I don't think there is a 2 mana analogue for Tall As A Beanstalk. That'd be very strong unless you were thinking it was an instant. In which case it is overcosted by 2.95 tbh (Giant Growth+reach is only worth marginally more mana than GG)
I thought there was a 2 cmc Oakenform guess I was wrong
So Tiny another one of the flash enchantments that limits a creature's power Rosethorn Halberd with the instant equip on entering, but with equip 5 this is in essence a better aura that triggers artifact synergies Foreboding Fruit not sure if this is worth it, 3 mana and sorcery speed, we have better options for this effect Lochtwain Paladin might be interesting Mantle of Tides another one for azorius artifact for Humprhey Steelgaze Griffin meh Bloodhaze Wolverine this kind of can fit into a spells matters or cycling(if that is a thing) archetype, but I don't really see it Tempting Witch I don't know why but I like the card, it is however with a parasitic ability. However having the opportunity to either let the player lose 3 life or gain 3 yourself might make it flexible enough to be worth it. Garenbrig Carver both parts overcosted by 1 Giant's Skewer Over costed by 1 on cost and equip Fortifying Provisions Similar to Spidersilk Armor lose reach, get a food token. Forever Young I believe we have similar effects that aren't played Garenbrig Squire We will not have a critical mass of adventure spells Lonesome Unicorn Overcosted by 1 on each mode Silverflame Squire Instant side overcosted by 1 Tuinvale Treefolk overcosted on the sorcery side Bartered Cow cute that it has a discard interaction, nothing more though Tall as a beanstalk overcosted by 2? Barge In looks good to be honest Redcap Raiders gives a use to smaller creatures later in the game Mistford River Turtle might be interesting since it gives true evasion to a creature
Arcane Signet Not playable here, mentioning for completeness Crystal Slipper Repeatable haste effect that also buffs, this could be cube-able Eye collector Might be ok for cubes with more graveyard focus, not sure if this is better than for example a Tormented Soul when looking at evasive 1 drops in black. Golden Egg Worse than Arcum's Astrolabe and not having the ability to filter more than once puts this behind other filter artifacts. Run Away Together Functional reprint of Peel from Reality Smitten Swordmaster Not enough playable knights to make the sorcery part relevant. Not a lot of changelings are played in cube either. Tome Raider Worse than Cloudkin Seer, but it is a faerie Wishful Merfolk The activated cost makes this not worth it. Witching Well 5 mana for scry 2, draw 2 is too much. Witch's Cottage Could be interesting, does this make a better Mortuary Mire? Better for mono-colored decks and can be searched by cards such as Farseek
I thought there was a 2 cmc Oakenform guess I was wrong
Brainz Archetypes/Synergies Thread [WIP]
Rosethorn Halberd with the instant equip on entering, but with equip 5 this is in essence a better aura that triggers artifact synergies
Foreboding Fruit not sure if this is worth it, 3 mana and sorcery speed, we have better options for this effect
Lochtwain Paladin might be interesting
Mantle of Tides another one for azorius artifact for Humprhey
Steelgaze Griffin meh
Bloodhaze Wolverine this kind of can fit into a spells matters or cycling(if that is a thing) archetype, but I don't really see it
Tempting Witch I don't know why but I like the card, it is however with a parasitic ability. However having the opportunity to either let the player lose 3 life or gain 3 yourself might make it flexible enough to be worth it.
Garenbrig Carver both parts overcosted by 1
Giant's Skewer Over costed by 1 on cost and equip
Fortifying Provisions Similar to Spidersilk Armor lose reach, get a food token.
Forever Young I believe we have similar effects that aren't played
Garenbrig Squire We will not have a critical mass of adventure spells
Lonesome Unicorn Overcosted by 1 on each mode
Silverflame Squire Instant side overcosted by 1
Tuinvale Treefolk overcosted on the sorcery side
Bartered Cow cute that it has a discard interaction, nothing more though
Tall as a beanstalk overcosted by 2?
Barge In looks good to be honest
Redcap Raiders gives a use to smaller creatures later in the game
Mistford River Turtle might be interesting since it gives true evasion to a creature
Brainz Archetypes/Synergies Thread [WIP]
Arcane Signet Not playable here, mentioning for completeness
Crystal Slipper Repeatable haste effect that also buffs, this could be cube-able
Eye collector Might be ok for cubes with more graveyard focus, not sure if this is better than for example a Tormented Soul when looking at evasive 1 drops in black.
Golden Egg Worse than Arcum's Astrolabe and not having the ability to filter more than once puts this behind other filter artifacts.
Run Away Together Functional reprint of Peel from Reality
Smitten Swordmaster Not enough playable knights to make the sorcery part relevant. Not a lot of changelings are played in cube either.
Tome Raider Worse than Cloudkin Seer, but it is a faerie
Wishful Merfolk The activated cost makes this not worth it.
Witching Well 5 mana for scry 2, draw 2 is too much.
Witch's Cottage Could be interesting, does this make a better Mortuary Mire? Better for mono-colored decks and can be searched by cards such as Farseek
Brainz Archetypes/Synergies Thread [WIP]