I just realized Propitiate wouldn't work with a discard effect tacked on as you could target a high cost card you just pitched as part of the casting cost. Maybe exile a spell from hand instead? Or sac a creature?
I assumed this was the intent. Either you pitch a bad card you no longer need to get the card in graveyard or just pitch the card you want from hand. You even avoided targeting so you could actually cast the card discarded. If that wasn't the intent its too costly maybe only 1 less and make it target.
Night Fog might be improved if it gave a creature -X/-X, though I think that might be too strong an effect.
It would still be far too weak at 3CMC. At 4 instants and sorceries in graveyard it would be as good as a 2CMC spell. 3 is such a significant cost for this effect because the scaling isn't good. I think maybe "Up to X target ccreatures get -x/-x until end of turn where X is the number of instants and sorcery in your graveyard." would be reasonable at 3 but its starting to push into too good.
Izzet is the spellslinging guild because it is the combination of the two spellslinging colors. As a point, Undead Secretkeeper is the kind of card that makes you go, "Wait, why is this black and not Red? Black can't target spells." If your deadset on expanding the spellslingner archetype then any nongreen guild except Orzhov makes sense so Dimir isn't a bad choice.
Night Fog, this is unreasonably bad and expensive. When you take an effect that can be either single color but make it multicolor you usually decrease the cost or make it better. You have to get 5 other instants or sorceryes in your graveyard before this is on par with a 1 mana spellHydrosurge. If you want to keep it as a psuedo fog effect then it needs to effect all creatures and only cost UB.
Propitiate, the proper template is "Cast without paying its mana cost". This card is a lot harder to judge. Normally such effects steal opponents spells. So one that is meant to cast your own is tricky. As an instant at the same cost is probably fine.
Undead Secretkeeper, as I said missing out on red makes this guy fairly sad. To play into Blue/Blacks strengths more what about. "whenever an opponent discards a card or a card returns to their hand...."
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It would still be far too weak at 3CMC. At 4 instants and sorceries in graveyard it would be as good as a 2CMC spell. 3 is such a significant cost for this effect because the scaling isn't good. I think maybe "Up to X target ccreatures get -x/-x until end of turn where X is the number of instants and sorcery in your graveyard." would be reasonable at 3 but its starting to push into too good.
Night Fog, this is unreasonably bad and expensive. When you take an effect that can be either single color but make it multicolor you usually decrease the cost or make it better. You have to get 5 other instants or sorceryes in your graveyard before this is on par with a 1 mana spellHydrosurge. If you want to keep it as a psuedo fog effect then it needs to effect all creatures and only cost UB.
Propitiate, the proper template is "Cast without paying its mana cost". This card is a lot harder to judge. Normally such effects steal opponents spells. So one that is meant to cast your own is tricky. As an instant at the same cost is probably fine.
Undead Secretkeeper, as I said missing out on red makes this guy fairly sad. To play into Blue/Blacks strengths more what about. "whenever an opponent discards a card or a card returns to their hand...."