Cleansing Wildfire is a better answer to this combo than Stone Rain and is legal in standard 2022.
Such are completely different cards with entirely different use-cases.
You need a damn good reason to play Cleansing Wildfire and its not a card to maindeck, unless you have a specific reason to.
Cards that are way better at the job: Wasteland (so efficient that you play it anyway, maindeck) Vindicate (Hits permanents, so it just hits whatever is the problem, no questions asked) Assassin's Trophy (Also hits permanents)
To play fringe specific cards maindeck is not a recipe thats reasonable at all, but actual useful powerful flexible answers prevent such problems from happening, as players will have some form of answer to whatever problem is relevant, so you are never a completely sitting duck, you have outs.
Stone Rain and friends are specific land destruction that you maindeck if your strategy is to denial mana in general. That by "accident" also destroys lands that are problems, as it destroys any lands. Pillage is more flexible, and they print Demolish versions quite often, could simply make it 1RR and its somewhat competitive, as the difference of 3 to 4 mana is so massive if the goal is to deny mana (especially with the super hyper efficient 1 and 2 drops we get today).
As of right now, "lands" are the most protective permanent type of them all, anything else has proper maindeck removal, but lands are the holy cow that nobody is allowed to touch, so if a land becomes a problem its a problem that has no good answers (but to be frank, here its not the land thats the problem, but the entire rules interaction of the land having an ability that is supposed to be on a creature, and we have plenty of creature removal).
It needs to be at least 1 non-basic land destruction in every standard, at all times.
A bunch more non-basic land destruction if possible, but the corner stone to not be dead in the pool is to have an answer that is viable for all decks.
Field of Dead was a problem and every land that turns into a issue has to have a answer, if not, bad things happen.
The book should say the ability only works while its a creature, the fact it doesnt produces the same combo with Mutavault, even better as its cheaper.
The fact its not a persistent problem in older formats is the simple existence of land-destruction, proper counterspells and removal.
Such are completely different cards with entirely different use-cases.
You need a damn good reason to play Cleansing Wildfire and its not a card to maindeck, unless you have a specific reason to.
Cards that are way better at the job:
Wasteland (so efficient that you play it anyway, maindeck)
Vindicate (Hits permanents, so it just hits whatever is the problem, no questions asked)
Assassin's Trophy (Also hits permanents)
To play fringe specific cards maindeck is not a recipe thats reasonable at all, but actual useful powerful flexible answers prevent such problems from happening, as players will have some form of answer to whatever problem is relevant, so you are never a completely sitting duck, you have outs.
Stone Rain and friends are specific land destruction that you maindeck if your strategy is to denial mana in general. That by "accident" also destroys lands that are problems, as it destroys any lands.
Pillage is more flexible, and they print Demolish versions quite often, could simply make it 1RR and its somewhat competitive, as the difference of 3 to 4 mana is so massive if the goal is to deny mana (especially with the super hyper efficient 1 and 2 drops we get today).
As of right now, "lands" are the most protective permanent type of them all, anything else has proper maindeck removal, but lands are the holy cow that nobody is allowed to touch, so if a land becomes a problem its a problem that has no good answers (but to be frank, here its not the land thats the problem, but the entire rules interaction of the land having an ability that is supposed to be on a creature, and we have plenty of creature removal).
WUBRG#BlackLotusMatterWUBRG
๐ฎ๐ฎ๐ฎ #BlueLivesMatter ๐ฎ๐ฎ๐ฎ
It needs to be at least 1 non-basic land destruction in every standard, at all times.
A bunch more non-basic land destruction if possible, but the corner stone to not be dead in the pool is to have an answer that is viable for all decks.
Field of Dead was a problem and every land that turns into a issue has to have a answer, if not, bad things happen.
The book should say the ability only works while its a creature, the fact it doesnt produces the same combo with Mutavault, even better as its cheaper.
The fact its not a persistent problem in older formats is the simple existence of land-destruction, proper counterspells and removal.
WUBRG#BlackLotusMatterWUBRG
๐ฎ๐ฎ๐ฎ #BlueLivesMatter ๐ฎ๐ฎ๐ฎ