Quote from DirkGently »Yeah, guardians might actually be decent. Could reset transmogrify wand, that's pretty solid value. Not sure how amalgam will work out, but it seems...reasonably efficient? I mean it's probably a hill giant T4, but it could pretty easily grow to be like 2/3 of a dakkon blackblade, which isn't toooo bad for 4 (or 2 under ugin). Wouldn't even be close in commander, but in brawl I feel like an efficient beater that scales with the game could be at least ok. Especially when I need to defend my commander.
Manalith = powerstone = dragon's hoard = chromatic lantern...I'll see how I feel about the ramp. The fact that they're essentially free under ugin is a pretty nice bonus, but it does mean I've got a lot of cards dedicated to mana in a deck that doesn't have a real high power level, which is annoying. I'll probably be leaning a lot on the commander to provide the value I need. Biggest bummer is that there's no reasonable way to get him out earlier than T5 without any <=2 cmc rocks in standard for him. I do think it's worth ramping twice (or more) before he hits, though, since it means we can play a 3-4 cmc spell alongside him T5...so we'll see. Hopefully we'll get the meta together sometime next week and I can start trying it out.