Eldraine has quite a few cards to get excited about for us multiplayers. (Yes, I'm also trying to build a Syr Konrad, the Grim deck)
The Cauldron of Eternity is an interesting card, but I'm not sure I like it yet.
And well I'd like to do something with it, after I drafted a couple today and then trading to get a full set from friends. Cos why not?
The casting cost, and how to build around this thing has me thinking. .....I'm sure it's gonna be stuck in your hand much more often than being a combo enabler, but repeatable reanimation looks very useful.
Considering looting/discard effects for creature heavy Reanimator-type shells, I feel we have better options. Another reanimator version could be packing your deck full of massive beat-sticks, MP-discard, Buried Alive, pseudo ramp & Cauldron to land beaters every turn.
I've been trying to get the best out of Grenzo, Dungeon Warden with little luck since print. Now Cauldron together with Grenzo? Whilst dredgers would work quite well here to drop the casting cost of Cauldron, dredgers can be doing far more busted things, and doing them quicker while less vulnerable to removal, so I feel this deck idea isn't where I wanna be.
I think the most likely home might be in sac-decks running Zulaport Cutthroat and friends, but this wouldn't work with typical targets, so the deck would have be tweaked to accomodate it.
Anyone loving this card?
Is this card a ripper and I just haven't seen it yet, or just another card that's halfway-solid without being amazing?
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Eldraine has quite a few cards to get excited about for us multiplayers.
(Yes, I'm also trying to build a Syr Konrad, the Grim deck)
The Cauldron of Eternity is an interesting card, but I'm not sure I like it yet.
And well I'd like to do something with it, after I drafted a couple today and then trading to get a full set from friends. Cos why not?
The casting cost, and how to build around this thing has me thinking.
.....I'm sure it's gonna be stuck in your hand much more often than being a combo enabler, but repeatable reanimation looks very useful.
Considering looting/discard effects for creature heavy Reanimator-type shells, I feel we have better options. Another reanimator version could be packing your deck full of massive beat-sticks, MP-discard, Buried Alive, pseudo ramp & Cauldron to land beaters every turn.
I've been trying to get the best out of Grenzo, Dungeon Warden with little luck since print. Now Cauldron together with Grenzo? Whilst dredgers would work quite well here to drop the casting cost of Cauldron, dredgers can be doing far more busted things, and doing them quicker while less vulnerable to removal, so I feel this deck idea isn't where I wanna be.
I think the most likely home might be in sac-decks running Zulaport Cutthroat and friends, but this wouldn't work with typical targets, so the deck would have be tweaked to accomodate it.
Anyone loving this card?
Is this card a ripper and I just haven't seen it yet, or just another card that's halfway-solid without being amazing?