Thank you for the detailed run down and swift reply! This definitely helps.
I actually have a few of the cards you mentioned which are expensive, Urborg, Entomb, Marsh Flats, Vesuva and I can probably get some of the others through mates.
I don't necessarily want to win by planeswalkers, I just want to have a lot of different ways to win. Running down my opponent with a horde of Zombies seems like a blast aswell, or winning through a massive Gray Merchant of Asphodel also seems fun in a game, I just don't want it to be like that every game.
When it comes down to it all I just think I want to have one deck, where I can say to myself, this game i want to overwhelm my opponents with a giant horde of Zombie and the next I want to combo a one-shot in direct damage etc.. A hard task for a commander deck, but I have a Zur cycling deck, which is just the same everytime. One plan straight a head, get the combo pieces and go of.
This deck is the closest I've seen to fulfill this mission of mine, since it can do a lot of cool stuff and having a lot of fun games, without seeming like the same sunset every night.
My mate told me that it would be easier to have a lot of different decks so I could just swap when I wanted to go aggro e.g. or into my Zacam deck when I wanted to play combo, sadly I just don't have the resource to make several decks.
Again thank you so much for putting the time into your reply
First of really enjoy your content, very well structure and it definitely seems like you put in a lot of time and effort into creating your articles.
I am in a small playgroup where we all really only have 1 or 2 decks and I am kind of tired of having a deck that wins the same way everytime, that's what got my attention to your build on Yawgmoth, with the capability of "winning" or getting a head and having some super fun turns with the different planeswalker ultimates.
I was wondering whether, as with you Zacama article you have a budget build for Yawgmoth (around the 160 $ mark) and if you don't already consider it, a 75% build?
Kind regards
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I actually have a few of the cards you mentioned which are expensive, Urborg, Entomb, Marsh Flats, Vesuva and I can probably get some of the others through mates.
I don't necessarily want to win by planeswalkers, I just want to have a lot of different ways to win. Running down my opponent with a horde of Zombies seems like a blast aswell, or winning through a massive Gray Merchant of Asphodel also seems fun in a game, I just don't want it to be like that every game.
When it comes down to it all I just think I want to have one deck, where I can say to myself, this game i want to overwhelm my opponents with a giant horde of Zombie and the next I want to combo a one-shot in direct damage etc.. A hard task for a commander deck, but I have a Zur cycling deck, which is just the same everytime. One plan straight a head, get the combo pieces and go of.
This deck is the closest I've seen to fulfill this mission of mine, since it can do a lot of cool stuff and having a lot of fun games, without seeming like the same sunset every night.
My mate told me that it would be easier to have a lot of different decks so I could just swap when I wanted to go aggro e.g. or into my Zacam deck when I wanted to play combo, sadly I just don't have the resource to make several decks.
Again thank you so much for putting the time into your reply
First of really enjoy your content, very well structure and it definitely seems like you put in a lot of time and effort into creating your articles.
I am in a small playgroup where we all really only have 1 or 2 decks and I am kind of tired of having a deck that wins the same way everytime, that's what got my attention to your build on Yawgmoth, with the capability of "winning" or getting a head and having some super fun turns with the different planeswalker ultimates.
I was wondering whether, as with you Zacama article you have a budget build for Yawgmoth (around the 160 $ mark) and if you don't already consider it, a 75% build?
Kind regards