My friends and I play multiplayer games a lot, like 2v2v2, uneasy alliance, and free for all. I want to spice things up a bit and make a deck that might help or really screw over other players and myself. I (of course) want to win, but I want to run this deck with a chance that I can royally screw myself over as well. I think this will be really fun.
I've searched through a lot of cards, and I've decided that coin flips, clashing, and discard at random might be the closest I can get to chance/risk/gamble. There are a few more cards I have chosen in the maybeboard that either are too expensive per card, or didn't fit in / repetitive.
I need to figure out how many cards of each I want. Lastly, I think in this deck, I can probably run some cards as 1 of each instead of the usual 3-4, increasing the randomness of my win-ability.
What do you guys think? Thanks everyone!
EDIT: Actually, for a deck like this, do you guys think going above 60 cards would be OK?
Zada/Firety Gambit combos are probably the biggest payout with risk for this kind of thing. Frenetic Efreet does combo with chance encounter if you want a sure way of winning.
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My friends and I play multiplayer games a lot, like 2v2v2, uneasy alliance, and free for all. I want to spice things up a bit and make a deck that might help or really screw over other players and myself. I (of course) want to win, but I want to run this deck with a chance that I can royally screw myself over as well. I think this will be really fun.
I've searched through a lot of cards, and I've decided that coin flips, clashing, and discard at random might be the closest I can get to chance/risk/gamble. There are a few more cards I have chosen in the maybeboard that either are too expensive per card, or didn't fit in / repetitive.
I need to figure out how many cards of each I want. Lastly, I think in this deck, I can probably run some cards as 1 of each instead of the usual 3-4, increasing the randomness of my win-ability.
What do you guys think? Thanks everyone!
EDIT: Actually, for a deck like this, do you guys think going above 60 cards would be OK?
10 Mountain
2 Island
3 Swamp
3 Akoum Refuge
2 Swiftwater Cliffs
4 Crumbling Necropolis
Creatures:
1 Capricious Efreet
4 Mogg Assassin
2 Volatile Rig
Sorceries:
3 Squee's Revenge
3 Mana Clash
2 Fiery Gambit
2 Burning Inquiry
1 Pain's Reward
1 Choice of Damnations
2 Game of Chaos
2 Pulling Teeth
Enchantments:
1 Chance Encounter
1 Planar Chaos
2 Vampiric Link
1 Lethal Vapors
1 Risky Move
1 Impulsive Maneuvers
2 Captivating Glance
1 Measure of Wickedness
4 Krark's Thumb
2 Boompile
1 Armageddon Clock
2 Golden Urn
2 Feldon's Cane
2 Elixir of Immortality
Maybeboard:
1 Goblin Test Pilot
1 Ral Zarek
1 Tibalt, the Fiend-Blooded
1 Dash Hopes
1 Turn Aside
1 Goblin Kaboomist
1 Research the Deep
1 Frenetic Sliver
1 Gamble
1 Cunning Survivor
1 Flameblade Adept
1 Plague of Vermin
1 Tormenting Voice
1 Faithless Looting
1 Library of Leng
1 Creepy Doll
1 Sleeper Agent
1 Goblin Archaeologist
1 Reckless Wurm
1 Frenetic Efreet
1 Noggle Ransacker
1 Molten Sentry
1 Stitch in Time
1 Cathartic Reunion
1 Wild Swing
1 Whirlpool Whelm
1 Desperate Ravings
1 Fiery Temper
1 Plunge into Darkness
1 Tide of War