I'm pretty sure I already read this rant with the almost exact same words somewhere else multiple times. If you're so much upset of how the game is today, maybe is better for you to not play it at all anymore and let the other people enjoy it.
Ah yes the good ol' "if you don't like it leave" logic, because you can't not like things in something you enjoy, because if you do then it means you hate it.
Thats mostly what I mean, imo we got a number of cards that felt like core set staples, a few things the enabled already existing decks, a few things that felt like set up for the next few sets and very much was made to bring in new players (though more narrowed to DnD players) into the game. It was much more leaned to non-core sets are set up but I personally saw the outline of a core set.
Feeling like Core Set staples isn't the same as many of those cards may not be able to be printed in future Core Sets like normal Magic cards can. As for reprints, they were not always for existing decks, but just making sure the format had various effects ready to help sure up formats (answers usually) which D&D did not have. Then again when Eldraine and Ikoria exist the only answer to it would be rotation.
It was so bad in the reprint department the set didn't even have Fireball, and that's a classic D&D thing (even if it wouldn't have helped anything in Standard.)
I share a concern about no Core Set thought I will say I feel like Adventures in the Forgotten Realms was pretty much a core set with how some of the cards where designed and the over all power of the set.
The Core Set isn't about power level, it's about reprints (which D&D had like 4 of) and making sure Standard has access to various staple cards for the format to function. Once again, there were reasons why them taking the core sets away were the wrong decision and why they eventually brought it back.
Anyways, apparently New Capenna is going to be the current set for 5 months, because there is no Summer set (although techniquely the September set could fall in the Summer, just like Midnight Hunt is still releasing in the Summer part of Septemeber), that means New Capenna will likely have a very high mastery pass level before bonus levels, maybe even larger then Zendikar Rising got.
I think it's good there is no Summer Standard set because Double Masters 2022 set is going to suck all the air and energy out of the room and could do to later sets like Dominaria United and maybe even Jumpstart 2022 what Modern Horizons 2 did to AFR, Midnight Hunt and perhaps even Crimson Vow. Brother War MIGHT be epic enough to be immune to this effect.
I cannot share the same enthusiasm about the summer set. We've seen what missing a Core Set can do and now we're going to be two years into missing it again. There's a reason they brought them back. We have yet to see the effects of their absence again, but it will be felt once again in time.
"The second Commander Legends needed a theme and we thought the audience would enjoy another D&D set. There are going to be many opportunities to make more legendary characters from Magic’s past. We even have a whole premier expansion coming, Brothers War, set in the past with a lot of Magic characters people have been asking for."
Why do they believe that the 2nd one needs a theme? Isn't the theme commander? It's not like Modern Horizons 2 needed a theme, WotC didn't go "Make it Spirit Halloween themed."
Can't wait for the Star Wars crossover so I can play an Emperor Palpatine commander deck...
First you have to get the Fortnite SL to see how Palpatine came back to life. Why Disney thought putting a major plot point in a game like that was a good idea I'll never know, but that's basically SW#9 in a nutshell.
So, that's ELEVEN fully fleshed-out sets (Midnight Hunt, Crimson Vow, Kamigawa 2, Capenna, Dominaria 2, Brothers War, Unfinity, Double Masters 2, Commander Legends 2, the LotR set) between now and the end of 2022? Eleven sets in 16 months, plus Commander decks and Jumpstart 2. Plus as many Secret Lair drops as they feel like making but haven't announced (Spoiler: It's probably more than a few).
How do they actually expect people to keep up with a release schedule like that without fatigue?
Whales and "collectors" that treat the game like a stock market. Magic has introduced in the last 2 years what the AAA video game industry has been doing for the last decade.
Secret Lairs = time limited skin + microtransactions
Functional Unique cards = time limited sales + crossover IP train
Upping the product releases = weekly banners for gachas
It's all the same stuff. Gachas and Fortnite and the like rely on whales to survive and that is what Magic has begun to rely on recently.
Of course Fortnite goes into Magic too, 'cause it's in everything and everyone else right now why not also this?
With all of the normal Magic announcements in there I do like the angel/demon mafia set, that sounds super neat. Didn't expect Ob Nixilis in that, he seems out of place there, but that's me.
Pioneer decks come off as a bit of a surprise as it seemed like WotC was no longer supporting it with the canceled/postponed Pioneer Masters.
Store support is great.
With all of the UB announcements and the non actual Magic sets/decks coming out it seems like WotC wants me to buy less Magic.
I cannot get excited for Kamigawa like that. I didn't play the original, due to not having money at the time, but I am just not a fan of that aesthetic.
You're not going to feel easy to see high-fantasy cards(because thats what it is LOTR, High Fantasy), which is really what Magic aesthetic and theme is all about on the core? just pretend is another D&D set then.
Yeah guys, just ignore Magic becoming an IP train.
But I noticed that the most funny thing is that most of the people complaining about the integrity of game identity never readed Magic novels or have very little knowledge of mtg lore, while most vorthos I see they just don't care about it, because custom-altered cards are already a things from decades and all this UB thing it just doesn't affect the real magic lore in any way.
There is a whole lot of "citation needed" for your claims of those specific people not liking it, I'm into the lore and I don't like UB. Custom art cards is that person using their money to do something to their property. UB is Magic selling it to us, that's the difference.
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Ah yes the good ol' "if you don't like it leave" logic, because you can't not like things in something you enjoy, because if you do then it means you hate it.
Feeling like Core Set staples isn't the same as many of those cards may not be able to be printed in future Core Sets like normal Magic cards can. As for reprints, they were not always for existing decks, but just making sure the format had various effects ready to help sure up formats (answers usually) which D&D did not have. Then again when Eldraine and Ikoria exist the only answer to it would be rotation.
It was so bad in the reprint department the set didn't even have Fireball, and that's a classic D&D thing (even if it wouldn't have helped anything in Standard.)
The Core Set isn't about power level, it's about reprints (which D&D had like 4 of) and making sure Standard has access to various staple cards for the format to function. Once again, there were reasons why them taking the core sets away were the wrong decision and why they eventually brought it back.
I cannot share the same enthusiasm about the summer set. We've seen what missing a Core Set can do and now we're going to be two years into missing it again. There's a reason they brought them back. We have yet to see the effects of their absence again, but it will be felt once again in time.
Why do they believe that the 2nd one needs a theme? Isn't the theme commander? It's not like Modern Horizons 2 needed a theme, WotC didn't go "Make it Spirit Halloween themed."
First you have to get the Fortnite SL to see how Palpatine came back to life. Why Disney thought putting a major plot point in a game like that was a good idea I'll never know, but that's basically SW#9 in a nutshell.
Fortnite is in everything right now, it's the cheapest man of the night around. It's no surprise it's in Magic, but boy I wish they didn't.
Whales and "collectors" that treat the game like a stock market. Magic has introduced in the last 2 years what the AAA video game industry has been doing for the last decade.
Secret Lairs = time limited skin + microtransactions
Functional Unique cards = time limited sales + crossover IP train
Upping the product releases = weekly banners for gachas
It's all the same stuff. Gachas and Fortnite and the like rely on whales to survive and that is what Magic has begun to rely on recently.
With all of the normal Magic announcements in there I do like the angel/demon mafia set, that sounds super neat. Didn't expect Ob Nixilis in that, he seems out of place there, but that's me.
Pioneer decks come off as a bit of a surprise as it seemed like WotC was no longer supporting it with the canceled/postponed Pioneer Masters.
Store support is great.
With all of the UB announcements and the non actual Magic sets/decks coming out it seems like WotC wants me to buy less Magic.
I cannot get excited for Kamigawa like that. I didn't play the original, due to not having money at the time, but I am just not a fan of that aesthetic.
Yeah guys, just ignore Magic becoming an IP train.
There is a whole lot of "citation needed" for your claims of those specific people not liking it, I'm into the lore and I don't like UB. Custom art cards is that person using their money to do something to their property. UB is Magic selling it to us, that's the difference.