This person reviewed the game and also included hi-res images of the plot cards with a Mass Effect reskin (convenient!)
And yeah basically on Proposals 1.1, 2.1, 3.1, 4.1, 5.1 the mission leader draws a plot card and gives it to a player (one of them makes the leader do something instead)
Most of them are stuff like "reveal your alignment to the player of your choice" so spies can pick a partner or someone who is being read as a spy that no one trusts and stuff like that
The way it works in face to face is there's a deck of cards with 1-shot powers on them, at the beginning of the mission the first mission leader draws a card from the deck and reads it out loud but (usually) can't use himself, he has to give it to someone else to use (so everyone knows who has it).
I definitely think vanilla resistance is pretty wolfsided for forums; there's a variant where instead of role cards the mission leader gets a random 1-shot ability and has to choose someone else to give it to, we could try that if we want to run this again.
(Though I also think there weren't enough mission rejections early, we're probably accepting missions too quickly as a player group.)
I also think deadlines are still a bit too long for it but I'm not sure how I would shrink them. Maybe like 3/2 with weekends off or something.
Anyway GG all and congrats to the Spies (Umami, Killjoy, Shadow) and Vaimes for getting it right at the end.
Grapefruit21 hasn't been online in a couple of days and missed this game's deadline (~37.5 hours ago).
We'll give him a little longer to get the game moving again, but players should go ahead and add me to their role PM conversations so I can take over hosting duties in case he isn't able to continue them.
This person reviewed the game and also included hi-res images of the plot cards with a Mass Effect reskin (convenient!)
And yeah basically on Proposals 1.1, 2.1, 3.1, 4.1, 5.1 the mission leader draws a plot card and gives it to a player (one of them makes the leader do something instead)
Most of them are stuff like "reveal your alignment to the player of your choice" so spies can pick a partner or someone who is being read as a spy that no one trusts and stuff like that
The way it works in face to face is there's a deck of cards with 1-shot powers on them, at the beginning of the mission the first mission leader draws a card from the deck and reads it out loud but (usually) can't use himself, he has to give it to someone else to use (so everyone knows who has it).
I'll see if I can find the rules real fast.
(Though I also think there weren't enough mission rejections early, we're probably accepting missions too quickly as a player group.)
I also think deadlines are still a bit too long for it but I'm not sure how I would shrink them. Maybe like 3/2 with weekends off or something.
Anyway GG all and congrats to the Spies (Umami, Killjoy, Shadow) and Vaimes for getting it right at the end.
Yes: Vaimes, Gentleman Johnny
No: shadowlancerx, Slothful, Umami, Rhand
Failed to vote: Killjoy
The mission has been rejected. It is now Rhand's turn to nominate. He has 72 hours to propose a team.
Grapefruit21 hasn't been online in a couple of days and missed this game's deadline (~37.5 hours ago).
We'll give him a little longer to get the game moving again, but players should go ahead and add me to their role PM conversations so I can take over hosting duties in case he isn't able to continue them.