i mean you guys just keep proving my point. MTG fans just love corporate hasbro for some reason..
keep raising prices? we love you hasbro!
card quality keeps dropping while prices go up? we love you hasbro!
gameplay itself is completely broken with record number of bannings in the games history? we love you hasbro!
yay! hasbro! we love you hasbro!
There is a space between frothing at the mouth over minor objections and worshipping Hasbro.
Exactly, and those among us who are rational, objective, and adept enough to find that space know that Hasbro is very good and successful at what they've done with Magic (inflating the market value of cardboard), so even if we can't all fully understand, support, or appreciate every nuance or decision they've made, how their market research works, their relationship with artists, their desire to incorporate third party lore, power-creep, every product they print, or every target consumer they're attempting to sell certain products to, we can use the knowledge we do possess to our advantage in order to free-roll by figuring out which products (or singles) are best to buy, when to do so, in what quantities, and when to sell or trade them up.
Don't know how to play that game and easily ride the coat-tails of a successful business model or want to learn how? That's your loss.
However, most of us owe a big thank you to Hasbro for increasing our net worth ever since they took over the game, created mythic rarity, created modern format, and finally provided ample support for EDH Commander which in turn popularized the game even more among casual circles and gilded tons of previously worthless bulk into viable trade fodder. Many people would probably think any Magic player is insane for spending $50,000 on this game, even over a 20 year period, but who cares if you spent $50K over time when you can simply sell a few power pieces now which you originally bought for a few hundred dollars and recoup your entire investment while keeping all your decks and much more which were essentially free in the grand scheme of things, and will still retain or appreciate in trade market value?
Also, Hasbro hasn't raised the price for entry level products (intro decks, standard draft boosters). They simply created more supplemental products (to bait those who enjoy multiple formats, which is most of us), and more expensive collector (often alternate art) products which no player "needs" to play or pay a premium markup for. There's also general inflation which can't be ignored, currency exchange rates changing, and international duty and customs fees which go up at no fault of Hasbro's that they can't be scapegoated for even if LGSs distributing their products pass on those additional costs to their consumers. Where I live, almost everything goes up in price yearly which isn't regulated (like the price of certain essential food items like eggs, milk, and bread), so why should Magic products be any different, especially when demand is increasing and seemingly outpacing supply despite Hasbro's best efforts and increased print runs?
Exactly, and those among us who are rational, objective, and adept enough to find that space know that Hasbro is very good and successful at what they've done with Magic (inflating the market value of cardboard), so even if we can't all fully understand, support, or appreciate every nuance or decision they've made, how their market research works, their relationship with artists, their desire to incorporate third party lore, power-creep, every product they print, or every target consumer they're attempting to sell certain products to, we can use the knowledge we do possess to our advantage in order to free-roll by figuring out which products (or singles) are best to buy, when to do so, in what quantities, and when to sell or trade them up.
Don't know how to play that game and easily ride the coat-tails of a successful business model or want to learn how? That's your loss.
However, most of us owe a big thank you to Hasbro for increasing our net worth ever since they took over the game, created mythic rarity, created modern format, and finally provided ample support for
EDHCommander which in turn popularized the game even more among casual circles and gilded tons of previously worthless bulk into viable trade fodder. Many people would probably think any Magic player is insane for spending $50,000 on this game, even over a 20 year period, but who cares if you spent $50K over time when you can simply sell a few power pieces now which you originally bought for a few hundred dollars and recoup your entire investment while keeping all your decks and much more which were essentially free in the grand scheme of things, and will still retain or appreciate in trade market value?Also, Hasbro hasn't raised the price for entry level products (intro decks, standard draft boosters). They simply created more supplemental products (to bait those who enjoy multiple formats, which is most of us), and more expensive collector (often alternate art) products which no player "needs" to play or pay a premium markup for. There's also general inflation which can't be ignored, currency exchange rates changing, and international duty and customs fees which go up at no fault of Hasbro's that they can't be scapegoated for even if LGSs distributing their products pass on those additional costs to their consumers. Where I live, almost everything goes up in price yearly which isn't regulated (like the price of certain essential food items like eggs, milk, and bread), so why should Magic products be any different, especially when demand is increasing and seemingly outpacing supply despite Hasbro's best efforts and increased print runs?
I used to be a demigod, but now I'm an omnimage
Unfortunately, everyone forgot!
I used to be a demigod, but now I'm an omnimage