I love the idea, but I am unsure about the balancing of the requirements and the effects. Explore the Undersea for example is probably the one that feels the most balanced in this regard to me, all of these are reasonable requirements for this effect. But Splitting of Gangkou and Rise of the Jiangshi feel much more restrictive for smaller gains: At the point at which red has all these requirements together for Splitting, it is pretty late in the game, what does a smaller sweeper even help at that point? Getting lands into the graveyard is also not something trivial for red at all. Rise on the other hand is even worse, if you fall below five lifepoints and your opponent has just killed two creatures of yours, I feel like four 2/1 lifelink tokens won't help much.
Judgement and Bashe's Appeasement feel fine on the requirement side, but Judgement could have severe timing issues that the opponent could use against you (say, you having established the better board since you cast Judgement, and him flying into you with two small flying tokens to exile it all, since it seems to be mandatory to cast it) and I somewhat doubt whether the payoff of the Appeasement is really worth the effort.
Overall very neat idea, but I feel like the requirements need some work and the payoffs need to be somewhat more impactful.
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Judgement and Bashe's Appeasement feel fine on the requirement side, but Judgement could have severe timing issues that the opponent could use against you (say, you having established the better board since you cast Judgement, and him flying into you with two small flying tokens to exile it all, since it seems to be mandatory to cast it) and I somewhat doubt whether the payoff of the Appeasement is really worth the effort.
Overall very neat idea, but I feel like the requirements need some work and the payoffs need to be somewhat more impactful.