- Splash, Tackle, Fail
- Location: Painesville, OH
- Join Date: 12/31/2010
- Posts: 7,607
- Member Details
I vote for Infinite Gyre. They are both really useful removal spells stapled onto threats, but Ceaseless Hunger is more frontloaded on the "removal" part and Infinite Gyre creates card advantage when he swings in. A lot of my decks have a bunch of graveyard based card advantage engines, so shuffling it all in at the wrong time can be a really bad thing, and Ceaseless Hunger can be easily reanimated, but I have to say he's not that impressive of a reanimation target. In other decks, the shuffle-in serves as a long game advantage and mill protection. I don't see much reason to run Ceaseless unless you're running both, in like Animar or something.