Hey guys, thought id get your thoughts on my old Elf deck, and when I say old, I mean I started this deck over 15 years ago, and every so often, id upgrade it with newer things that I thought would make it even more of a pain. Its been a good 6 or 7 years since I last did anything to this, so I figured id go at it again. Its kinda slow going, but thats what makes it work so well with me because of the people I tend to play with only play decent speed or slow. Once this starts going, I could draw out my whole deck in a single turn if I wanted to, and with the Nature's Revolt combo with Plague Wind, I could clean out my friends battle field without to much worry (unless they countered it, but most of the time, they don't do things like that). The most recent things iv added was the Ezuri, Renegade Leader, Dwynen, Gilt-Leaf Daen, Elvish Mystic, Caged Sun, Paradox Engine, Jungle Hollow, some of these cards have come massively handly, but I would have the say the Paradox Engine has come in the MOST handy with its ability to let me untap everything (but lands) when I put something into play which will allow me to unlimitedly get mana, Staff of Domination is the old school way, but I just didnt think I could part with them because they allow me to do so much as well. I could gain life, tap any creature I want, untap any I want, draw a card if I want. But yeah, this deck is my most favorite out of any deck I have ever made over the years. Slow, but slow and steady usually always wins.
If you wanted to play a completely unnecessary but funny lock, you can probably support Contamination.
If you drop your color splashes, then replace Quirion Elves with fyndhorn elves
Quirion Ranger is a pretty big upgrade to Seeker of Skybreak due to not having to wait out summoning sickness and costing a mana less. In addition, returning a forest to hand can actually generate mana if you haven't played a land that turn. Wirewood Symbiote is similar and can let you replay elves to generate more mana off of nettle sentinels, or draw more cards with elvish visionary's.
Copperhorn Scout acts as a win condition with Ezuri. You can cast a bunch of creatures when most of yours have summoning sickness, activate Ezuri once or twice, and then swing with what you can, and activate Ezuri again.
I also recommend looking into any of the cards that draw you cards whenever you play a creature. These vary widely in price and how good they are:
4x Talara's Battalion
3x Timberwatch Elf
1x Ezuri, Renegade Leader
1x Dwynen, Gilt-Leaf Daen
3x Priest of Titania
2x Elvish Archdruid
3x Llanowar Elves
2x Elvish Mystic
2x Quirion Elves
2x Wren's Run Vanquisher
2x Immaculate Magistrate
2x Wellwisher
3x Seeker of Skybreak
4x Wirewood Herald
1x Caged Sun
2x Paradox Engine
2x Staff of Domination
2x Slate of Ancestry
1x Plague Wind
2x Nature's Revolt
2x Mercy Killing
2x Elvish Promenade
Lands
3x Gilt-Leaf Palace
4x Wirewood Lodge
1x Overgrown Tomb
1x Urborg, Tomb of Yawgmoth
1x Miren, the Moaning Well
4x Jungle Hollow
Card draw and tutors:
Amazing win conditions:
Shaman of the Pack
Cards that you really don't need:
If you wanted to play a completely unnecessary but funny lock, you can probably support Contamination.
If you drop your color splashes, then replace Quirion Elves with fyndhorn elves
Quirion Ranger is a pretty big upgrade to Seeker of Skybreak due to not having to wait out summoning sickness and costing a mana less. In addition, returning a forest to hand can actually generate mana if you haven't played a land that turn. Wirewood Symbiote is similar and can let you replay elves to generate more mana off of nettle sentinels, or draw more cards with elvish visionary's.
Copperhorn Scout acts as a win condition with Ezuri. You can cast a bunch of creatures when most of yours have summoning sickness, activate Ezuri once or twice, and then swing with what you can, and activate Ezuri again.
I also recommend looking into any of the cards that draw you cards whenever you play a creature. These vary widely in price and how good they are:
Other fun tech:
Disclaimer: I don't play elves, I don't play green outside of edh, but these are the cards I'm afraid of when I sit down at the table.