So the overall purpose of this deck is to make your lands come alive, and beat the ever living ***** out of your opponents.
The land base is still a bit wonky, and I feel I'm missing something to make it really pop, just can't figure out what.
I chose the Genju cards because I like the option of having them be either lands or creatures at a moment notices and not worry about them getting killed if I need mana.
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
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The land base is still a bit wonky, and I feel I'm missing something to make it really pop, just can't figure out what.
I chose the Genju cards because I like the option of having them be either lands or creatures at a moment notices and not worry about them getting killed if I need mana.
Any help is welcomed.
4x Faerie Conclave
4x Raging Ravine
5x Snow-Covered Forest
5x Snow-Covered Island
6x Snow-Covered Mountain
4x Treetop Village
2x Awaken the Ancient
4x Genju of the Cedars
4x Genju of the Falls
4x Genju of the Spires
1x Wind Zendikon
4x Balduvian Frostwaker
1x Liege of the Tangle
4x Skarrg Guildmage
Instant (8)
4x Animate Land
4x Hydroform
What about using Zendikons? Crusher Zendikon, Vastwood Zendikon, Wind Zendikon... you don't have to activate the lands, but they still bounce upon destruction.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.