This deck grew out of my Liliana deck. I ended up using my mighty tutors and lilianas resurrection ability to grab Razaketh more time then I felt were really right, so I ended up moving him to the commander slot. The deck has essentially two win conditions: God's Gift with a grave full of value creatures and slow grinding to victory, or grabbing more ramp and Torment of Hellfire with Razaketh and ending with Torment on 20ish.
The deck is more redundant then other brawl decks in my experience, with three tutors + a tutoring commander, panharmonicon and god pharohs gift letting you double or triple up on effects and all of the board wipes. You are the control deck, resetting the board while dropping ramp and 2-1s to slow enemies until you either grind them out or torment for victory.
This deck is going to become much, much stronger when Core 2019 enters as Raza + Reassembling Skeletons will be legal together!
Best Card by Turn:
1. A Swamp hopefully.
2. Thaumatic Compass if against control, or Gifted Aetherborn against aggro.
3. Golden Demise or Mirage Mirror, the Mirror is the swiss army knife of cards and demise resets the board.
4. Ravenous Chupacabra is nearly always the best turn four spell. Mastermind and Diabolic Tutors are better when you can search and cast on the same turn.
5. Final parting or Gilded Lotus. Final parting usually grabs God's Gift, and drops the relevant creature into the grave for next turn. Alternatively Cabal Stronghold in hand, a weak creature in the grave for later.
6. Cabal Stronghold. If you haven't placed it yet, you really want it now. Then God's Gift to begin resurrecting the grave.
7. Razaketh, grabbing Torment if you have sufficient ramp or panharmonicon/Mirage Mirror to double God's Gift if you don't.
8+. Torment for lethal, or begin grinding out opponents.
The deck is more redundant then other brawl decks in my experience, with three tutors + a tutoring commander, panharmonicon and god pharohs gift letting you double or triple up on effects and all of the board wipes. You are the control deck, resetting the board while dropping ramp and 2-1s to slow enemies until you either grind them out or torment for victory.
This deck is going to become much, much stronger when Core 2019 enters as Raza + Reassembling Skeletons will be legal together!
Best Card by Turn:
1. A Swamp hopefully.
2. Thaumatic Compass if against control, or Gifted Aetherborn against aggro.
3. Golden Demise or Mirage Mirror, the Mirror is the swiss army knife of cards and demise resets the board.
4. Ravenous Chupacabra is nearly always the best turn four spell. Mastermind and Diabolic Tutors are better when you can search and cast on the same turn.
5. Final parting or Gilded Lotus. Final parting usually grabs God's Gift, and drops the relevant creature into the grave for next turn. Alternatively Cabal Stronghold in hand, a weak creature in the grave for later.
6. Cabal Stronghold. If you haven't placed it yet, you really want it now. Then God's Gift to begin resurrecting the grave.
7. Razaketh, grabbing Torment if you have sufficient ramp or panharmonicon/Mirage Mirror to double God's Gift if you don't.
8+. Torment for lethal, or begin grinding out opponents.
1 Diabolic Tutor
1 Mastermind's Acquisition
1 Live Fast
1 Arguel's Blood Fast
1 Thaumatic Compass
1 Metalspinner's Puzzleknot
1 Never/Return
1 Battle at the Bridge
1 Walk the Plank
1 Phyrexian Scriptures
1 Bontu's Last Reckoning
1 Golden Demise
1 Yahenni's Expertise
1 Josu Vess, Lich Knight
1 Ravenous Chupacabra
1 Gonti, Lord of Luxury
1 Dread Shade
1 Skittering Surveyor
1 Kitesail Freebooter
1 Dusk Legion Zealot
1 Gifted Aetherborn
1 Demon of Dark Schemes
1 Tetzimoc, Primal Death
1 Demonlord Belzenlok
1 Filigree Familiar
1 Torment of Hailfire
1 Panharmonicon
1 Mirage Mirror
1 Manalith
1 Powerstone Shard
1 Cabal Stronghold
24 Swamp
1 Gilded Lotus
1 Razaketh, the Foulblooded
UB Wight Phantasm
RB Burn
UR Faerie Rites of Initiation
Legacy:
R Burn
CG-Post