as disruptive to the opponent.
Would scavenging ooze or deathright shaman be better main deck. In a dinosaur deck. I was originally going to get him Tormods crypts because there cheap but they don't do anything against my other decks. Scooze seems nice cause it's also a threat he can main board. Also going to pick him up decleration In Stone to use instead of pacifism effects and orphans binding.
Ill consider dropping the ashen rider down to one. I think it's a really cool card so it will at least stay as a one of. Already it's not as degenerate as he was in the pox version I ran. It was brutal 1v1 and my opponents had no lands. And I had some other staxish angels like archangel of tithes and stoic angel.
I'm also consider running it as a more mid-range deck using everafter or unburial rites. And maybe some effects like final parting and corpse conesuer. And then whatever cheap(money and cmc wise) discard and removal that's in my colors to stall. I'm not sure if this would help though. Especially since my mid-range decks also tend to dominate due to how much disruption i like to pack. Like its nothing fancy. But 2mana removal spells and duress put in a lot of work.
You could run some slower reanimation spells like zombify and unburial rites rather then exhume and animate dead, I suspect turn two fatties is a bit annoying for slower decks.
Well if i run the slow reanimation spells i should probably run white as one of my colors not only for the flash back cost on burial rites but also to run defy death the most flavorful reanimation spell for the deck. Also could use cloudshift to save my angels from removal or more ashen rider triggers. Not sure what to do to make it play different than my regular orzhov midrangey decks besides the reanimator finish.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
The problem is its better than most of the other decks i play against lately. There also budget. Ive mostly been playing against my dad lately since my friends are away cause college and he plays dinosaurs. I also let him use my decks as well mainly ub pirates, various vampire decks, aristocrats, mono black and some duel decks. There all budget decks. This deck ends up beating these decks much of the time. Its just to fast unless it whiffs which it doesnt to much because of flash back on faithless looting. Its not that fun to play beyond the satisfaction of playing big angels because of this.
Ive ran it mono black before using pox and small pox as discard and archangel of tithes and stoic angel instead of some of the big beaters but it was very inconsistent and painted to much of a target on my head cause i played a lot more multiplayer when it was built like this. Ive also tried lowering the focus on reanimator and putting in cards like pack rats and lingering souls in with smallpox but that just dint work well. Also tried putting in less reanimation spells for more distruption and some 4 and 5 drops but i kept having to discard said 4-5 drops and then when it came time to reanimate i was just reanimating worse creatures later and it didnt work.
This list is generally what the deck is like. I do sometimes swap around my reanimation targets and mess with the ratio of reanimation and distruption but this is an idea of what the deck is like.
3x Reya Dawnbringer
4x Ashen Rider
2x Angel of Serenity
3x Akroma, Angel of Wrath
4x Animate Dead
4x Exhume
discard
4x Cathartic Reunion
4x Faithless Looting
1x Ultimate Price
3x Lightning Axe
4 Duress
4 Nomad Outpost
10 Swamp
10 Mountain
Just as a side note, you are aware, that using Animate Dead on Akroma, Angel of Wrath does not work, right? Pro: black is the issue here. Akroma can be brought to the battlefield, but since the aura cannot legally enchant the angel, it goes to the graveyard right away. And its trigger will take Akroma with it.
Former Rules Advisor
"Everything's better with pirates." - Lodge
(The Gamers: Dorkness Rising)
"Any sufficiently analyzed magic is indistinguishable from science."
(Girl Genius - Fairy Tale Theater Break - Cinderella, end of volume 8)
I'll probably put together some side boards for the decks. Because I find between duress and the draw from red I can usually get through the removal in most of the decks besides for the monoblack/orzhov midrange/control deck I sometimes have built. And the grave hate is a dead card against most of the decks.
Faerie Macabre, Beckon Apparition, Cremate, Bojuka Bog, Crypt Creeper, Crypt Incursion, Extirpate, Fade from Memory, Heap Doll, Jund Charm, Rakdos Charm, Mardu Woe-Reaper, Necrogenesis, Never Happened, Nezumi Graverobber, Offalsnout, Rapid Decay, Relic of Progentitus, Remorseful Cleric, Scarab Feast, Scavenger Grounds, Shadowfeed, Shamble Back, Shred Memory, Skullsnatcher, Stonecloaker, Suffer the Past, Surgical Extraction, Thraben Heretic, Vile Rebirth, Withered Wretch, etc.
And those are just the tip of the iceberg. It doesn't have to be Rest in Peace, Leyline of the Void, Tormod's Crypt or the like. Graveyard hate is so much more versatile these days.
Former Rules Advisor
"Everything's better with pirates." - Lodge
(The Gamers: Dorkness Rising)
"Any sufficiently analyzed magic is indistinguishable from science."
(Girl Genius - Fairy Tale Theater Break - Cinderella, end of volume 8)
Blue decks can run Negate to counter Animate Dead/Exhume.
Black decks can use removal like Plaguecrafter, which is very strong against you when all your creatures are huge.
Green/White decks can Disenchant the Animate Dead through a number of effects (e.g. Reclamation Sage, Knight of Autumn, Thrashing Brontodon).
You could also add graveyard hate to his decks: Deathrite Shaman, Scavenging Ooze, Bojuka Bog, etc.. A lot of anti-graveyard cards are playable against non-GY decks too.
It could also be that Ashen Rider is just too strong for your meta, because you get so much value even if it does get killed. You could consider replacing them with some other fat Angel that's fun but not as disruptive to the opponent.
Ill consider dropping the ashen rider down to one. I think it's a really cool card so it will at least stay as a one of. Already it's not as degenerate as he was in the pox version I ran. It was brutal 1v1 and my opponents had no lands. And I had some other staxish angels like archangel of tithes and stoic angel.
I'm also consider running it as a more mid-range deck using everafter or unburial rites. And maybe some effects like final parting and corpse conesuer. And then whatever cheap(money and cmc wise) discard and removal that's in my colors to stall. I'm not sure if this would help though. Especially since my mid-range decks also tend to dominate due to how much disruption i like to pack. Like its nothing fancy. But 2mana removal spells and duress put in a lot of work.