or run a card that drives me crazy and makes me sad. So I don't think it's fair to say that it's only additive.
As the other user noticed, conservative players always get crazy on changes. Many did get crazy because they made the planeswalker card type, other get crazy when WotC supported femminism and LGBT, and that's why have this represented in Magic cards and lore too, and yes, many people get also very crazy when WotC made up the existence of Standard format. They even made a list of things that were close to kill Magic, because of upset enfranchised playerbase, and, in the end, turns out it was actually good for the game in the long-term run (otherwise Magic today wouldn't be that successful as it currently is): https://magic.wizards.com/en/articles/archive/making-magic/twenty-things-were-going-kill-magic-2013-08-01
So yes, conservative get crazy over changes, in general, and they think something is disruprive to them even when is simply additive to the player experience and doesn't take nothing from them. That's how things works since the dawn of time. WotC, luckily, isn't held hostage from conservative players, or we would will miss many, many cool things they made in those years, not only UB.
And anyway, even you personal isssue have a solution. If you just don't like the flavor a card you like to play, just change yourself the flavor of that card by proxing with MSE or alter-art directly the card. The first option that is very cheap and easy, is what I do all time with my EDH decks (I currently got a Jace and Nicol Bolas deck with every single card flavored and referring to those 2), and as a Vorthos player myself, I feel pretty satisfied with this solution, and I think is a reasonable one for you too.
Well we have the D&D set it is not supposed to be part of UB but it is a nondirect lore and is is there insetead of the core set.
Ironically enough, I never heard (neither on the internet of in real life) anybody complaining D&D crossover set, seems that for every magic player as long as it is a fantasy setting, anything goes I guess.
And while I agree it is silly to get up and leave midgame i can fully understand them not wanting to play against UB and asking the other person to play a different deck for the next time or using the deck with the UB cards less often.
All these issues seems more theoretical than practical. I saw very often players having alter-art of their cards of any kind of media they like and I never heard once in my life a complaining from some vorthosian inquisitor about not playing with them because the art and flavor or their magic card is not kosher enough.
For people who dislike UB in general its similar to people that don't like lets say Planeswalkers you add something but that something detracts their enjoyment, there are people that quit bc of planeswalkers just as there will be people that do because of UB.
Good riddance in that case. As another user very wisely said, maybe some players won't survive some Magic changes, but Magic will definitely survive some players abandon, for the game's greater good.
I am ok with Godzilla treatment since atleast I dont have to play with the UB versions
UB cards will have their non-UB counterpart anyway.
You didn't jump the shark, you rode the slippery slope all the way to its improbable conclusion.
Were sales declining so much during the pandemic that they needed cross-cultural crutches to boost popularity or collectability?
To my understanding, sales - and the popularity of Magic in general - have never been higher. You wouldn't know it by reading this message board, but people seem to actually like what WotC is doing.
Good point. Sometimes what internet, forum and social media's report about something -players reactions about WotC decision in this case- is just a vocal minority. And we know, a single tree that fall makes much more noise than a quiet forest.
I would fully undestand all this upset behavior over UB if would actually substract something to the game. Like, for example, less or no more standard or core sets, stopping to develop a lore of the magic story, a real contamination between magic multiverse and other IP worlds.
But no. It will concern the game only in the terms of supplementals set, they will not even affect standard, and their lore is totally separate and still non-existent within in-game real lore. As a Vorthosian myself I'm perfectly cool with it.
This is simply an element that is not substractive, but addictive to the game, and therefore, making in more richer and makes happy anybody that loves their favorite IP portrait officially as magic cards.
I'm 100% excited for this crossover. Stranger Things might not be your cup of tea, but it's a nostalgic throwback to the 80's. Believe it or not, older millennials like myself also are a demographic with spendable money. It's also got some light horror elements. It's an ongoing mystery and it was designed from the beginning to have a finite run. The creators have a full vision for the show. Also, not to spoil the show, but Will also has some funky stuff going on in terms of supernatural things, and another character later on is a host to evil. It's not that much different than Innistrad, to be honest. Sounds weird mad scientists, horror elements, and monsters. If random humans on Ravnica can be magical, then this is no different. If there are infinite universes in Magic, there is bound to be one more modern that castle, castle, dragon. It's fine and it's supplemental. If you don't like it, don't buy it. The local card shop I play in, a lot of EDH players use proxies and alters with impossibly-endowed anime women on them. I'd much rather play with professionally-made cards depicting Stranger Things characters than sitting across from people with their poorly-stickered or painted waifus. There's no reason to get in a huff about it. You aren't forced to buy it.
And even in the case they are "forced" to play, say because they become playable staples of any format, they can still alter-art to anything they wish to their beloved pure fantasy IP. Tournaments allow that.
This is an interesting argument, if we go by the "near 30 years ago they did this a couple of times" you could use that same argument for giving blue burn again, land destruction or damage prevention.
Weird thing I know, but, things changes, and not only changes, sometimes reverts too ( * pikachu surprised face meme * )
Alpha Lighting Bolt printed text : "Lightning Bolt deals 3 damage to one target."
Almost every other printing in Magic History till Dominaria : "Lighting Bolt deals 3 damage to target creature or player."
Current Bolt oracle text: "Lightning Bolt deals 3 damage to any target."
Very similar, right? But wait, there's more
Storm, dredge, affinity. For years WotC tought were mechanics so broken that should never appear again, because they are too harmful for the game, conceptually an error to not repeat again. And yet now appears recently in supplemental sets like Commander or Modern Horizon. Or crazy broken stuff like Channel or Tainted Pact being legal in formats like historic!
Time Vault. A card that since the beginning of the game was planned to be broken and that could work with alpha printing Twiddle. For over a decade WotC tought that card should have an errata that couldn't work with any card that could untaps artifacts. Then, they changed their idea again, and decided to give the original intended function, despite being completely broken and making the card spike in price again of thousands of dollars.
Books! Magic lore started with books. Then, for a long while, WotC tought "screw books, our uncharted realms and planeswalker guides articles will be more than enough", and now magic books are returning again.
Core Sets! Core Sets were a part of Magic since the first alpha printing. Then WotC tought "Wait, Core Sets are not a good thing anymore, we don't need them", and didnt use them for years. Turn out they changed their idea again and now Core Sets are again a staple in magic products.
I could continue forever, but those are all examples that proves the logical fallacy of who think that once Wizard from A turns to B, should never go back A again, because A was an ontological failure while B the illuminated progression. Sometimes this is true, other times it isn't. So it perfectly legit to claim P3K and Arabian Nights as precedents of UB, because now WotC realize that Magic Sets with no Magic IP could, in fact, be good for the game, and not only because in any case gameplay in the end trumps flavor, but that many maigc players enjoy crossovers and flavor familiar with the others IP they love and that most players, except the famous "maniacal vorthosian purists" don't mind to play their Magic IP cards along with Non-Magic IP cards together or against (and I speak as vorthos myself!)
Folks doing what they wish in their own free time is definitely not the same as this.
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What I can tell you, neither I like Arabian Nights or Portal 3 Kingdom flavor setting, but I simply don't care if people like to play stuff from these sets, gameplay is more important than flavor purism for me, people will get used to it, because seriously is not that of a big deal if not for the maniacal vorthosian purists and thats it.
At this rate, one can imagine Commander games in five years will probably sound something like this...
Player A: "I equip my legendary Hobo with Rutger's Shotgun, and swing at your Trailer Park Boy" Player B: "I respond by attaching Cerebro to Spock, and activate Mind Meld targeting Hollywood Hulk Hogan equipped with Vibranium Shield to remove your hobo from combat" Player C: "Wait a Second!...Didn't I still have priority to Quantum Leap Mister Peanut and The Monopoly Man when you planeshifted to Trump Tower?! Player D: "Sorry to interrupt as well, but how many Golden Girl tokens hit the graveyard when you blocked Urkel and Rambo last turn? Player E: "Honestly, even if you all had The Delta Variant to target me and T-800s equipped with Lightsabers to protect you, I'm still crewing The Delorean with The Cigarette Smoking Man now to go back twenty turns and restart the game." <all sigh>
That's already what is happening with casual players playing with their custom-made decks made wuth MSE on Cockatrice, no big deal.
telekinesis looks pretty magical to me, I could easily think at bounce/blink/taps/untaps mechanics to represent it symbolically.
heck, Portal 3 Kingdoms wasn't magical at all, and they managed to do an entire set of hundred new cards anyway. According flavor to mechanics doesn't seems an issue to me, even in non-fantasy contests. Creativity is the only limit.
The list gives a mtg universe alternative of them which is clearly what people will choose over obviously
To be fair, many loves to create custom-sets of any brand they love with MSE and wouldn't mind at all to play with a different ID, as long as it is something among things they love. Not everybody are "vorthosian flavor purists".
Pretty much this. I really hate these "previews of the previews" in typical wotc style lately, where they're trying to hyping you with almost literally nothing to hype for. If you gonna make an announcement, just give us the goddamn cards already, or don't announce anything at all.