My opinion is that it's time to massively expand the RC. Give seats to Josh, Jimmy, DJ, the Prof, etc. and let a larger group of folks weigh in and make the call together. Maybe even include a few folks from Wizards, like Gavin Verhey.
Ignoring the fact that plenty of people already think the Wizards' banlists are a mess, even with their data, this comment has already happened. They *did* expand things and have somewhere around 11 other people on their Commander Advisory Group. With Josh from the Command Zone already being one of them. And they expanded it once after creating it initially. And that group helped achieve the Flash ban and likely weighed in on these two changes as well.
Also, 25% of the current RC (the 4 people you mentioned) does work for Wizards and another is the main Policy "guy" for whenever the IPG is updated. Maybe not as many as you would like, but they already have a Wizards employee on their roster. I don't think adding more people changes their philosophy.
yes but josh in particularly mentioned he was 0% for the golos ban (then again it could be because he had a “good stuff” deck
I’ve been thinking some more golos might be the greatest ban in the history of commander
Because for once the RC banned a card that’s a money maker card for the company’s and now they lost it. In other words this will truely give a indication to WOTC to not make cards 5-color commanders as bonkers as golos
this is why I fully believe in kamigawa neon dynasty if we get a 5-color spirit tribal legend it won’t be a “good stuff” commander.
Only guess is that you will have cards with the held mana but there’s barely any cards that can kill all 3 opponent with one spell (something that deals 7 damage to all opponents)
But opponents draw too, and could draw even response (like Force of Will/Negation). With Worldfire, if resolve, its just so much easier to win and setup a game ending strategy. suspend with Jhoira of the Ghitu. Cast while you got antyhing trapped with any Oblivion Ring style cards. Float even just one more mana to cast a 1 red mana general.
This unban is dementially nonsense. Of all possible banned cards that could lead to even a slightly more interesting gameplay, the unbanned the most unfun and game ending of them all.
Ohohohoh Golos is banned maaaaaaaaan
RC has balls
Not happy with worldfire unban however. I get the argument "winning with worldfire is not easy", the problem that trolling and making the game irrelevant with worldfire is super easy, even if at the end you don't win.
Rule 10 is removed. Rule 11 is renumbered to Rule 10.
Worldfire is Unbanned
Golos, Tireless Pilgrim is Banned
Rule 10, which stated that commanders were subject to The Legend rule, was created in the days when The Legend rule was less stable; the rule remained as an artifact of that time. It’s not a Commander-specific rule, but simply existed as a clarification. Since it’s redundant, we chose to eliminate it. This change is administrative only and will have no impact on how games are played. Rule 11 bumps up to Rule 10.
Worldfire was once banned due to the problematic interaction with floating mana and having access to your Commander. We want to foster a Commander environment where 8- and 9-mana spells are viable and likely to show up in a game, so we evaluate the expensive ones in that context. Unlike Coalition Victory and Biorhythm, which we continue to believe are problematic in that environment, the level of effort needed to make Worldfire effective is sufficient that we suspect it will not be as much of an issue. There are already cheaper ways to do similar things in the format. We believe the social contract and robust pregame discussions will keep Worldfire out of games in which it doesn’t belong.
Golos, Tireless Pilgrim has been a much-discussed card that is both popular to play with and unpopular to play against. There are many problems with the card, but the greatest is that in the low-to-middle tiers where we focus the banlist, Golos is simply a better choice of leader for all but the most commander-centric decks. Its presence crushes the kind of diversity in commander choice which we want to promote. You can drop in Golos and a few 5-color lands into a random deck and get all the ramp and card advantage you would ever want from a commander, with no worries about your mana base. Golos’ ability effectively reduces the commander tax to one and once you hit seven mana (with Golos assuring that you have WUBRG and helping you get there quickly), you don’t need to do anything for the rest of the game except cast spells for free—something we always want to be careful about. We’ve talked to the folks in Studio X and they understand the problems created by generically-powerful five-color commanders that don’t have WUBRG in their mana cost. We don’t expect similar cards to come from them in the future, so a surgical strike now makes sense. We understand that many players love Golos, so we don’t take this action lightly. In the end, the health of the format is our primary concern and we find Golos unhealthy. While Kenrith, the Returned King is a similarly flexible and popular commander for good stuff five color decks, we see it as a clear step down from Golos.
welp the party is over for you golos players looks like im back to Ramos as my commander for my alt win tribal deck