How many foretell cards do you need to run to keep players guessing?
I have the same feelings about trying to keep the mystery of fortell. I am starting by running more of the effect then scaling it back to find the sweet spot.
I think in primarily white and blue this will give enough mystery to keep the feeling of the unknown but not sacrifice game play for weak cards.
I think all 5 blue and white options could easily be played in an azorius control shell, stranheim, protector and mammoth could easily be in a selesnya midrange deck, and ravenform, behold, and mammoth could easily be in a simic midrange deck together as well.
looking forward to testing these out together to try and find that density.
I think if you're gonna go for the foretell package you might want the cancel as well. Saw It Coming Will make people think more about playing into foretelled cards.
This is clearly worse than all the unconditional 4-mana wraths, and I'm currently running 3 of them (wrath, day, damnation, verdict is still in my list cause I keep forgetting to cut if for teferi), and I think if I wanted a 4th one I'd take shatter the sky first. Maybe this is the 4th best one in white?
I think if you're gonna go for the foretell package you might want the cancel as well. Saw It Coming Will make people think more about playing into foretelled cards.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588