Eventide Sojourner - This is a super powerful creature, both in play and counting down with suspend. I don't know if Rare is right given the advantage you can get. I'm already seeing dumb oathbreaker things with her, a UG walker, and Clockspinning.
Cardz5000 - Took me a sec to realize the suspend cost won't be affected by commander tax, you have a bonus for suspending it early but eventually the 3 turns is going to be cheaper than rawdogging it. Very cool design for a spellslinger-type build.
Artorias - Real cool idea. A better Isamaru but you have to wait to get him back, eventually he'll be outclassed. Still neat idea with the null mana cost, though I'm not sure it's powerful enough to rate it when you compare to the TSP cycle.
netn10 - So blinking this guy won't kill you (unlike Phage) which is cool, but I really think this should be your opponent's Choice of Damnations instead of both - it forces you to think of a compromise you can live with while also putting it down in some reasonable amount of time. Also, no evasion at all?
Subject16 - So Emmy's going to be chilling in exile basically the entire game, which is interesting. And then adding an anti-Counterbalance makes it really interesting. But suspend 13 is just WAY too long.
TotallyHaywire - So it's a Timetwister on a beatstick. however this just SCREAMS "break me" by popping the last counter on your opponent's turn (especially in response to a spell you don't like). The cost is a bit prohibitive but there's other, much simpler ways to empty it out. If it was like Day's Undoing where it only ends the turn if it's your turn, I'd be less sketchy on it.
kwanyeegor - with deathtouch his ETB is "destroy a creature for each creature you control plus each land you control" with any excess going upstairs AND you gain that much life. Really cool idea of keeping him still in exile a bit longer to maximize value, but your opponents are going to get smart pretty quick once they see it go off. Still a cool idea.
1st: Cardz5000 - everything else was just super OP in my opinion. Your card is still strong, but it's not TOO strong.
2nd: TotallyHaywire - while yes it is exploitable, you have to really work for it, to where if I let you do that on me I probably deserved it.
3rd: Artorias - I think underpowering a card compared to nearest estimate is better than overpowering. It's still powerful in its own right, just...maybe not on THAT scale. Still fine.
Private Mod Note
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Rollback Post to RevisionRollBack
Top 16 - 2012 Indiana State Championships Currently Playing: GBStandard - Golgari Safari MidrangeBG RBWModern - Mardu PyromancerWBR RLegacy - Good Old Fashioned BurnR
Seria the Blood Keeper1BB
Legendary Creature - Human Cleric (R)
Suspend 3 - 2BB
Lifelink
When you cast Seria the Blood Keeper, if it was cast from exile, search your library for a card, put that card in your hand, then shuffle your library. The blood of mages contains their life's work. A single drop contains an Opus.
2/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Top 16 - 2012 Indiana State Championships Currently Playing: GBStandard - Golgari Safari MidrangeBG RBWModern - Mardu PyromancerWBR RLegacy - Good Old Fashioned BurnR
Cardz5000 - Took me a sec to realize the suspend cost won't be affected by commander tax, you have a bonus for suspending it early but eventually the 3 turns is going to be cheaper than rawdogging it. Very cool design for a spellslinger-type build.
Artorias - Real cool idea. A better Isamaru but you have to wait to get him back, eventually he'll be outclassed. Still neat idea with the null mana cost, though I'm not sure it's powerful enough to rate it when you compare to the TSP cycle.
netn10 - So blinking this guy won't kill you (unlike Phage) which is cool, but I really think this should be your opponent's Choice of Damnations instead of both - it forces you to think of a compromise you can live with while also putting it down in some reasonable amount of time. Also, no evasion at all?
Subject16 - So Emmy's going to be chilling in exile basically the entire game, which is interesting. And then adding an anti-Counterbalance makes it really interesting. But suspend 13 is just WAY too long.
TotallyHaywire - So it's a Timetwister on a beatstick. however this just SCREAMS "break me" by popping the last counter on your opponent's turn (especially in response to a spell you don't like). The cost is a bit prohibitive but there's other, much simpler ways to empty it out. If it was like Day's Undoing where it only ends the turn if it's your turn, I'd be less sketchy on it.
kwanyeegor - with deathtouch his ETB is "destroy a creature for each creature you control plus each land you control" with any excess going upstairs AND you gain that much life. Really cool idea of keeping him still in exile a bit longer to maximize value, but your opponents are going to get smart pretty quick once they see it go off. Still a cool idea.
1st: Cardz5000 - everything else was just super OP in my opinion. Your card is still strong, but it's not TOO strong.
2nd: TotallyHaywire - while yes it is exploitable, you have to really work for it, to where if I let you do that on me I probably deserved it.
3rd: Artorias - I think underpowering a card compared to nearest estimate is better than overpowering. It's still powerful in its own right, just...maybe not on THAT scale. Still fine.
Currently Playing:
GBStandard - Golgari Safari MidrangeBG
RBWModern - Mardu PyromancerWBR
RLegacy - Good Old Fashioned BurnR
Clan Contest 3 Mafia - Mafia Co-MVP
Seria the Blood Keeper 1BB
Legendary Creature - Human Cleric (R)
Suspend 3 - 2BB
Lifelink
When you cast Seria the Blood Keeper, if it was cast from exile, search your library for a card, put that card in your hand, then shuffle your library.
The blood of mages contains their life's work. A single drop contains an Opus.
2/3
Currently Playing:
GBStandard - Golgari Safari MidrangeBG
RBWModern - Mardu PyromancerWBR
RLegacy - Good Old Fashioned BurnR
Clan Contest 3 Mafia - Mafia Co-MVP