Anyways, Edge of Divinity works really well in this deck. You can have a turn 2 7/7 Nip swinging (if you have two Edges), and they work great on Hatchlings. In this deck, they lose their -1/-1 counters quickly, and having a 9/9 Lifelinker is mighty fine.
This is meant to be Casual, kind of budget. I'd be willing to pay the bit for Divinities (they rock!) and Ajanis (too much of a win-con to pass up). If you have any comments or suggestions, let's hear 'em!
I would have to suggest Knight of Meadowgrain having a 2/2 lifelinker with firststrike for 2 mana is phenomenal. Also, since you've also got some black, I'd suggest Sanguine Bond. Judging from how much life you're gaining.
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Modern Decks: GGGMGAGGG RRRRed AffinityRRR RGShamansGR BWB/W ControlWB
This is missing Sanguine Bond. No B/W lifelink deck should go without at least 2 - consider it out with Rest for the Weary - 8 damage for 2 mana. Divinity of Pride would work well with Edge of the Divinity and the lifegain.
For creature removal Unmake is the best you'll find for B/W - 3 mana for remove from play with no drawbacks, which is gorgeous.
You may also consider Cradle of Vitality as half of your creatures are relatively small.
Going full white isn't good unless you have a win condition such as Felidar Sovereign. Else, the lifegain is just prolonging the inevitable. With B/W you can have Sanguine Bond as a great win condition, plus it enables you to often have nasty creatures.
I don't have the means to get Sanguine Bond or Divinity of Pride, unfortunately... I've decided I'd be more willing to throw in 2 Felidar Sovereign as an alt-win-con. Otherwise, beating with enchanted Hatchlings and boosted Ascendants seems to be pretty reliable.
Also, updated the deck. Now mono-W (kind of), in that I removed Child of Night, it being the only mono-b thing in the deck, and switched it around a bit. Now what do you all think?
Also, I already have Condemns in the deck. I was thinking Unmake, but I have no easy access to them. Otherwise I'd make room for them. Indiscriminate exiling for 3 mana is great, plus it removes 2 -1/-1s from any Hatchlings. The other removal costs a fair bit money-wise, plus Condemn could be used on my own creatures for any needed life-gain. The two uses really appeal to me.
I used to run Kabira Crossroads in my lifegain deck, but it only gains you 2 life and comes into play tapped. Early in the game you're going to need that land when it comes into play, and besides, the only thing you should worry about right off the bat is getting to 30 life to make sure that turn 2 you have some fully pumped serra ascendants... I suggest martyr of sands for this. It is how my deck operates even though mine plays slightly different than yours. First turn serra, second turn Martyr and reveal 4 white cards, you're at 32 life and your serra attacks for 6/6 flying on your second turn and bam you're at 38 and they're more than likely at 14. It is quite the advantage and overwhelming for an opponent to take back control of the game.
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WLifegain Deck WG Currently under construction for maximum awesomeness
True... The Martyr might be a good way to go... What do you suggest I remove for it?
Although, to get to 32 life by turn two, you'd need to draw ONLY two lands in both your opening hand and turn-2 draw (assuming you go first) and then the Ascendant and a Martyr, then 4 white cards. If you go second, you can draw ONLY ONE of the six artifacts in the deck. I've playtested a bit, and I don't think I like those odds. It'd be very unusual to be swinging with a 6/6 lifelinked flier on turn 2.
Ah ok. But yeah, in my mind, I run out of CA too quickly for Martyr to be of any real use other than the rare turn 2 32-life-bit, plus I'd probably be giving away my Condemns. Not worth it to me. If I were going with that, I might take out the Elixirs, just to make drawing White more likely, but I really like the idea of replenishing my deck with spent cards. So I'm going to have to give a polite no to the Martyr gambit. Thanks though.
LOL Thats fine. I run a total of 5 artifacts in my lifegain deck, depending on who I'm playing. When I'm with my friends I'll sideboard in 2 Soul Foundry's and pump out a ton of serra ascendants. Other than that I run a minimum of 3 Elixirs, and would NEVER take them out. Lots of plus side with the elixir.
It was just a suggestion, though, and if everyone agreed that certain cards were the best fit we'd all be playing the same deck and thats just not fun!
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if you kept the black in it, i would have to suggested Vampire Nighthawk 2/2 flying, deathtouch, lifelink? doesn't get much better than that. Also, if you can get your hands on Transcendent Master that would be one heck of a bomb if you ask me.
Haha very true. Just stating my reasons for not playing Martyrs.
So do you think Transcendent Masters would be completely out-of-place in a deck like this? I think they'd be too mana-intensive to be of much use...
Nighthawk's a 2/3, first of all, and they're very VERY difficult to get a hold of, plus I've removed the black-intensive parts of the deck. Yes, they'd be nice in a BW Lifegain that ran Blood Tribute + Sanguine Bond, but not so much here.
And see prior statement about TM.
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2x Divinity of Pride
2x Felidar Sovereign
4x Nip Gwyllion
4x Serra Ascendant
4x Voracious Hatchling
4x Edge of the Divinity
Planeswalkers: 2
2x Ajani Goldmane
Instants: 8
4x Condemn
4x Rest for the Weary
4x Elixir of Immortality
2x Well of Lost Dreams
Land: 24
20x Plains
4x Kabira Crossroads
Anyways, Edge of Divinity works really well in this deck. You can have a turn 2 7/7 Nip swinging (if you have two Edges), and they work great on Hatchlings. In this deck, they lose their -1/-1 counters quickly, and having a 9/9 Lifelinker is mighty fine.
This is meant to be Casual, kind of budget. I'd be willing to pay the bit for Divinities (they rock!) and Ajanis (too much of a win-con to pass up). If you have any comments or suggestions, let's hear 'em!
Drum
Old school group, sometimes more beer than cards. Revised thru Tempest block (and a little of Urza), sorry if I don't know all the new cards
Ye' Olde Schoole Casual Decks: BUReanimate -- GRAggro -- BWPestilence -- G10-land Stompy -- GRElfball -- GWEnchantress -- RAnkh Sligh -- BDiscard -- MUC "Draw-go" -- BRSuicide -- UWSkies -- UHigh Tide Mill -- WWeenie -- UMutated Bombers -- URThe great land-toss -- UB Molasass
GGGMGAGGG
RRRRed AffinityRRR
RGShamansGR
BWB/W ControlWB
EDH:
Maelstrom Wanderer
Heartless Hidetsugu
Cromat
Nicol Bolas
Sapling of Colfenor
Mayael the Anima
Divinity of Pride would work well with Edge of the Divinity and the lifegain.
For creature removal Unmake is the best you'll find for B/W - 3 mana for remove from play with no drawbacks, which is gorgeous.
You may also consider Cradle of Vitality as half of your creatures are relatively small.
Going full white isn't good unless you have a win condition such as Felidar Sovereign. Else, the lifegain is just prolonging the inevitable. With B/W you can have Sanguine Bond as a great win condition, plus it enables you to often have nasty creatures.
Also, updated the deck. Now mono-W (kind of), in that I removed Child of Night, it being the only mono-b thing in the deck, and switched it around a bit. Now what do you all think?
Also, I already have Condemns in the deck. I was thinking Unmake, but I have no easy access to them. Otherwise I'd make room for them. Indiscriminate exiling for 3 mana is great, plus it removes 2 -1/-1s from any Hatchlings. The other removal costs a fair bit money-wise, plus Condemn could be used on my own creatures for any needed life-gain. The two uses really appeal to me.
W Lifegain Deck
WG Currently under construction for maximum awesomeness
Although, to get to 32 life by turn two, you'd need to draw ONLY two lands in both your opening hand and turn-2 draw (assuming you go first) and then the Ascendant and a Martyr, then 4 white cards. If you go second, you can draw ONLY ONE of the six artifacts in the deck. I've playtested a bit, and I don't think I like those odds. It'd be very unusual to be swinging with a 6/6 lifelinked flier on turn 2.
I think that would speed you up a little bit at least.
W Lifegain Deck
WG Currently under construction for maximum awesomeness
I think you have a pretty good life-gain engine going, I'm just trying to help give some speedier ideas...
W Lifegain Deck
WG Currently under construction for maximum awesomeness
It was just a suggestion, though, and if everyone agreed that certain cards were the best fit we'd all be playing the same deck and thats just not fun!
W Lifegain Deck
WG Currently under construction for maximum awesomeness
So do you think Transcendent Masters would be completely out-of-place in a deck like this? I think they'd be too mana-intensive to be of much use...
Nighthawk's a 2/3, first of all, and they're very VERY difficult to get a hold of, plus I've removed the black-intensive parts of the deck. Yes, they'd be nice in a BW Lifegain that ran Blood Tribute + Sanguine Bond, but not so much here.
And see prior statement about TM.