I feel like I'm onto something here, but I need to tighten it up SOMEWHERE. Not too sure where though. I'd love any and all input.
Edit: Here's an update with what I've been rolling with. Not too sure where to tighten up! I don't want to get rid of the one Zegana, but if an upgrade can happen there I'll take it.
the ordeals are pretty bad in constructed since they set you up for being two for one'd. i also dont like bred for the hunt in this deck you already have two bident of thassa which does the same thing with out having to have a counter and is a 4 drop which works better in your case because you have a high amount of three drop spells already. im also not a fan of one of's in lists that dont have a ridiculous amount of draw and the prime speaker and sapphire drake both seem kinda gimmicky and like they are win more.
so i would cut those 8 spells for sure to start replacing them i would recommend 2 more lands of some kind i didnt do a mana break down so i dont know which ones you need but 20 lands seems light. i would also up the amount of advent of the wurm to 4 because that card is just amazing vs control.
that would leave you 4 more spots to play with not sure what i would put in them right now. possibly a few jace AoT just because its awesome. elspeth is also a solid two of.
I'm not sure if Mizzium Skin or Simic Charm in the SB given that it gives permanents hexproof over just creatures. And maybe 3 AoT or 2 AoT and 1 Prime Speaker/1 Elspeth? I know I'm only sitting on 22 lands, but I think I can get away with it with the Caryatids in there?
Why the single Selesnya Charm? I think you could benefit more from 4 Azorius Charm, or Maybe even a single Prime Speaker? I like this deck though, Bant Control FTW!
I think Voice of Resurgence would help a lot in this deck as we'll. I've been less then impressed with Boon Satyr in this meta.
Also, I think Sphinx's Rev could be nice even as a 1 of to refill the hand mid-late game.
I really like Boon Satyr, it's not as good as Voice, but still awesome against control. Opp. plays Verdict, EOT Boon Satyr or Wurm.
I know how good Rev is, but I don't see it having a home in this deck for whatever reason. I've wanted to keep my home brew flavor to this and consciously have tried to steer clear of certain cards and I'm not sure why. I feel like I'd be selling my soul or something, it took me a while to warm up to the idea of running AoT. :\
3 Sylvan Caryatid
4 Boon Satyr
3 Fiendslayer Paladin
3 Thassa, God of the Sea
4 Archangel of Thune
1 Prime Speaker Zegana
3 Selesnya Charm (?)
4 Detention Sphere
3 Advent of the Wurm
2 Bident of Thassa
4 Jace, Architect of Thought
4 Forest
4 Hallowed Fountain
2 Island
4 Plains
4 Temple Garden
3 Pithing Needle
3 Rapid Hybridization
3 Glare of Heresy
2 Jace, Memory Adept
1 AEtherling
I feel like I'm onto something here, but I need to tighten it up SOMEWHERE. Not too sure where though. I'd love any and all input.
Edit: Here's an update with what I've been rolling with. Not too sure where to tighten up! I don't want to get rid of the one Zegana, but if an upgrade can happen there I'll take it.
I would cut bred for the hunt completely. Bident is much better.
Mizzium Skin would be a cut me me as well.
so i would cut those 8 spells for sure to start replacing them i would recommend 2 more lands of some kind i didnt do a mana break down so i dont know which ones you need but 20 lands seems light. i would also up the amount of advent of the wurm to 4 because that card is just amazing vs control.
that would leave you 4 more spots to play with not sure what i would put in them right now. possibly a few jace AoT just because its awesome. elspeth is also a solid two of.
I'm not sure if Mizzium Skin or Simic Charm in the SB given that it gives permanents hexproof over just creatures. And maybe 3 AoT or 2 AoT and 1 Prime Speaker/1 Elspeth? I know I'm only sitting on 22 lands, but I think I can get away with it with the Caryatids in there?
4 Temple Garden
4 Breeding Pool
3 Island
3 Sphinx's Revelation
3 Azorius Charm
4 Supreme Verdict
2 Dissolve
4 Advent of the Wurm
1 Elspeth, Sun's Champion
4 Jace, Architect of Thought
4 Detention Sphere
4 Temple of Mystery
4 Plains
2 Forest
2 Gideon, Champion of Justice
4 Sylvan Caryatid
2 Last Breath
1 Syncopate
1 Selesnya Charm
Also, I think Sphinx's Rev could be nice even as a 1 of to refill the hand mid-late game.
http://www.mtgsalvation.com/forums/the-game/modern/developing-competitive-modern/598381-kiki-chord-kiki-company
Bring to Niv
https://www.mtgsalvation.com/forums/the-game/modern/deck-creation-modern/814060-bring-to-niv-the-golden-deck
Legacy - Lands
http://www.mtgsalvation.com/forums/the-game/legacy-type-1-5/established-legacy/control/535484-primer-lands
I really like Boon Satyr, it's not as good as Voice, but still awesome against control. Opp. plays Verdict, EOT Boon Satyr or Wurm.
I know how good Rev is, but I don't see it having a home in this deck for whatever reason. I've wanted to keep my home brew flavor to this and consciously have tried to steer clear of certain cards and I'm not sure why. I feel like I'd be selling my soul or something, it took me a while to warm up to the idea of running AoT. :\