Alongside looting and rummaging it looks fine. The problem(if there is one) stems from the wild mongrel example. Turning "discard a card:" into "R:(activate this only when you could cast a sorcery)" feels way too powerful.
Looking at the closest similar card. Making it so it returns only once a turn is a good fix. It would change a number of things but the oddity of casting only from the graveyard and going to hand as it resolves doesn't seem worth keeping if it is a problem.
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Looking at the closest similar card. Making it so it returns only once a turn is a good fix. It would change a number of things but the oddity of casting only from the graveyard and going to hand as it resolves doesn't seem worth keeping if it is a problem.