I frankly don't understand the problem of WotC making 100 or 10000 products in a year. I mean, yeah I can understand, but the people suffering from it are mainly a minority of compulsive collectors, which is kinda pathological per se. As a healthy consumer that give to this game the right amount of attention it deserve in his life, I don't feel disturbed at all from all this variety of choices, au countraire, I will simply skip and ignore all stuff I'm not particularly interested (like wacky gimmicky and rare reprints of any sort) and just focus on the products I really want to have (and those type of products, btw, are never enough for me, I would ask more and more frequently if I were in charge, but hey, not a tragedy, life keep going).
The problem with Wizards of the Coast / Hasbro making 100 or 10000 products in a year is that it ends up diluting the product to where it feels less special. It isn't just in Secret Lair drops but also in Standard and supplementary sets with flashy variants making buying sealed product and flipping card singles for money / store credit less attractive long term. You don't make cards more affordable with flashy variants when you make them more affordable by encouraging mass box openings to get more booster packs cracked so that it ends up feeding into the card single ecosystem to stabilize supply and demand more. Supply is being squeezed by people losing more than what they spend which is why they don't want to play into the booster pack lottery on account of being less convenient than buying card singles and in a lot of cases usually at the right price they see fit undermining Local Game Stores (LGSs) due to cost of shipping and state taxes. LGSs don't want to risk losing money on mass box openings for selling card singles from sets with very low Expected Value.
Competitive pricing has been hurting sales at Local Game Stores (LGSs) more since they're struggling to run In-Person events on account of the pandemic. Unless it's a Pre-Release event then they're not able to get enough players to fire events for specific formats In-Person mainly Standard, Modern, and Pioneer. EDH / Commander is so focused on the 4+ player pod Multiplayer aspect of the game that it's actually pushed these potential players who crave the competitive 1 v. 1 setting to play on Arena or In-Person via Flesh and Blood TCG. It's much easier for these players to break into on account of only needing to build a 60 card deck with 3-4 multiples of the same cards instead of 100 card Singleton just to break into cEDH by having to pay a premium for consistent mana bases / deck strategies they can't easily afford in order to keep up with what everyone else in their meta is playing. Less resources to build around means less money to invest in to actually play the game. They also don't want to get shunned for having to proxy 90% of their decks.
You're making some valid points but none of them are connected to the number of products Wizards produces in a year. Other than your first sentence which is highly debatable. Everything you mention comes to the cost of the game which isn't heavily influenced by the number of products being made.
My personal overall interest in magic has waned significantly in the last 5 years but that's 100% on personal issues mostly revolving around time. While the constant flow of products is one of the few things that has kept my interest in magic at a low but consistent level rather than the occasional "Oh yeah I used to play that."
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My personal overall interest in magic has waned significantly in the last 5 years but that's 100% on personal issues mostly revolving around time. While the constant flow of products is one of the few things that has kept my interest in magic at a low but consistent level rather than the occasional "Oh yeah I used to play that."