Looks perfectly reasonable to me. In fact it seems like a wonderful teaching aid for average players. As what you are describing in "interesting" deckbuilding can be consider "mold breakers". As this layout below can give a good guideline to a player on how to build their first few decks until they want to try and experiment more.
A person can build a more wild deck that does something unexpected and interesting if they have a better grasp of how it all works.
A person can build a more wild deck that does something unexpected and interesting if they have a better grasp of how it all works.
35 Lands
14 Mana rocks and/or ramp spells
10 Card draw spells
6 single target removal spells
6 mass removal spells
6 counterspells
4 Tutors
4 Cantrips
14 Freebie Slots