Greetings again! As a follow up to my post on a Mono-Green Timmy deck, I was playing around with a Mono-White Angel Timmy deck. I don't own any of the cards (and maybe never will?), so this is all theory/planning - but I would greatly[!] appreciate any thoughts and feedback.
This is for casual play - possibly multiplayer, but mostly 1 v 1. The deck theme is around angels with the "win-cons" being Avacyn, Angel of Hope and Iona, Shield of Emeria ... big-cost creatures, but, hey, that's Timmy for you.
The Memnites are definitely optional if there's a better alternative. I originally included 4 to be cheap-o blockers until the angels start cranking out. I could replace them with Linvala, Keeper of Silence or Swords to Plowshares to keep with the control theme - or, just pile on 2 more Snow-Covered Plains.
You should read wizards statement on proxies. Basically they don't want anyone using them to compete and they really don't want anyone trying to pass them off as legit. But they don't care if you use them to experiment with your deck. Or something to that effect. Just thought I'd let you know - I frequently use them to figure out what works but also what I enjoy.
I've mostly just been trying out deck ideas on ManaStack. Thanks for the suggestion, though!
What I have found, in a vacuum, is that: I can reliably get Avacyn, Angel of Hope out on T4 and/or Iona, Shield of Emeria out on T5 with Extraplanar Lens; or, I can get either out on T5 with Quicksilver Amulet. That's why I included 3x of each card in the deck, so the odds of pulling one in the opening hand or drawing T1/T2 to T4 are fairly decent.
If all else fails, and the card draw is not mulligan level poor, Herald of War and Archangel of Thune combo to drop costs to get the angels out in a little bit slower order (finding to be T7 - T9).
The trouble it seems with Angels is that those are 3~4 turns that are waiting for a big angel to appear. Thus, the Memnites and prison/removal cards. I am just not sold on the Memnites in particular.
Extraplanar Lens is risky...I used to play 3 playsets of that thing...but I learned that most of the time, in my playgroup at least, I will lose the artifact before I can benefit from it...leaving me 1 mana behind everyone else and often mana-short if I pulled that trick early-game. Also, early in the game, everyone has 7 cards or close to 7 cards in their hand so there are more chances that they have artifact-control cards then later in the game when they have less cards.
That was what I was concerned about with Extraplanar Lens. The tough part is finding alternatives that can come out early enough to start pushing angels. Quicksilver Amulet fills the same quick-out route. But, yeah, the big drawback with EL is that land destruction.
Green is so much easier to work with for mana ramp
The other thought was to run Pearl Medallions and another mana rock (Worn Powerstone? ... although something that does not come out tapped, or could come out sooner like Everflowing Chalice or Mind Stone) because they are a little more innocuous and help to churn out my other cards.
Playing around on Manastack, I found that this deck needs to move and doesn't really start multi-spell casting until T7 or later ... unless I am angel-less in the opening hand. Worn Powerstone seems to work as well as Urza's Incubator, especially once the angel-engine kicks in.
This is for casual play - possibly multiplayer, but mostly 1 v 1. The deck theme is around angels with the "win-cons" being Avacyn, Angel of Hope and Iona, Shield of Emeria ... big-cost creatures, but, hey, that's Timmy for you.
18 Snow-covered Plains
4 Seraph Sanctuary
Mana Ramp and Creature Cheat
4 Extraplanar Lens
3 Quicksilver Amulet
1 Sol Ring
4 Ghostly Prison
4 Oblivion Ring
2 Aura of Silence
2 Memnite (cheap blocker that buffs with Arch of Thune)
Angels
4 Herald of War (alternate way of getting Angels if ramp fails)
4 Archangel of Thune (interacts well with Herald of War)
3 Avacyn, Angel of Hope
3 Iona, Shield of Emeria
2 Wrath of God
Card Draw
2 Well of Dreams
The Memnites are definitely optional if there's a better alternative. I originally included 4 to be cheap-o blockers until the angels start cranking out. I could replace them with Linvala, Keeper of Silence or Swords to Plowshares to keep with the control theme - or, just pile on 2 more Snow-Covered Plains.
450 Card Peasant Cube on CubeCobra
450 Card Pauper Cube on CubeCobra
And it's not white
What I have found, in a vacuum, is that: I can reliably get Avacyn, Angel of Hope out on T4 and/or Iona, Shield of Emeria out on T5 with Extraplanar Lens; or, I can get either out on T5 with Quicksilver Amulet. That's why I included 3x of each card in the deck, so the odds of pulling one in the opening hand or drawing T1/T2 to T4 are fairly decent.
If all else fails, and the card draw is not mulligan level poor, Herald of War and Archangel of Thune combo to drop costs to get the angels out in a little bit slower order (finding to be T7 - T9).
The trouble it seems with Angels is that those are 3~4 turns that are waiting for a big angel to appear. Thus, the Memnites and prison/removal cards. I am just not sold on the Memnites in particular.
450 Card Peasant Cube on CubeCobra
450 Card Pauper Cube on CubeCobra
4 Knight of the White Orchid
3 Hearthfire Hobgoblin
4 Divinity of Pride
4 Sun Titan
2 Emeria Shepherd
Artifact (7)
1 Sol Ring
2 Skullclamp
2 Lightning Greaves
2 Mind's Eye
2 Grasp of Fate
4 Light from Within
2 Parallax Wave
Spells (6)
1 Path to Exile
2 Swords to Plowshares
1 Balance
1 Return to Dust
1 Austere Command
1 Kor Haven
2 Emeria, the Sky Ruin
2 Nykthos, Shrine to Nyx
17 Plains
Extraplanar Lens is risky...I used to play 3 playsets of that thing...but I learned that most of the time, in my playgroup at least, I will lose the artifact before I can benefit from it...leaving me 1 mana behind everyone else and often mana-short if I pulled that trick early-game. Also, early in the game, everyone has 7 cards or close to 7 cards in their hand so there are more chances that they have artifact-control cards then later in the game when they have less cards.
That was what I was concerned about with Extraplanar Lens. The tough part is finding alternatives that can come out early enough to start pushing angels. Quicksilver Amulet fills the same quick-out route. But, yeah, the big drawback with EL is that land destruction.
Green is so much easier to work with for mana ramp
The other thought was to run Pearl Medallions and another mana rock (Worn Powerstone? ... although something that does not come out tapped, or could come out sooner like Everflowing Chalice or Mind Stone) because they are a little more innocuous and help to churn out my other cards.
450 Card Peasant Cube on CubeCobra
450 Card Pauper Cube on CubeCobra
You can also play a mix of Inspiring Statuary, Pearl Medallion and Ichor Wellspring
450 Card Peasant Cube on CubeCobra
450 Card Pauper Cube on CubeCobra
Ichor Wellspring is card draw, mana and safety against massive artifact destruction
14 Plains
4 Seraph Sanctuary
4 Glimmerpost
Mana Ramp & Creature Cheat
1 Sol Ring
3 Worn Powerstone
4 Quicksilver Amulet
4 Herald of War
4 Archangel of Thune
2 Linvala, Preserver of Silence
3 Avacyn, Angel of Hope
3 Iona, Shield of Emeria
2 Swords to Plowshares
3 Ghostly Prison
3 Oblivion Ring
2 Aura of Silence
2 Wrath of God
Playing around on Manastack, I found that this deck needs to move and doesn't really start multi-spell casting until T7 or later ... unless I am angel-less in the opening hand. Worn Powerstone seems to work as well as Urza's Incubator, especially once the angel-engine kicks in.
450 Card Peasant Cube on CubeCobra
450 Card Pauper Cube on CubeCobra
14 Plains
4 Seraph Sanctuary
4 Glimmerpost
3 Cloudpost
Mana Ramp & Creature Cheat
1 Sol Ring
4 Quicksilver Amulet
4 Herald of War
4 Archangel of Thune
2 Linvala, Preserver of Silence
3 Avacyn, Angel of Hope
3 Iona, Shield of Emeria
2 Swords to Plowshares
3 Ghostly Prison
3 Oblivion Ring
2 Aura of Silence
2 Wrath of God
The advantage is synergy with the Glimmerposts ... but the downside is that is my land play for the turn.
450 Card Peasant Cube on CubeCobra
450 Card Pauper Cube on CubeCobra