In case you missed the news, it has been repeatedly stated that you are NOT supposed to use spindowns for dice rolls as all of the high rolls are right next to each other and anyone half decent at rolling dice would be able to ensure a 10+ roll 90+ percent of the time.
Another problem with the dice rolling gimmick.
They gave out millions of Spindown D20 to players for years, and now you are not allowed to use them to this gimmick ?
Its such a awful designed mechanic that oozes out of every pore.
Or maybe they thought that paying 7 mana to have 50% of gettin 10+ treasures was too much?
Oh wait, the % is even higher than that...
You speak of game design and then think this card would be fine with a d20? Looks like you are just afraid of d12s for whatever reason and not being reasonable at all.
The average roll of a d12 is 6,5. That means on average this spell will pay for itself. That's why they chose a d12. Not just for a "gimmick".
At this point you are just trying for the sake of it.
The card shouldnt exist period.
If it requires a awful D12 gimmick to work, simply dont do it, nobody loses, the game is cleaner, peace.
So yes, to play properly this game you actually need a smartphone and that's no big deal because as I said, everybody have a smartphone and an internet connection. Having an app for dice rolls isn't worse or more difficult than doing anything I listed above..
2.12 Electronic Devices
At Competitive and Professional Rules Enforcement Level during drafting, deck construction, and playing of matches, players may not use electronic devices capable of taking and storing notes, communicating with other people, or accessing the internet ( except for taking brief personal calls with the opponent's permission). At Regular Rules Enforcement Level, electronic devices are permitted, but players may not use them to access information that contains substantial strategic advice or information about an opponent's deck. Device use during a match other than brief personal calls must be visible to all players. Players wishing to view information privately on electronic devices during matches must request permission from a judge. The Head Judge or Tournament Organizer of a tournament may further restrict or forbid the use of electronic devices during matches.
The Head Judge or Tournament Organizer of a tournament may further restrict or forbid the use of electronic devices during matches.
The entire point of playing in paper is to not have a smartphone at the table, be "social" instead of anti-social.
And during proper matches someone tapping around on their phones, is distracting in itself.
And people use Apps that quite literally cheat (yea, digital coinflips have plenty of messed up Apps that allow to tab in a spot on the display to guarantee an outcome, its messed up and its a level of cheating nobody needs or introduce to the game).
The game CAN and SHOULD be designed that all that is not needed.
Its a card game, all you SHOULD need is the cards, which SHOULD explain themselves without the need to have oracle text for substantial rules to them (like all the damn creature type changes) , minor little details nobody would know or look up anyway, but substantial changes are a mess.
its not like there isnt a solution for all problems, we are not idiots (most of us at least) , so we can figure out solutions, we are smart after all.
The problem is that the game designs cards that require these solutions for problems that shouldnt exist in the first place.
The entire argument is, to design a card that requires a D12 is awful and should not be done in Magic, its strictly crappy card design ... and theres plenty of awful magic cards designed, which doesnt excuse to make more awful designs that introduce more and even more awful problems to a game that has enough of them already.
if you ever tried to play a game where every card asks you to roll a dice, put counters on them, flip a coin and choose random targets ... the games anything but fun, its not a card game anymore, at that moment you just stop playing with that cards or person, which is entirely avoidable if that issue wouldnt be forced into the game by said awful card designs (theres simply no need to ever have "random" anything in Magic, flipping coins, rolling dice, its all equally awful and unnecessary , and frankly, they designed these cards at least to be as non-competitive as possible, so nobody that wants to be competitive has to bother with them ... but thats far from a good solution, its a terrible approach to hide these mistakes).
First, you are underestimating how many damn counters you need for Cathar's Crusade in your average commander game. Second, using a lot of dice is not a issue, you can use every phone as a dice roller.
Also you kinda answered your statement by talking about scrambleverse. Also cards like tyrant of discord, outlaws' merriment and capricious efreet exist. Guess what is the preferred method for chosing at random? Dice.
This is a single card in a commander precon in the D&D set themed specifically around throwing dice. You are throwing a fuss for nothing.
You seem to be very well aware of the problem, you just dont accept it as a problem, which is weird in itself.
This card would work with D20 and not need the gimmick of a D12.
Simpler, more elegant, better.
having other awful designs of cards to justify a terrible awful design is kinda weird (and mixing all of them in a multiplayer game produces horrifically annoying games that take ages or become downright unplayable).
Everything you said can basically be applied to any coin-flipping card or even cards like cathars' crusade.
Using a lot of +1/+1 counters is not a issue, as you can use absolutely everything as a counter, you dont need dice.
If you happen to have a lot of creatures and all have a different amount of counters, its annoying , but its not the same kind of issue then the need of a specific piece of item that no other card is asking you to have.
Coin-Flips are a pain to resolve, if they are a thing that keeps happening.
However, everyone has a coin in reach, or at least something else that substitutes as a coin (any dice will do that has a odds/even outcome) , so thats a trivial problem, but card design is totally capable to make awful cards that have a lot of coin flipping involved (which waste a ginormous amount of time, especially in a multiplayer game it can sum up to be just painful to play the game).
----
Just imagine they make cards that want D4 , D6, D8, D12, D20, coin flips, ask your opponent what their favorite color is, how old they are, look cards up on a website online, or rip a card apart and sprinkle the pieces of the battlefield ...
Oh wait, they did that, in SILVER-BORDERED cards ... where all this stuff belongs and is acceptable.
Its not like there are not prime examples of disgustingly awful card game design already , Goblin Game only really exists as nobody is ever playing it , Scrambleverse is basically impossible to resolve at some point, and cards like that shouldnt really exist in the first place to avoid these issues , but they do, and the logical answer from players is to not play these cards, act like they dont exist, and if an opponent plays them, socially shun them, unfriend them, and write a angry article how such a card can exist in the first place.
----
Will this be a problem ? No.
Its still awful card design that should be avoided at all cost (or simply be Silver-bordered, then everything is fine).
If you don't have the dice don't play the card. What is the problem? This card won't be drafted.
Its a design problem.
Is this a problem so sever that people will riot in the streets ? probably not, but who knows nowadays.
However, like the issue with "Dungeons" , they require you to bring specific extra stuff in addition to your card deck to properly play the cards in the first place.
Its a can of worms that doesnt need to be opened.
Theres also no reason to have this use a D12 anyway (what people are most likely to do is to simply roll a D-20 and roll again, if its 13+ , and that alone is a time waster, as resolving anything that requires you to just roll a dice that takes 5 seconds, is an additional 5 seconds for everything, its plain annoying and terrible to play with, its the kind of gimmick that Magic absolutely does not need, to make resolving spells even longer than it needed to be).
So that said, the usage and naming of a D12 is for D&D reference alone, and its completely unnecessary and awful to use in a Magic card.
----
There are also free dice apps on phones Slant
Just think a second about that.
You are going to use a "APP" to resolve your magic cards, as you cannot do it without it ?
So thats the text book example of a problem that doesnt need to exist in the first place, and you use a APP to solve that problem ... which can be entirely avoided if the card doesnt use a D12 in the first place ... which is the entire point of critique that using a D12 is awful card gameplay design.
----
This entire set is a example of what "not" to do for a streamlined card game (Dungeons, dice rolling, flavor-text within in the rules text box).
If non of that bothers you, your spider-senses for recognizing awful card gameplay design doesnt work anymore.
Oh you have no idea ...
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๐ฎ๐ฎ๐ฎ #BlueLivesMatter ๐ฎ๐ฎ๐ฎ
Another problem with the dice rolling gimmick.
They gave out millions of Spindown D20 to players for years, and now you are not allowed to use them to this gimmick ?
Its such a awful designed mechanic that oozes out of every pore.
WUBRG#BlackLotusMatterWUBRG
๐ฎ๐ฎ๐ฎ #BlueLivesMatter ๐ฎ๐ฎ๐ฎ
At this point you are just trying for the sake of it.
The card shouldnt exist period.
If it requires a awful D12 gimmick to work, simply dont do it, nobody loses, the game is cleaner, peace.
WUBRG#BlackLotusMatterWUBRG
๐ฎ๐ฎ๐ฎ #BlueLivesMatter ๐ฎ๐ฎ๐ฎ
Ah the irony :
(MTG Tournament Rules
The entire point of playing in paper is to not have a smartphone at the table, be "social" instead of anti-social.
And during proper matches someone tapping around on their phones, is distracting in itself.
And people use Apps that quite literally cheat (yea, digital coinflips have plenty of messed up Apps that allow to tab in a spot on the display to guarantee an outcome, its messed up and its a level of cheating nobody needs or introduce to the game).
The game CAN and SHOULD be designed that all that is not needed.
Its a card game, all you SHOULD need is the cards, which SHOULD explain themselves without the need to have oracle text for substantial rules to them (like all the damn creature type changes) , minor little details nobody would know or look up anyway, but substantial changes are a mess.
its not like there isnt a solution for all problems, we are not idiots (most of us at least) , so we can figure out solutions, we are smart after all.
The problem is that the game designs cards that require these solutions for problems that shouldnt exist in the first place.
The entire argument is, to design a card that requires a D12 is awful and should not be done in Magic, its strictly crappy card design ... and theres plenty of awful magic cards designed, which doesnt excuse to make more awful designs that introduce more and even more awful problems to a game that has enough of them already.
if you ever tried to play a game where every card asks you to roll a dice, put counters on them, flip a coin and choose random targets ... the games anything but fun, its not a card game anymore, at that moment you just stop playing with that cards or person, which is entirely avoidable if that issue wouldnt be forced into the game by said awful card designs (theres simply no need to ever have "random" anything in Magic, flipping coins, rolling dice, its all equally awful and unnecessary , and frankly, they designed these cards at least to be as non-competitive as possible, so nobody that wants to be competitive has to bother with them ... but thats far from a good solution, its a terrible approach to hide these mistakes).
WUBRG#BlackLotusMatterWUBRG
๐ฎ๐ฎ๐ฎ #BlueLivesMatter ๐ฎ๐ฎ๐ฎ
You seem to be very well aware of the problem, you just dont accept it as a problem, which is weird in itself.
This card would work with D20 and not need the gimmick of a D12.
Simpler, more elegant, better.
having other awful designs of cards to justify a terrible awful design is kinda weird (and mixing all of them in a multiplayer game produces horrifically annoying games that take ages or become downright unplayable).
WUBRG#BlackLotusMatterWUBRG
๐ฎ๐ฎ๐ฎ #BlueLivesMatter ๐ฎ๐ฎ๐ฎ
Using a lot of +1/+1 counters is not a issue, as you can use absolutely everything as a counter, you dont need dice.
If you happen to have a lot of creatures and all have a different amount of counters, its annoying , but its not the same kind of issue then the need of a specific piece of item that no other card is asking you to have.
Coin-Flips are a pain to resolve, if they are a thing that keeps happening.
However, everyone has a coin in reach, or at least something else that substitutes as a coin (any dice will do that has a odds/even outcome) , so thats a trivial problem, but card design is totally capable to make awful cards that have a lot of coin flipping involved (which waste a ginormous amount of time, especially in a multiplayer game it can sum up to be just painful to play the game).
----
Just imagine they make cards that want D4 , D6, D8, D12, D20, coin flips, ask your opponent what their favorite color is, how old they are, look cards up on a website online, or rip a card apart and sprinkle the pieces of the battlefield ...
Oh wait, they did that, in SILVER-BORDERED cards ... where all this stuff belongs and is acceptable.
Its not like there are not prime examples of disgustingly awful card game design already , Goblin Game only really exists as nobody is ever playing it , Scrambleverse is basically impossible to resolve at some point, and cards like that shouldnt really exist in the first place to avoid these issues , but they do, and the logical answer from players is to not play these cards, act like they dont exist, and if an opponent plays them, socially shun them, unfriend them, and write a angry article how such a card can exist in the first place.
----
Will this be a problem ? No.
Its still awful card design that should be avoided at all cost (or simply be Silver-bordered, then everything is fine).
WUBRG#BlackLotusMatterWUBRG
๐ฎ๐ฎ๐ฎ #BlueLivesMatter ๐ฎ๐ฎ๐ฎ
Its a design problem.
Is this a problem so sever that people will riot in the streets ? probably not, but who knows nowadays.
However, like the issue with "Dungeons" , they require you to bring specific extra stuff in addition to your card deck to properly play the cards in the first place.
Its a can of worms that doesnt need to be opened.
Theres also no reason to have this use a D12 anyway (what people are most likely to do is to simply roll a D-20 and roll again, if its 13+ , and that alone is a time waster, as resolving anything that requires you to just roll a dice that takes 5 seconds, is an additional 5 seconds for everything, its plain annoying and terrible to play with, its the kind of gimmick that Magic absolutely does not need, to make resolving spells even longer than it needed to be).
So that said, the usage and naming of a D12 is for D&D reference alone, and its completely unnecessary and awful to use in a Magic card.
----
Just think a second about that.
You are going to use a "APP" to resolve your magic cards, as you cannot do it without it ?
So thats the text book example of a problem that doesnt need to exist in the first place, and you use a APP to solve that problem ... which can be entirely avoided if the card doesnt use a D12 in the first place ... which is the entire point of critique that using a D12 is awful card gameplay design.
----
This entire set is a example of what "not" to do for a streamlined card game (Dungeons, dice rolling, flavor-text within in the rules text box).
If non of that bothers you, your spider-senses for recognizing awful card gameplay design doesnt work anymore.
WUBRG#BlackLotusMatterWUBRG
๐ฎ๐ฎ๐ฎ #BlueLivesMatter ๐ฎ๐ฎ๐ฎ
Its a problem that doesnt need to exist in the first place.
So you missed the point.
WUBRG#BlackLotusMatterWUBRG
๐ฎ๐ฎ๐ฎ #BlueLivesMatter ๐ฎ๐ฎ๐ฎ
Like a 6-sided dice, ok, maybe someone has one, not guaranteed.
A spin-down d20 ? sure somebody has one, almost guaranteed.
But a d12 ? Good luck ...
WUBRG#BlackLotusMatterWUBRG
๐ฎ๐ฎ๐ฎ #BlueLivesMatter ๐ฎ๐ฎ๐ฎ