The "it fights discard" is an interesting argument for white. The challenge is that most used discard (like Thoughtsieze, or Cabal Therapy that you mentioned) will just ignore it and it does nothing if not discarded, meaning it more an engine of self-discard that a prevention measure (like Loxodon Smiter). As an engine to enable self-discard, it does make sense in red because red will regularly discard to gain cards or effects, and cards that can return themselves already exist in red (the aforementioned Squee, Goblin Nabob).
Now, if it had some clause about "If an opponent would choose a card in your hand, they must choose this card" I'd agree about it being white because red wouldn't be that proactively defensive.
Your feedback is unhelpful, crass, and ignores the posters intentions.
Further, given your design history, it is laughable for you to be critical of someone for making a unique card with a super niche effect, when the poster's card actually works within game rules and has a sensible and reasonably powered effect in game, unlike 90% of the cards you have made.
You're swinging a sledgehammer in your glass house, and its neither wise nor flattering to your image.
These kinds of designs are interesting thought experiments, though too niche/obscure to show up in an actual magic product aside of maybe playtest cards in Mystery boosters.
That aside, it does work as printed and I don't think with would be that much of a balance problem since its sorcery speed. In the wild mongrel example, for instance, you can't surprise you opponent to blow them out with multiple repeated activations so if you pump a bunch before combat they can just chump, and any extra copies of Hot Air that you draw are effectively dead draws
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Now, if it had some clause about "If an opponent would choose a card in your hand, they must choose this card" I'd agree about it being white because red wouldn't be that proactively defensive.
Your feedback is unhelpful, crass, and ignores the posters intentions.
Further, given your design history, it is laughable for you to be critical of someone for making a unique card with a super niche effect, when the poster's card actually works within game rules and has a sensible and reasonably powered effect in game, unlike 90% of the cards you have made.
You're swinging a sledgehammer in your glass house, and its neither wise nor flattering to your image.
That aside, it does work as printed and I don't think with would be that much of a balance problem since its sorcery speed. In the wild mongrel example, for instance, you can't surprise you opponent to blow them out with multiple repeated activations so if you pump a bunch before combat they can just chump, and any extra copies of Hot Air that you draw are effectively dead draws