Reiterating that it's your deck and your choice of what to run again seems like wasted words - are you actively ignoring the fact that you get to control what you play? Are your friends pressuring you into sleeving up dual lands, mana crypts, mana drains and demonic tutors for every deck you show up with?
If this is such an issue for you, have you talked to the people you play with about it? Chatting on forums is good for generic information but we have zero knowledge of your playgroup.
Comparing competitive cards to deck function is really just a weak topic. I feel like a relatable scenario for this entire thread would be someone playing their modern deck in a legacy tournament and then immediately complaining about an opponent suggesting force of will to them when they're playing logic knot.
If you feel like you're being expected to play more powerful cards, then do or don't. You can choose who and what you play.
If you're choosing to ignore synergistic cards for your purely optimal template, even when possible synergistic cards fit in to spots within that template (like previously mentioned draw/interaction/mana), then this issue is more about you and not an issue with the format.
From your statements here (and from previous topics) it really sounds like you are choosing to make the format worse for yourself.
If your going for a purely optimal route of x= best mana rock, then sure you reduce possible inclusion spots for fun or thematic cards. But you yourself mentioned dockside, who while a mana effect is more along the lines of Bridiclad theme since it makes tokens.
Just because a card is intended to be used one way most of the time in most decks doesn't mean it has to be used that way in every deck. That's where the fun part of building variant non-tier commanders comes from.
My experience with brudi came from a semi-competitive but not cedh meta. I just focused on tutoring up solemn, then cloning solemn as much as possible to run away with advantage. Eventually I would just theft/bribery something to clone with one of the 3x cackling counterpart spells and then have a pile of treasure tokens to attack with. Brass's bounty is the actual threat for that deck - you don't actually need more than 5 strong enablers for brudi to make the deck very good.