Also, Wild Nacatl seems good since you don't have any one drops besides the removal. I also think Jund Hackblade is less than stellar here since you have no way to activate him turn two (like borderposts or Figure of Destiny). I'd remove him and probably the Chandra.
Spellbreaker Behemoth is certainly good enough main. A 5/5 for 4? Yes please.
Also, Wild Nacatl seems good since you don't have any one drops besides the removal. I also think Jund Hackblade is less than stellar here since you have no way to activate him turn two (like borderposts or Figure of Destiny). I'd remove him and probably the Chandra.
Spellbreaker Behemoth is certainly good enough main. A 5/5 for 4? Yes please.
ive been able to play jund Hackblade on turn 2 when i draw him, ive also been thinking about taking out chandra Nalaar so maybe take out the 2 jund and chandra and add 3 Wild Nacatl. i dont have any Figure of Destiny so i really cant add them. Also i just drafted some M10 today and picked up a Silence and Planar Cleansing should i even bother putting them in this deck. i really dont have any board sweepers.
Once Naya Hushblade ability kicks in it has shroud, would Knight of new alara ability still affect her or no because she has shroud?
The Hushblade whould still get the boost from the Knight. Shroud means that the creature can't be targeted by spells or abilities. Since the Knight isn't targeting the Hushblade the bonus still happens.
ive been able to play jund Hackblade on turn 2 when i draw him, ive also been thinking about taking out chandra Nalaar so maybe take out the 2 jund and chandra and add 3 Wild Nacatl. i dont have any Figure of Destiny so i really cant add them. Also i just drafted some M10 today and picked up a Silence and Planar Cleansing should i even bother putting them in this deck. i really dont have any board sweepers.
Nacatls are good (even if it doesn't get boosted by the Knight, it's still a 3/3 for 1). Silence is an OK sideboard card, mostly against aggro, maybe against control. Don't bother with Planar Cleansing, it's way too overcosted. If you want to spend a lot on a sweeper you might as well play Martial Coup since it gives you tokens. Once Zendikar comes out, Day of Judement would be the best fit for this deck. Until then I would stick with Volcanic Fallout (or Pyroclasm).
Also if you have them I'd put in a set of Boggart Ram-Gang. They're really nice to cascade into.
Played in a Standard type 2 today. I went 3-1, I took out Chandraa and put another Garruk in. took out -2 naya charm and put +2 Fertile ground in.
Round 1 vs Jund Aggro- Game 1 i got Blithning twice early on and just couldnt get going at all. Game 2 close game he top decks a lightining bolt for the win when i was at 3 life and he was at 6 with me having Enlisted Wurm and woolly Thoctar out.
0-2
Round 2 vs Mono White Soldier Deck
Game 1- he drops 3 Honor of the pure turns 2,3 and 4 i know if he draws a land and plays anything i would be in trouble, i ramp out quickly with fertile ground and a turn 3 bloodbraid witch cascades into Woolly i do the same turn 4 by turn 5 hes dead. Game 2- both of us build up a decent army i pop Garruk and swing with 3 Knight of new alara 1 woolly and 1 Cerodon Yearling for the win.
2-0
Round 3 vs R/W Tokens
Game 1 - i path his Figure of Destiny twice and i play a Turn 3,4 and 5 Bloodbraids the cascades were Sureblade, Hackblade and Yearling i play 1 Knight of new alara turn 6 and Swing.
Game 2- i have no answers for any of his creatures and always 1 step behind the whole game he earthquakes for 5 with 2 fire Liege out dealing total 11 damage i lose.
Game 3 - Almost a replay of game 1 i get ahead cascade 2 bloodbraids get a path and a woolly turn 6 i swing and lightning bolt for the win.
2-1
Round 4 vs Red Deck Wins
Game 1- i know hes playing demi's and save all my path for them he tries to play 3 of them all get path and my naya beast get too big for him to handle i pop garruk on turn 8 swing with 2 woolly's and enlisted wurm.
Game 2 - i start my hand Bolt,bolt,bolt,Jungle Shrine,Mountain,Forest,Bloodbraid. Turn 5 i play bloodbraid cascade into hackblade and i bolt him 3 times on turn 7 without swinging for the W.
2-0
not bad besides the screw job vs Jund Aggro i would have done better i placed 2nd another really good Mono White Soldier Deck took 1st. im happy with this deck. but some better sideboard cards are needed so i can matchup up against other decks better.
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ive decided to splash some black in this deck and added Broomate Dragon im wondering if im plannin on taking out enlisted wurm. what should i add. Im also redoing the sideboard.
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"But those aren't Magic expansions."
"SCHWEIGEN!"
"._."
I agree that Hackblade doesn't really fit here, and I personally don't like the sureblade.
The KoNA could probably be cut to 3 or 2.
Where's Spellbreaker? A 5/5 for 4 is great!
I am glad to see Chandra though, I believe she is very underused.
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"What kind of ability would say "counters black spells" on it? "If a Rigger you control would assemble a Contraption, it counters black spells instead"? "
-Mark Gottlieb
I would suggest swapping out the Trace of Abundance for Fertile Ground .
You would lose the shroud, however that may be a good thing with Garruk Wildspeaker in play because you couldn't target the Traced land to untap it with his +1 ability. That way you get more mana out of your lands. Also, the 1G mana cost would be a lot easier to hit with your mana base that R/W G.
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Currently running: RG Leo (Nissa Elves) GR
Currently testing: WU Aries (Flying) UW
In the drydock: RU Virgo I (Blue/Red Permission) UR
If you're splashing black I think Maelstrom Pulse should be included. It's great removal that can also hit planeswalkers. I'd take out the Terminates for the Pulses. Your Paths can do what Terminate can for cheaper. Pulse is more expensive but you have the added utility of hitting something other that a creature.
This way you'll still have the same number of cards for creature removal, but two of them have the possibility of hitting more.
Not a bad idea as long as you have the income or trade goods to drop on a $15/copy card. I would have some if I could, but I just don't have the stuff to trade for it...at least not until my boxes of Zendikar come in.
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Currently running: RG Leo (Nissa Elves) GR
Currently testing: WU Aries (Flying) UW
In the drydock: RU Virgo I (Blue/Red Permission) UR
Naya Charm is absurdly powerful in my opinion. Congratulations on your FNM conquests. What did you lose/tie to? Maybe we can find something that will help against those matchups.
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Currently running: RG Leo (Nissa Elves) GR
Currently testing: WU Aries (Flying) UW
In the drydock: RU Virgo I (Blue/Red Permission) UR
Naya Charm is absurdly powerful in my opinion. Congratulations on your FNM conquests. What did you lose/tie to? Maybe we can find something that will help against those matchups.
i loss to a bant deck with stoic angel and didnt draw any removal in time, and the angel killed me. and game 4 the game i tied i played vs Doran Rock he token me to death game 1, i ran over him with my creatures game 2.
We started game 3 with 5 mins left, we eventually went to the 5 turns rule with me getting 1,3, and 5. turn 5 he was at 8 life i swung all out hitting him with exactly 8 damage but 1 of his fairies from bitterblossum had a behemoth sledge so he ended up gaining 3 life and we tied.:mad:, my opponent was going for the tie cause i had to many creatures out. i ended up placing 9th out of 25 cause of the tie. should have been in the top 4 with the W.
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This is what its looking like right now. im still tweakin the sideboard, i sometimes sideboard in O-ring if im playing decks with enchanments i dont like.
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Hm..you seem to have the removal to deal with those threats in your deck, perhaps you need some way to draw cards to hopefully find those pieces of creature hate?
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Currently testing: WU Aries (Flying) UW
In the drydock: RU Virgo I (Blue/Red Permission) UR
Hm..you seem to have the removal to deal with those threats in your deck, perhaps you need some way to draw cards to hopefully find those pieces of creature hate?
only card i can think of that would help is mind spring and thats blue.. Howling Mine? but what would i take out. i think i could have handle the bant deck if i had sideboarded +2 oring for -2 lightning bolts. Im still happy with the deck right now.
I also played a quick std tourney with friends on saturday and i went 2-1 beating a Naya Zoo deck and Esper deck. and only losing to Jund Aggro, too many blithnings slowed me down.
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Broodmate Dragon is really popular these days. I would be cautious to make sure your mana base can handle the red requirement of the Broodmate so it doesn't sit dead in your hand. Then again, I guess you're switching it out for the Thrinax, so I can only assume you had it.
It also makes sense because if the thrinax dies, you get 3 1/1 Saprolings that don't have Exalted, so they're only really bodies to get in the way of their non-flying/trampling bad guys...the Broodmate Dragon has flying and basically copies itself so you have one to fly over with the Exalted bonus and one to stay back to stall out the attackers. One thing to be wary of is that the dragon and the token are no help against the perennial threat of Baneslayer Angel .
Broodmate Dragon is really popular these days. I would be cautious to make sure your mana base can handle the red requirement of the Broodmate so it doesn't sit dead in your hand. Then again, I guess you're switching it out for the Thrinax, so I can only assume you had it.
It also makes sense because if the thrinax dies, you get 3 1/1 Saprolings that don't have Exalted, so they're only really bodies to get in the way of their non-flying/trampling bad guys...the Broodmate Dragon has flying and basically copies itself so you have one to fly over with the Exalted bonus and one to stay back to stall out the attackers. One thing to be wary of is that the dragon and the token are no help against the perennial threat of Baneslayer Angel .
Baneslayer is the best card in M10 hands down. if i see my opponent playing white ill hold onto my paths just a little longer incase the angel shows up in the game. really nice card, I M10 drafted last night and 2nd pack open my 1st baneslayer. maybe i can fit the 1 baneslayer in my deck?
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4 Knight of New Alara
4 Bloodbraid Elf
4 Woolly Thoctar
2 Enlisted Wurm
2 Kitchen Finks
2 Ceredon Yerling
2 Jund Hackblade
2 Bant Sureblade
Other Spells 15
4 Path to Exile
4 Lightning Bolts
2 Naya Charms
2 Behemoth Sledge
1 Garruk Wildspeaker
1 Ajani Goldmane
1 Chandra Nalaar
4 Rootbound Crag
4 Sunpetal Grove
4 Jungle Shrine
4 Forest
4 Mountain
3 Plains
4 Oblivion Ring
4 Spellbreaker Behemoth
2 Fertile Grounds
2 Rampant Growth
1 Naya Charm
1 Volcanic Fallout
1 Garruk Wildspeaker
Im Gonna Fully Test this out this weekend and ill be posting my matchup Results.
Also, Wild Nacatl seems good since you don't have any one drops besides the removal. I also think Jund Hackblade is less than stellar here since you have no way to activate him turn two (like borderposts or Figure of Destiny). I'd remove him and probably the Chandra.
Spellbreaker Behemoth is certainly good enough main. A 5/5 for 4? Yes please.
Once Naya Hushblade ability kicks in it has shroud, would Knight of new alara ability still affect her or no because she has shroud?
ive been able to play jund Hackblade on turn 2 when i draw him, ive also been thinking about taking out chandra Nalaar so maybe take out the 2 jund and chandra and add 3 Wild Nacatl. i dont have any Figure of Destiny so i really cant add them. Also i just drafted some M10 today and picked up a Silence and Planar Cleansing should i even bother putting them in this deck. i really dont have any board sweepers.
The Hushblade whould still get the boost from the Knight. Shroud means that the creature can't be targeted by spells or abilities. Since the Knight isn't targeting the Hushblade the bonus still happens.
Nacatls are good (even if it doesn't get boosted by the Knight, it's still a 3/3 for 1). Silence is an OK sideboard card, mostly against aggro, maybe against control. Don't bother with Planar Cleansing, it's way too overcosted. If you want to spend a lot on a sweeper you might as well play Martial Coup since it gives you tokens. Once Zendikar comes out, Day of Judement would be the best fit for this deck. Until then I would stick with Volcanic Fallout (or Pyroclasm).
Also if you have them I'd put in a set of Boggart Ram-Gang. They're really nice to cascade into.
Round 1 vs Jund Aggro- Game 1 i got Blithning twice early on and just couldnt get going at all. Game 2 close game he top decks a lightining bolt for the win when i was at 3 life and he was at 6 with me having Enlisted Wurm and woolly Thoctar out.
0-2
Round 2 vs Mono White Soldier Deck
Game 1- he drops 3 Honor of the pure turns 2,3 and 4 i know if he draws a land and plays anything i would be in trouble, i ramp out quickly with fertile ground and a turn 3 bloodbraid witch cascades into Woolly i do the same turn 4 by turn 5 hes dead. Game 2- both of us build up a decent army i pop Garruk and swing with 3 Knight of new alara 1 woolly and 1 Cerodon Yearling for the win.
2-0
Round 3 vs R/W Tokens
Game 1 - i path his Figure of Destiny twice and i play a Turn 3,4 and 5 Bloodbraids the cascades were Sureblade, Hackblade and Yearling i play 1 Knight of new alara turn 6 and Swing.
Game 2- i have no answers for any of his creatures and always 1 step behind the whole game he earthquakes for 5 with 2 fire Liege out dealing total 11 damage i lose.
Game 3 - Almost a replay of game 1 i get ahead cascade 2 bloodbraids get a path and a woolly turn 6 i swing and lightning bolt for the win.
2-1
Round 4 vs Red Deck Wins
Game 1- i know hes playing demi's and save all my path for them he tries to play 3 of them all get path and my naya beast get too big for him to handle i pop garruk on turn 8 swing with 2 woolly's and enlisted wurm.
Game 2 - i start my hand Bolt,bolt,bolt,Jungle Shrine,Mountain,Forest,Bloodbraid. Turn 5 i play bloodbraid cascade into hackblade and i bolt him 3 times on turn 7 without swinging for the W.
2-0
not bad besides the screw job vs Jund Aggro i would have done better i placed 2nd another really good Mono White Soldier Deck took 1st. im happy with this deck. but some better sideboard cards are needed so i can matchup up against other decks better.
4 Knight of New Alara
4 Bloodbraid Elf
4 Woolly Thoctar
2 Enlisted Wurm
2 Broodmate Dragon
2 Ceredon Yerling
2 Jund Hackblade
2 Bant Sureblade
2 Naya Hushblade
4 Path to Exile
4 Lightning Bolts
2 Behemoth Sledge
1 Garruk Wildspeaker
1 Ajani Goldmane
Land 23
2 Rootbound Crag
2 Sunpetal Grove
2 Jungle Shrine
1 Dragonskill Summit
1 Savage lands
5 Forest
5 Mountain
4 Plains
1 swamp
ive decided to splash some black in this deck and added Broomate Dragon im wondering if im plannin on taking out enlisted wurm. what should i add. Im also redoing the sideboard.
T2
WUBInglorious Bastards (Ally card advantage)BUW
fast enough. the highest cost is 6 and thats 2 broodmate dragons. most cards in this deck are 3 and 2 drops.
4 Knight of New Alara
4 Bloodbraid Elf
4 Woolly Thoctar
2 Broodmate Dragon
2 Sprouting Thrinax
2 Ceredon Yerling
2 Jund Hackblade
2 Bant Sureblade
4 Path to Exile
4 Lightning Bolts
2 Behemoth Sledge
2 Terminate
2 Trace of Abundance
1 Garruk Wildspeaker
1 Ajani Goldmane
Land 22
1 Sunpetal Grove
1 Jungle Shrine
1 Dragonskill Summit
1 Savage lands
1 Terramorphic Expanse
5 Forest
5 Mountain
5 Plains
2 swamp
made some tweaks to it. any thoughts?
The KoNA could probably be cut to 3 or 2.
Where's Spellbreaker? A 5/5 for 4 is great!
I am glad to see Chandra though, I believe she is very underused.
Current Decks
Standard / Type 2
BRMidrange
"What kind of ability would say "counters black spells" on it? "If a Rigger you control would assemble a Contraption, it counters black spells instead"? "
-Mark Gottlieb
You would lose the shroud, however that may be a good thing with Garruk Wildspeaker in play because you couldn't target the Traced land to untap it with his +1 ability. That way you get more mana out of your lands. Also, the 1G mana cost would be a lot easier to hit with your mana base that R/W G.
RG Leo (Nissa Elves) GR
Currently testing:
WU Aries (Flying) UW
In the drydock:
RU Virgo I (Blue/Red Permission) UR
This way you'll still have the same number of cards for creature removal, but two of them have the possibility of hitting more.
RG Leo (Nissa Elves) GR
Currently testing:
WU Aries (Flying) UW
In the drydock:
RU Virgo I (Blue/Red Permission) UR
RG Leo (Nissa Elves) GR
Currently testing:
WU Aries (Flying) UW
In the drydock:
RU Virgo I (Blue/Red Permission) UR
i loss to a bant deck with stoic angel and didnt draw any removal in time, and the angel killed me. and game 4 the game i tied i played vs Doran Rock he token me to death game 1, i ran over him with my creatures game 2.
We started game 3 with 5 mins left, we eventually went to the 5 turns rule with me getting 1,3, and 5. turn 5 he was at 8 life i swung all out hitting him with exactly 8 damage but 1 of his fairies from bitterblossum had a behemoth sledge so he ended up gaining 3 life and we tied.:mad:, my opponent was going for the tie cause i had to many creatures out. i ended up placing 9th out of 25 cause of the tie. should have been in the top 4 with the W.
4 Knight of New Alara
4 Bloodbraid Elf
4 Woolly Thoctar
2 Broodmate Dragon
2 Sprouting Thrinax
2 Ceredon Yerling
2 Jund Hackblade
2 Bant Sureblade
4 Path to Exile
4 Lightning Bolts
2 Behemoth Sledge
2 Terminate
2 Naya Charm
1 Garruk Wildspeaker
1 Ajani Goldmane
Land 22
2 Rootbound Crag
2 Sunpetal Grove
2 Jungle Shrine
1 Dragonskill Summit
1 Savage lands
4 Terramorphic Expanse
3 Forest
2 Mountain
3 Plains
2 swamp
This is what its looking like right now. im still tweakin the sideboard, i sometimes sideboard in O-ring if im playing decks with enchanments i dont like.
RG Leo (Nissa Elves) GR
Currently testing:
WU Aries (Flying) UW
In the drydock:
RU Virgo I (Blue/Red Permission) UR
only card i can think of that would help is mind spring and thats blue.. Howling Mine? but what would i take out. i think i could have handle the bant deck if i had sideboarded +2 oring for -2 lightning bolts. Im still happy with the deck right now.
I also played a quick std tourney with friends on saturday and i went 2-1 beating a Naya Zoo deck and Esper deck. and only losing to Jund Aggro, too many blithnings slowed me down.
It also makes sense because if the thrinax dies, you get 3 1/1 Saprolings that don't have Exalted, so they're only really bodies to get in the way of their non-flying/trampling bad guys...the Broodmate Dragon has flying and basically copies itself so you have one to fly over with the Exalted bonus and one to stay back to stall out the attackers. One thing to be wary of is that the dragon and the token are no help against the perennial threat of Baneslayer Angel .
RG Leo (Nissa Elves) GR
Currently testing:
WU Aries (Flying) UW
In the drydock:
RU Virgo I (Blue/Red Permission) UR
Baneslayer is the best card in M10 hands down. if i see my opponent playing white ill hold onto my paths just a little longer incase the angel shows up in the game. really nice card, I M10 drafted last night and 2nd pack open my 1st baneslayer. maybe i can fit the 1 baneslayer in my deck?