At the very least I hope that the discovery of actual oil on Ixalan means something going forward and isn't just a footnote. It would be interesting to see some factions begin to industrialize and come into conflict over this new resource.
A good friend of mine has been convinced that at some point there will be a set based on the Wild West. This would be a perfect setup for that - in ixalan which very much was a retelling of American colonization, for there to be a story later down the timeline to parallel the old west, one of the major storylines of which is always what happens when Texas Tea gets discovered, and lands that were once considered nearly worthless suddenly become hotly contested.
Someone asked Mark Rosewater (either on Twitter or his Blogatog tumblr account, I can’t remember which), if the fact that we’ve just gotten Slivers in Modern Horizons makes it slim-to-0 percent we’re getting them in Standard in the foreseeable future, he said it doesn’t preclude them from Standard sets, in the foreseeable future. I found that interesting.
Or it’s Maro being Maro.
He always gives the answer that gives the readers hope but never confirmation so they can’t come back with ‘you lied’ when the hope he allowed was unfounded.
I’m sure his answer about snow or ninjas or cycling or changeling or anything else would be the same.
Wow, people were talking about whether the last green card would be Wild Growth or Wirewood Symbiote. It's neither, it's a new card, Winding Way. And it seems ... super efficient to me? Particularly in a creature heavy deck?
I mean I know Beast Hunt was BAD. But wow to actually improve it three substantial ways (go four deep rather than three, cost 1G rather than 3G, and allow you to choose whether it's digging for creatures or lands-a-la-Mulch)... that feels really pushed to me. In a creature heavy deck, that could be as much as a draw-4 for 1G.
In limited, where most of your deck is creatures, this is a high probability of a lot of gas.
Why there is an almost better sprout swarm that doesn't make saprolings? WE WANT SAPROLINGS
(well, maybe not "we" but just "i"... but i have to keep faith to my name)
What card are you talking about? I read through thre green spoilers twice and didn't see anything like that, but maybe my eyes deceive me.
A good friend of mine has been convinced that at some point there will be a set based on the Wild West. This would be a perfect setup for that - in ixalan which very much was a retelling of American colonization, for there to be a story later down the timeline to parallel the old west, one of the major storylines of which is always what happens when Texas Tea gets discovered, and lands that were once considered nearly worthless suddenly become hotly contested.
Or it’s Maro being Maro.
He always gives the answer that gives the readers hope but never confirmation so they can’t come back with ‘you lied’ when the hope he allowed was unfounded.
I’m sure his answer about snow or ninjas or cycling or changeling or anything else would be the same.
I mean I know Beast Hunt was BAD. But wow to actually improve it three substantial ways (go four deep rather than three, cost 1G rather than 3G, and allow you to choose whether it's digging for creatures or lands-a-la-Mulch)... that feels really pushed to me. In a creature heavy deck, that could be as much as a draw-4 for 1G.
In limited, where most of your deck is creatures, this is a high probability of a lot of gas.
What card are you talking about? I read through thre green spoilers twice and didn't see anything like that, but maybe my eyes deceive me.