The decklist can be found here, note however that it is currently being revised with the idea of adding more cards providing double strike to ensure a faster game. Some cards may seem suboptimal but I am tinkering with what I own at the moment, so feel free to mention obvious cards to add that I might have missed, if you can.
My playgroup is casual but has some pretty good decks, but nothing with infinite combos or turn 4 wins. My goal with Zurgo (helmsmasher, you got that right) is to make games shorter, especially when it is getting late and I want to sneak in a last game.
Just need a few suggestions, I want to add more cards such as jokulhaups, obliterate and worldslayer but nothing that is straight-up MLD. In short, similar spells/permanents which seal the game if they are allowed to resolve.
Thanks
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My playgroup is casual but has some pretty good decks, but nothing with infinite combos or turn 4 wins. My goal with Zurgo (helmsmasher, you got that right) is to make games shorter, especially when it is getting late and I want to sneak in a last game.
https://deckbox.org/sets/2094179
Many thanks for your replies!
Thanks all
Just need a few suggestions, I want to add more cards such as jokulhaups, obliterate and worldslayer but nothing that is straight-up MLD. In short, similar spells/permanents which seal the game if they are allowed to resolve.
Thanks