I decided that the blue removal dorks Ovinomancer and Void Stalker are awesome and worthy of their own deck.
A for-fun multiplayer deck that uses Rites of Flourishing to get on everyone's good side while circumventing Ovinomancer's drawback. Essence Warden gains us a ton of life from sitting at a table of 4+ players and has obvious synergy with Ovinomancer. Renegade Doppelganger is like having a hasty Ovinomancer/Void Stalker or having a copy of the big threat your opponent just played during their turn, thus deterring attacks. Oracle of Mul Daya and Search for Tomorrow, in addition to dealing with Ovinomancer's drawback, help fuel Rude Awakening. All lands are basic to help get Ovinomancer out consistently. Any advice is appreciated.
4x Essence Warden
4x Renegade Doppelganger
4x Void Stalker
4x Ovinomancer
4x Rites of Flourishing
4x Oracle of Mul Daya
4x Explosive Vegetation
4x Rude Awakening
4x Misty Rainforest
13x Forest
7x Island
I decided that the blue removal dorks Ovinomancer and Void Stalker are awesome and worthy of their own deck.
A for-fun multiplayer deck that uses Rites of Flourishing to get on everyone's good side while circumventing Ovinomancer's drawback. Essence Warden gains us a ton of life from sitting at a table of 4+ players and has obvious synergy with Ovinomancer. Renegade Doppelganger is like having a hasty Ovinomancer/Void Stalker or having a copy of the big threat your opponent just played during their turn, thus deterring attacks. Oracle of Mul Daya and Search for Tomorrow, in addition to dealing with Ovinomancer's drawback, help fuel Rude Awakening. All lands are basic to help get Ovinomancer out consistently. Any advice is appreciated.