Mr. Rithaniel: This could be both very powerful but also very dangerous. In fact I feel the greater the mana investment the more risky this card becomes. You would have to fit it into a deck that can make use of cards in your graveyard, but I can see this being a fair card.
kwanyeegor: So this card is the lands equivalent of Past in Flames and it's very odd, especially with lands like Evolving Wilds that sacrifice themselves from the graveyard - would that not be possible then? - I like the idea behind it but you may need a different way to go about making it more functional.
Eventide Sojourner: I think it's interesting that you allowed this card to exile lands if you want to hit something with 0 cmc. And yet I think it's a good card that makes me think of the Blue Shoal in terms of power level.
bravelion83: This does quite a lot when you think about it. Being able to give itself trample makes connecting with an opponent all the more easy, and if you don't need to fly past your opponent then you're getting even bigger as time goes by. I think this sets itself ideally as a five mana 4/4 or a six mana 6/6. Any less than that and you're risking it dying before it gets big, and any bigger than that is worth keeping one mana up for haste instead. It's very powerful that's for sure.
Jimmy Groove: It's interesting to give creatures to your opponents as a way to draw cards for yourself. I'm not sure exactly what kind of deck would want to play this card, but I'd be interested to see what can be done with it.
IcariiFA: Now this does an interesting thing of devouring your opponent's creatures before devouring your own. After all, Devour is a "may sacrifice", meaning with enough mana this guy can just eat up all your opponent's creatures and then leave all yours to attack an empty board. This can also hurt people's brains with all the math it's doing, especially when you start devouring your own creatures too.
Increasing TerrorXBR
Sorcery (Rare)
Target opponent discards X cards. If Increasing Terror was cast from a graveyard, repeat this process for each other opponent. Increasing Terror deals damage to each player who discarded a card this way equal to the greatest converted mana cost among those cards.
Flashback XXBR
kwanyeegor: So this card is the lands equivalent of Past in Flames and it's very odd, especially with lands like Evolving Wilds that sacrifice themselves from the graveyard - would that not be possible then? - I like the idea behind it but you may need a different way to go about making it more functional.
Eventide Sojourner: I think it's interesting that you allowed this card to exile lands if you want to hit something with 0 cmc. And yet I think it's a good card that makes me think of the Blue Shoal in terms of power level.
bravelion83: This does quite a lot when you think about it. Being able to give itself trample makes connecting with an opponent all the more easy, and if you don't need to fly past your opponent then you're getting even bigger as time goes by. I think this sets itself ideally as a five mana 4/4 or a six mana 6/6. Any less than that and you're risking it dying before it gets big, and any bigger than that is worth keeping one mana up for haste instead. It's very powerful that's for sure.
Jimmy Groove: It's interesting to give creatures to your opponents as a way to draw cards for yourself. I'm not sure exactly what kind of deck would want to play this card, but I'd be interested to see what can be done with it.
IcariiFA: Now this does an interesting thing of devouring your opponent's creatures before devouring your own. After all, Devour is a "may sacrifice", meaning with enough mana this guy can just eat up all your opponent's creatures and then leave all yours to attack an empty board. This can also hurt people's brains with all the math it's doing, especially when you start devouring your own creatures too.
Top 3
3: kwanyeegor
2: IcariiFA
1: bravelion83
Sorcery (Rare)
Target opponent discards X cards. If Increasing Terror was cast from a graveyard, repeat this process for each other opponent. Increasing Terror deals damage to each player who discarded a card this way equal to the greatest converted mana cost among those cards.
Flashback XXBR