It is indeed .the moment described in the first story published. As pointed out, she has knives, not the axes.
Really disgusted how the thread in RM turned into yet another fest of bashing Kaya and the writers.
I'm not sure if her having knives instead of axes is "conclusive evidence", so to say. The Vorthos Cast (who has a bunch of people involved with official Wizards creative on it) previewed Dogged Pursuit as the "Story Spotlight card for the first story episode."Wouldn't it be kind of strange to have two story spotlights for the same episode, and the very first one at that? Also, while there have been discrepancies between cards and actual story moments before, it's also weird that a story spotlight card includes a direct quote that doesn't appear in the part of the story it's supposed to represent.
Edit: Forgot that she lost one of her daggers in the fight with the trolls. In that case, I'll just repeat my criticism that the Story Spotlight cards don't have any real purpose anymore ... they're way too vague to actually tell what's going on.
I liked the first Kaldheim story, although the break in atmosphere between the first part of the story and the part where we switch to Kaya's POV was a bit jarring. It got better later on, but the opening paragraph of Kaya's POV felt like something straigt out of bad YA fiction.
I also feel that the concept of a "planeswalker economy" is kind of shaky. When you can go to so many different worlds, you'd need a lot of different types money to have enough of it on any of them. I guess it works out if you assume that most planeswalkers don't randomly walk all over the multiverse, but have a home cluster of planes that they visit more frequently than others.
Another thing I liked in this story was Vorinclex's power level - he was powerful, but not outright OP.
Regarding the PW guide, the first part was fine, but I'm mostly looking forward to part 2. I need more shapeshifter info!
So what I gather from the teaser trailer and the cards spoiled so far is that Kaldheim has multiple pocket realms (just like in the source material) with different kinds of inhabitants. The gods can walk between the realms, which makes them mini-planeswalkers on their own plane. At least the sword of the battle god (an probably some other artifacts and methods) can open up "runepaths" between the realms, which also enable mortals to cross between them.
What I'm most intrigued by right now are the shapeshifters. It looks like their faces are made out of wood or something? I wonder what role they will play, they give off some serious puppet master vibes.
Private Mod Note
():
Rollback Post to RevisionRollBack
Magic died with UB.
To post a comment, please login or register a new account.
Edit: Forgot that she lost one of her daggers in the fight with the trolls. In that case, I'll just repeat my criticism that the Story Spotlight cards don't have any real purpose anymore ... they're way too vague to actually tell what's going on.
I also feel that the concept of a "planeswalker economy" is kind of shaky. When you can go to so many different worlds, you'd need a lot of different types money to have enough of it on any of them. I guess it works out if you assume that most planeswalkers don't randomly walk all over the multiverse, but have a home cluster of planes that they visit more frequently than others.
Another thing I liked in this story was Vorinclex's power level - he was powerful, but not outright OP.
Regarding the PW guide, the first part was fine, but I'm mostly looking forward to part 2. I need more shapeshifter info!
What I'm most intrigued by right now are the shapeshifters. It looks like their faces are made out of wood or something? I wonder what role they will play, they give off some serious puppet master vibes.