My experience is Draw 7 decks are relatively hard to build and they offer a high play ceiling,
I find draw 7 combo to be easier than other combos since the individual pieces themselves are pretty strong by themselves and aren't parasitic like other combos. You also really don't need to go all in on the draw 7 combo like you would with an Oath of Druids deck or something. It's more like Kiki-Twin where they're just midrange / control decks that so happen to have the draw 7 combo.
I guess this might be more or less that I play quite a bit of constructed legacy (and modern 4 years ago) where decks like Reanimator, Twin, Melira, Burn, Tezzeret etc. have constructed templates with deck theories on their role for each matchup.
However, Draw 7s are banned from a lot of formats and I haven't seen too many constructed decklists with them and I've had my share of playing Memory Jar/ Time Spiral incorrectly.
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I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
My experience is Draw 7 decks are relatively hard to build and they offer a high play ceiling,
Private Mod Note
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Rollback Post to RevisionRollBack
I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
I guess this might be more or less that I play quite a bit of constructed legacy (and modern 4 years ago) where decks like Reanimator, Twin, Melira, Burn, Tezzeret etc. have constructed templates with deck theories on their role for each matchup.
However, Draw 7s are banned from a lot of formats and I haven't seen too many constructed decklists with them and I've had my share of playing Memory Jar/ Time Spiral incorrectly.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i